Player Matchup

Sobek
Sobek
AlexxDDF
Sobek
Level 117
God Stats
15W - 8L
1,831 SR
Queue Stats
594W - 543L
1,585 Elo+
Party 1
Jormungandr
Jormungandr
Jareth_Paz
Jormungandr
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 20L
1,519 Elo+
Solo
Pele
Pele
Jose2001_sanchez
Pele
Level 82
God Stats
4W - 5L
1,203 SR
Queue Stats
183W - 188L
1,488 Elo+
Party 1
Discordia
Discordia
Sincitycalling1
Discordia
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
421W - 391L
1,501 Elo+
Solo
Izanami
Izanami
aleejohdez13
Izanami
Level 125
God Stats
20W - 15L
1,351 SR
Queue Stats
995W - 977L
1,497 Elo+
Party 1
Team Averages
Level 99
1,477 SR
1,518 Elo+

VS

Team Averages
Level 108
1,510 SR
1,562 Elo+
Chiron
Chiron
Jackdxvey
Chiron
Level 87
God Stats
1W - 1L
1,689 SR
Queue Stats
184W - 170L
1,599 Elo+
Solo
Chronos
Chronos
Tox-Ikoh
Chronos
Level 156
God Stats
0W - 3L
1,319 SR
Queue Stats
266W - 248L
1,501 Elo+
Solo
Danzaburou
Danzaburou
Wolf-D-Doggy
Danzaburou
Level 105
God Stats
11W - 11L
1,641 SR
Queue Stats
147W - 120L
1,544 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Xx-YeRaY94-xX
Kumbhakarna
Level 88
God Stats
6W - 7L
1,524 SR
Queue Stats
101W - 88L
1,592 Elo+
Party 2
Fenrir
Fenrir
birutta81
Fenrir
Level 102
God Stats
8W - 9L
1,377 SR
Queue Stats
174W - 163L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AlexxDDF
Sobek
16
7 / 1 / 10
10,292
572
11,991
19,158
25,710
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
Jareth_Paz
Jormungandr
16
0 / 0 / 4
9,442
525
7,584
10,911
10,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 2 / 1
9,492
527
5,185
14,524
5,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Sincitycalling1
Discordia
16
1 / 1 / 8
9,409
523
7,653
4,991
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
aleejohdez13
Izanami
17
7 / 0 / 7
10,243
569
15,265
12,914
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jackdxvey
Chiron
16
1 / 0 / 0
9,665
537
8,569
12,796
4,998
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Tox-Ikoh
Chronos
14
0 / 3 / 2
8,798
489
5,727
13,149
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Wolf-D-Doggy
Danzaburou
13
0 / 3 / 0
8,013
445
7,744
10,141
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Xx-YeRaY94-xX
Kumbhakarna
12
0 / 6 / 0
7,705
428
2,785
18,043
8,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
birutta81
Fenrir
15
3 / 6 / 0
9,370
521
6,911
16,820
7,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
18
Kills
4
4
Deaths
18
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
AlexxDDF
Sobek
7
1
10
12
L
Chiron
Jackdxvey
Chiron
1
0
0
1
W
Jormungandr
Jareth_Paz
Jormungandr
0
0
4
2
W
3
2
1
1.75
W
Discordia
Sincitycalling1
Discordia
1
1
8
5
L
Chronos
Tox-Ikoh
Chronos
0
3
2
0.33
L
Danzaburou
Wolf-D-Doggy
Danzaburou
0
3
0
0
L
Kumbhakarna
Xx-YeRaY94-xX
Kumbhakarna
0
6
0
0
W
Izanami
aleejohdez13
Izanami
7
0
7
10.5
L
Fenrir
birutta81
Fenrir
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,678
Damage
31,736
62,498
Taken
70,949
49,301
Mitigated
28,696
29,223
Healing
25,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AlexxDDF
Sobek
11,991
1,305
0
7,961
19,158
25,710
301
1,549
17,609
29,064
0
L
Chiron
Jackdxvey
Chiron
8,569
5,072
220
7,275
12,796
4,998
1,008
7,035
5,721
0
73,962
W
Jormungandr
Jareth_Paz
Jormungandr
7,584
2,260
0
5,483
10,911
10,515
0
207
10,704
64,128
0
W
5,185
1,050
0
6,783
14,524
5,735
568
1,702
12,822
0
74,033
W
Discordia
Sincitycalling1
Discordia
7,653
161
0
1,438
4,991
2,044
982
2,383
2,608
59,989
0
L
Chronos
Tox-Ikoh
Chronos
5,727
518
0
4,231
13,149
4,641
0
4,675
8,152
60,715
0
L
Danzaburou
Wolf-D-Doggy
Danzaburou
7,744
1,931
0
4,507
10,141
3,554
44
2,082
7,979
0
63,585
L
Kumbhakarna
Xx-YeRaY94-xX
Kumbhakarna
2,785
231
624
6,335
18,043
8,491
0
6,356
11,505
18,777
0
W
Izanami
aleejohdez13
Izanami
15,265
10,613
0
7,558
12,914
5,297
1,895
2,671
10,243
0
92,363
L
Fenrir
birutta81
Fenrir
6,911
1,511
0
2,688
16,820
7,012
0
6,244
10,364
0
71,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,878
Gold Earned
43,551
580
Minions Killed
535
0
Camps Cleared
0
1,859,163
Distance Traveled
1,674,414
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,292
572
17
1
0
390,042
2
L
Chiron
9,665
537
142
8
0
304,155
4
W
Jormungandr
9,442
525
139
8
0
354,045
4
W
Pele
9,492
527
126
7
0
426,503
4
W
Discordia
9,409
523
139
8
0
358,329
8
L
Chronos
8,798
489
124
7
0
344,664
7
L
Danzaburou
8,013
445
106
6
0
314,542
11
L
Kumbhakarna
7,705
428
37
2
0
351,266
1
W
Izanami
10,243
569
159
9
0
330,244
3
L
Fenrir
9,370
521
126
7
0
359,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role