Player Matchup

King Arthur
King Arthur
Aluifar Silver
King Arthur
Level 27
God Stats
8W - 12L
1,425 SR
Queue Stats
48W - 49L
1,393 Elo+
Solo
Bakasura
Bakasura
GonGonsChild
Bakasura
Level 29
God Stats
5W - 13L
1,276 SR
Queue Stats
150W - 181L
1,544 Elo+
Solo
Thanatos
Thanatos
HDT30FB
Thanatos
Level 26
God Stats
3W - 10L
1,709 SR
Queue Stats
206W - 244L
1,394 Elo+
Solo
Tiamat
Tiamat
SoggyLampshade1
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,317 Elo+
Solo
Zeus
Zeus
soulkeeper131
Zeus
Level 27
God Stats
59W - 41L
1,379 SR
Queue Stats
202W - 186L
1,386 Elo+
Solo
Team Averages
Level 23
1,458 SR
1,407 Elo+

VS

Team Averages
Level 23
1,489 SR
1,483 Elo+
Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Chofy14
Neith
Level 18
God Stats
9W - 3L
1,500 SR
Queue Stats
15W - 10L
1,640 Elo+
Solo
Amaterasu
Amaterasu
Dragon_King6789
Amaterasu
Level 29
God Stats
9W - 8L
1,389 SR
Queue Stats
77W - 87L
1,420 Elo+
Solo
Arachne
Arachne
Gliscor97
Arachne
Level 28
God Stats
63W - 70L
1,558 SR
Queue Stats
1,226W - 1,221L
1,565 Elo+
Solo
Bacchus
Bacchus
LiamCobrakai
Bacchus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 37L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aluifar Silver
King Arthur
20
4 / 6 / 14
14,997
1,000
18,036
23,997
30,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
GonGonsChild
Bakasura
20
7 / 13 / 8
14,230
949
32,082
31,182
13,618
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
HDT30FB
Thanatos
20
5 / 9 / 12
14,766
984
14,442
22,089
8,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 5 / 4
11,496
766
2,100
11,510
7,488
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 10 / 8
17,016
1,134
31,050
20,654
6,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
4 / 10 / 20
14,638
976
14,624
20,746
14,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Chofy14
Neith
20
5 / 2 / 15
14,740
983
13,131
8,829
3,863
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Dragon_King6789
Amaterasu
20
20 / 5 / 17
19,039
1,269
41,456
32,972
17,603
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Gliscor97
Arachne
20
13 / 2 / 15
16,061
1,071
24,212
23,438
9,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
LiamCobrakai
Bacchus
20
1 / 9 / 15
13,057
870
6,687
19,365
10,819

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
125
28
Kills
43
43
Deaths
28
46
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
10
20
1.4
L
King Arthur
Aluifar Silver
King Arthur
4
6
14
1.83
W
Neith
Chofy14
Neith
5
2
15
6.25
W
Amaterasu
Dragon_King6789
Amaterasu
20
5
17
5.7
W
Arachne
Gliscor97
Arachne
13
2
15
10.25
L
Bakasura
GonGonsChild
Bakasura
7
13
8
0.85
L
Thanatos
HDT30FB
Thanatos
5
9
12
1.22
W
Bacchus
LiamCobrakai
Bacchus
1
9
15
0.94
L
0
5
4
0.4
L
12
10
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,710
Damage
100,110
109,432
Taken
105,350
67,428
Mitigated
56,898
18,026
Healing
26,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
14,624
2,600
0
1,835
20,746
14,794
0
7,483
13,193
42,708
0
L
King Arthur
Aluifar Silver
King Arthur
18,036
2,276
493
1,410
23,997
30,946
0
6,395
17,602
0
50,568
W
Neith
Chofy14
Neith
13,131
8,876
0
1,076
8,829
3,863
0
3,972
4,857
0
40,071
W
Amaterasu
Dragon_King6789
Amaterasu
41,456
30,873
0
17,226
32,972
17,603
0
12,827
18,855
0
71,631
W
Arachne
Gliscor97
Arachne
24,212
20,299
0
6,784
23,438
9,819
0
3,490
18,025
0
39,236
L
Bakasura
GonGonsChild
Bakasura
32,082
27,049
0
2,674
31,182
13,618
0
3,558
27,624
0
40,694
L
Thanatos
HDT30FB
Thanatos
14,442
5,011
0
9,153
22,089
8,607
0
5,420
16,669
0
42,100
W
Bacchus
LiamCobrakai
Bacchus
6,687
411
0
0
19,365
10,819
0
5,378
13,565
20,688
0
L
2,100
752
279
981
11,510
7,488
0
1,778
9,732
6,315
0
L
31,050
9,306
0
3,036
20,654
6,769
0
4,160
16,494
80,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,505
Gold Earned
77,535
290
Minions Killed
251
8
Camps Cleared
12
1,133,808
Distance Traveled
1,196,360
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,638
976
51
3
0
212,867
1
L
King Arthur
14,997
1,000
68
5
0
230,559
0
W
Neith
14,740
983
81
5
2
199,378
0
W
Amaterasu
19,039
1,269
66
4
7
271,676
0
W
Arachne
16,061
1,071
34
2
0
310,267
0
L
Bakasura
14,230
949
37
2
4
278,649
1
L
Thanatos
14,766
984
72
5
1
269,323
0
W
Bacchus
13,057
870
19
1
3
202,172
0
L
Tiamat
11,496
766
6
0
0
125,511
1
L
Zeus
17,016
1,134
107
7
3
229,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role