Player Matchup

Danzaburou
Danzaburou
Punishh
Danzaburou
Level 14
God Stats
21W - 8L
1,828 SR
Queue Stats
217W - 173L
1,585 Elo+
Solo
Cthulhu
Cthulhu
SABLE3232
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,503 Elo+
Solo
Jing Wei
Jing Wei
Spineraptor
Jing Wei
Level 27
God Stats
25W - 23L
1,561 SR
Queue Stats
43W - 46L
1,496 Elo+
Solo
Anubis
Anubis
sjyllll
Anubis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
GODTGOD
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,435 Elo+
Solo
Team Averages
Level 19
1,578 SR
1,494 Elo+

VS

Team Averages
Level 22
1,508 SR
1,457 Elo+
Janus
Janus
CheesyCreations
Janus
Level 27
God Stats
15W - 26L
1,315 SR
Queue Stats
629W - 610L
1,486 Elo+
Solo
Nemesis
Nemesis
Dajoy
Nemesis
Level 27
God Stats
12W - 14L
1,645 SR
Queue Stats
87W - 101L
1,418 Elo+
Party 1
Cernunnos
Cernunnos
DeadBeats
Cernunnos
Level 17
God Stats
6W - 6L
1,486 SR
Queue Stats
219W - 224L
1,462 Elo+
Solo
Jormungandr
Jormungandr
soulsuccker
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 79L
1,521 Elo+
Solo
Odin
Odin
yeezy_cd
Odin
Level 9
God Stats
5W - 5L
1,594 SR
Queue Stats
133W - 154L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Punishh
Danzaburou
19
19 / 1 / 8
14,058
669
23,593
16,039
5,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
SABLE3232
Cthulhu
14
0 / 5 / 8
10,069
479
7,955
14,240
11,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Spineraptor
Jing Wei
20
10 / 1 / 8
13,783
656
16,153
10,455
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
sjyllll
Anubis
18
4 / 4 / 12
12,222
582
12,506
17,236
7,547
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 3 / 6
11,948
569
10,870
13,681
8,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 4
10,422
496
11,295
12,010
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Dajoy
Nemesis
15
4 / 7 / 0
9,861
470
8,414
18,537
7,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
DeadBeats
Cernunnos
13
1 / 9 / 10
8,622
411
10,568
22,207
7,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
soulsuccker
Jormungandr
14
3 / 7 / 5
9,166
436
8,351
25,043
26,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
14
0 / 4 / 4
8,701
414
3,645
12,934
9,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
37
35
Kills
14
14
Deaths
35
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
8
4
1
L
Nemesis
Dajoy
Nemesis
4
7
0
0.57
L
Cernunnos
DeadBeats
Cernunnos
1
9
10
0.67
W
Danzaburou
Punishh
Danzaburou
19
1
8
23
W
Cthulhu
SABLE3232
Cthulhu
0
5
8
0.8
W
Jing Wei
Spineraptor
Jing Wei
10
1
8
14
W
Anubis
sjyllll
Anubis
4
4
12
2.5
L
Jormungandr
soulsuccker
Jormungandr
3
7
5
0.79
L
Odin
0
4
4
0.5
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,077
Damage
42,273
71,651
Taken
90,731
37,489
Mitigated
55,498
25,576
Healing
13,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,295
0
0
631
12,010
4,414
0
3,262
8,748
61,651
0
L
Nemesis
Dajoy
Nemesis
8,414
3,233
0
4,856
18,537
7,577
0
5,883
12,654
0
51,198
L
Cernunnos
DeadBeats
Cernunnos
10,568
4,039
0
5,312
22,207
7,235
0
8,019
14,188
0
44,934
W
Danzaburou
Punishh
Danzaburou
23,593
13,474
0
3,989
16,039
5,900
2,565
5,064
10,777
0
86,402
W
Cthulhu
SABLE3232
Cthulhu
7,955
673
177
1,763
14,240
11,628
544
2,452
11,640
30,857
0
W
Jing Wei
Spineraptor
Jing Wei
16,153
14,667
0
4,658
10,455
3,878
8,487
2,195
8,174
0
89,407
W
Anubis
sjyllll
Anubis
12,506
305
0
7,499
17,236
7,547
2,714
7,458
9,357
72,885
0
L
Jormungandr
soulsuccker
Jormungandr
8,351
1,793
0
2,003
25,043
26,400
0
7,614
17,429
37,551
0
L
Odin
3,645
476
0
811
12,934
9,872
322
6,553
6,381
0
48,314
W
10,870
571
486
7,004
13,681
8,536
3,039
1,814
11,692
70,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,080
Gold Earned
46,772
576
Minions Killed
387
0
Camps Cleared
0
1,859,219
Distance Traveled
1,844,581
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,422
496
111
5
0
362,371
0
L
Nemesis
9,861
470
83
4
0
409,633
12
L
Cernunnos
8,622
411
63
3
0
347,606
3
W
Danzaburou
14,058
669
125
6
0
415,993
0
W
Cthulhu
10,069
479
16
1
0
393,743
3
W
Jing Wei
13,783
656
172
8
0
423,224
3
W
Anubis
12,222
582
120
6
0
322,552
0
L
Jormungandr
9,166
436
47
2
0
321,846
3
L
Odin
8,701
414
83
4
0
403,125
1
W
Zhong Kui
11,948
569
143
7
0
303,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role