Player Matchup

Hera
Hera
CHIMBITA03
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,400 Elo+
Solo
Hachiman
Hachiman
FaZe09eriK
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 2
Neith
Neith
Hercules1269
Neith
Level 18
God Stats
20W - 16L
1,387 SR
Queue Stats
94W - 104L
1,439 Elo+
Solo
Anubis
Anubis
ranegade_hydra
Anubis
Level 4
God Stats
1W - 5L
1,269 SR
Queue Stats
1W - 7L
1,177 Elo+
Party 2
Jormungandr
Jormungandr
sammygoround
Jormungandr
Level 7
God Stats
0W - 5L
1,500 SR
Queue Stats
3W - 14L
1,391 Elo+
Solo
Team Averages
Level 8
1,431 SR
1,317 Elo+

VS

Team Averages
Level 7
1,597 SR
1,482 Elo+
Neith
Neith
LilNutPeanut
Neith
Level 16
God Stats
11W - 9L
1,677 SR
Queue Stats
16W - 18L
1,479 Elo+
Party 3
Tiamat
Tiamat
MagicalMrTLC
Tiamat
Level 5
God Stats
7W - 4L
1,557 SR
Queue Stats
8W - 4L
1,562 Elo+
Party 3
Loki
Loki
ReayWay
Loki
Level 2
God Stats
13W - 7L
1,608 SR
Queue Stats
271W - 170L
1,426 Elo+
Party 1
Yemoja
Yemoja
adiomex
Yemoja
Level 5
God Stats
6W - 3L
1,500 SR
Queue Stats
54W - 55L
1,500 Elo+
Solo
Bellona
Bellona
iKurbStompDawGz
Bellona
Level 8
God Stats
6W - 2L
1,643 SR
Queue Stats
282W - 161L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 12 / 0
7,150
894
4,383
13,424
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
FaZe09eriK
Hachiman
12
0 / 15 / 0
7,159
895
3,354
17,076
5,946
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 1 / 0
7,110
889
691
1,768
631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 12 / 0
7,289
911
3,845
15,050
6,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
sammygoround
Jormungandr
12
0 / 2 / 0
7,028
879
1,312
5,119
3,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

425

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 23
9,956
1,245
8,088
4,315
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
16
8 / 0 / 23
10,151
1,269
10,677
3,085
2,326
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
ReayWay
Loki
17
13 / 0 / 14
9,715
1,214
13,472
4,731
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
adiomex
Yemoja
14
2 / 0 / 16
8,836
1,105
864
1,732
833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
10 / 0 / 18
10,028
1,254
13,759
4,838
3,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
136
0
Kills
42
42
Deaths
0
0
Assists
94
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
L
Hachiman
FaZe09eriK
Hachiman
0
15
0
0
L
0
1
0
0
W
9
0
23
20.5
W
Tiamat
8
0
23
19.5
W
Loki
ReayWay
Loki
13
0
14
20
W
Yemoja
adiomex
Yemoja
2
0
16
10
W
10
0
18
19
L
0
12
0
0
L
Jormungandr
sammygoround
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,585
Damage
46,860
52,437
Taken
18,701
20,836
Mitigated
10,346
1,918
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,383
1,188
0
28
13,424
4,557
0
3,792
9,507
10,205
0
L
Hachiman
FaZe09eriK
Hachiman
3,354
1,398
0
20
17,076
5,946
0
4,436
12,465
0
10,695
L
691
336
171
347
1,768
631
0
96
1,647
0
7,322
W
8,088
3,298
0
2,490
4,315
1,748
0
1,770
2,545
0
23,593
W
Tiamat
10,677
1,946
0
1,568
3,085
2,326
0
1,672
1,363
24,364
0
W
Loki
ReayWay
Loki
13,472
5,412
0
1,479
4,731
1,675
0
2,066
2,665
0
33,886
W
Yemoja
adiomex
Yemoja
864
234
2,351
600
1,732
833
0
1,256
451
2,532
0
W
13,759
6,602
0
1,166
4,838
3,764
0
2,626
2,137
0
24,097
L
3,845
688
0
1,277
15,050
6,007
0
2,755
12,095
13,041
0
L
Jormungandr
sammygoround
Jormungandr
1,312
328
0
75
5,119
3,695
0
462
4,554
4,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,736
Gold Earned
48,686
55
Minions Killed
148
1
Camps Cleared
5
519,578
Distance Traveled
813,974
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,150
894
8
1
0
122,454
0
L
Hachiman
7,159
895
7
1
1
114,754
2
L
Neith
7,110
889
12
2
0
52,584
3
W
Neith
9,956
1,245
44
6
2
156,427
1
W
Tiamat
10,151
1,269
28
4
1
158,696
0
W
Loki
9,715
1,214
39
5
2
168,687
0
W
Yemoja
8,836
1,105
10
1
0
148,808
1
W
Bellona
10,028
1,254
27
3
0
181,356
0
L
Anubis
7,289
911
20
3
0
128,777
0
L
Jormungandr
7,028
879
8
1
0
101,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role