Player Matchup

Baron Samedi
Baron Samedi
CrazyTolin
Baron Samedi
Level 18
God Stats
3W - 3L
1,168 SR
Queue Stats
7W - 13L
1,242 Elo+
Party 2
Scylla
Scylla
ElGomezLooko
Scylla
Level 21
God Stats
3W - 4L
1,708 SR
Queue Stats
8W - 10L
1,339 Elo+
Party 1
Ra
Ra
HereJokz
Ra
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Jose10ct
Cthulhu
Level 17
God Stats
1W - 4L
1,260 SR
Queue Stats
3W - 11L
1,198 Elo+
Party 2
Hel
Hel
rayzor42700
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,465 Elo+
Solo
Team Averages
Level 15
1,427 SR
1,349 Elo+

VS

Team Averages
Level 13
1,421 SR
1,452 Elo+
Hachiman
Hachiman
FIRE Raijin
Hachiman
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 6L
1,353 Elo+
Solo
Thanatos
Thanatos
Ladrille18
Thanatos
Level 6
God Stats
5W - 3L
1,301 SR
Queue Stats
64W - 58L
1,482 Elo+
Solo
Anubis
Anubis
T_TRussland
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,253 Elo+
Solo
Baron Samedi
Baron Samedi
Thamer-479
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 68L
1,425 Elo+
Solo
Ra
Ra
darczesiu
Ra
Level 12
God Stats
1W - 1L
1,303 SR
Queue Stats
13W - 13L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrazyTolin
Baron Samedi
20
9 / 5 / 18
18,554
1,031
26,970
32,730
32,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
20
14 / 6 / 11
18,810
1,045
32,987
28,706
8,208
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
5 / 6 / 21
17,496
972
26,752
23,289
8,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Jose10ct
Cthulhu
20
5 / 6 / 20
17,941
997
24,716
34,923
24,056
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
0 / 3 / 1
12,885
716
2,376
4,034
795
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FIRE Raijin
Hachiman
20
7 / 8 / 8
16,860
937
39,642
28,481
10,256
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Ladrille18
Thanatos
20
11 / 12 / 10
18,750
1,042
31,932
35,244
12,743
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
20
3 / 2 / 9
14,962
831
9,426
8,189
5,208
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
Thamer-479
Baron Samedi
20
4 / 11 / 12
17,241
958
25,362
33,381
15,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

20
1 / 0 / 16
16,714
929
9,655
16,893
6,022

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
81
33
Kills
26
26
Deaths
33
71
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CrazyTolin
Baron Samedi
9
5
18
3.6
L
Scylla
14
6
11
3.25
W
Hachiman
FIRE Raijin
Hachiman
7
8
8
1.38
L
5
6
21
2.58
L
Cthulhu
Jose10ct
Cthulhu
5
6
20
2.5
W
Thanatos
Ladrille18
Thanatos
11
12
10
1.33
W
Anubis
3
2
9
3.75
W
Baron Samedi
Thamer-479
Baron Samedi
4
11
12
0.91
W
1
0
16
9
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,801
Damage
116,017
123,682
Taken
122,188
74,345
Mitigated
50,227
27,948
Healing
30,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CrazyTolin
Baron Samedi
26,970
1,706
3,498
7,235
32,730
32,353
0
11,296
21,434
58,411
0
L
Scylla
32,987
8,046
219
2,175
28,706
8,208
0
8,147
20,559
53,141
0
W
Hachiman
FIRE Raijin
Hachiman
39,642
20,310
0
4,601
28,481
10,256
0
25,949
2,424
0
62,081
L
26,752
4,356
6,295
3,893
23,289
8,933
0
10,103
13,186
54,609
0
L
Cthulhu
Jose10ct
Cthulhu
24,716
980
0
4,445
34,923
24,056
0
13,835
21,088
64,294
0
W
Thanatos
Ladrille18
Thanatos
31,932
10,819
0
11,421
35,244
12,743
0
31,593
3,453
0
52,844
W
Anubis
9,426
613
135
769
8,189
5,208
0
7,513
676
20,026
0
W
Baron Samedi
Thamer-479
Baron Samedi
25,362
1,824
3,343
5,985
33,381
15,998
0
32,208
1,088
90,857
0
W
9,655
620
794
3,770
16,893
6,022
0
16,071
746
36,171
0
L
2,376
886
116
72
4,034
795
0
1,062
2,972
3,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,686
Gold Earned
84,527
304
Minions Killed
307
1
Camps Cleared
3
1,332,450
Distance Traveled
1,300,848
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
18,554
1,031
84
5
0
317,092
1
L
Scylla
18,810
1,045
53
3
0
334,571
2
W
Hachiman
16,860
937
48
3
1
264,651
1
L
Ra
17,496
972
71
4
0
314,857
0
L
Cthulhu
17,941
997
93
5
1
304,527
1
W
Thanatos
18,750
1,042
38
2
0
319,117
0
W
Anubis
14,962
831
22
1
1
128,963
4
W
Baron Samedi
17,241
958
146
8
0
271,791
3
W
Ra
16,714
929
53
3
1
316,326
2
L
Hel
12,885
716
3
0
0
61,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role