Player Matchup

Chernobog
Chernobog
Fresh Chris03
Chernobog
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
331W - 319L
1,380 Elo+
Solo
Ravana
Ravana
Malachomp
Ravana
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,217 Elo+
Party 1
Skadi
Skadi
Miriadical
Skadi
Level 5
God Stats
2W - 10L
1,207 SR
Queue Stats
12W - 25L
1,197 Elo+
Party 1
Bakasura
Bakasura
marinefrodo
Bakasura
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,096 Elo+
Party 1
Jormungandr
Jormungandr
szesnasty-bigos
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Team Averages
Level 10
1,441 SR
1,278 Elo+

VS

Team Averages
Level 15
1,443 SR
1,281 Elo+
Guan Yu
Guan Yu
Bighradjoe
Guan Yu
Level 20
God Stats
7W - 2L
1,496 SR
Queue Stats
84W - 61L
1,462 Elo+
Solo
Neith
Neith
kittysofdoom49
Neith
Level 22
God Stats
144W - 169L
1,391 SR
Queue Stats
205W - 244L
1,290 Elo+
Solo
Ymir
Ymir
mimine2012
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,090 Elo+
Solo
Nemesis
Nemesis
thankful-truth6
Nemesis
Level 23
God Stats
39W - 43L
1,538 SR
Queue Stats
900W - 930L
1,387 Elo+
Solo
Hel
Hel
セイキンしんじゃ
Hel
Level 6
God Stats
3W - 4L
1,291 SR
Queue Stats
45W - 49L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fresh Chris03
Chernobog
16
2 / 12 / 0
10,390
866
27,404
24,769
9,029
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
Malachomp
Ravana
16
0 / 10 / 2
9,787
816
3,119
15,734
6,731
Skadi
16
0 / 13 / 2
9,663
805
10,861
20,753
7,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
marinefrodo
Bakasura
16
1 / 9 / 0
10,281
857
5,625
21,120
8,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
szesnasty-bigos
Jormungandr
16
0 / 7 / 2
9,812
818
5,733
17,906
13,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bighradjoe
Guan Yu
20
11 / 0 / 35
13,672
1,139
19,962
19,543
23,602
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
6 / 0 / 14
12,000
1,000
7,675
4,109
2,046
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 2 / 13
10,376
865
2,702
11,042
6,410
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
19 / 1 / 23
13,538
1,128
29,675
16,847
7,788
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
15 / 0 / 26
13,614
1,135
30,556
11,309
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
162
3
Kills
51
51
Deaths
3
6
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bighradjoe
Guan Yu
11
0
35
28.5
L
Chernobog
Fresh Chris03
Chernobog
2
12
0
0.17
L
Ravana
Malachomp
Ravana
0
10
2
0.1
L
Skadi
0
13
2
0.08
W
6
0
14
13
L
Bakasura
marinefrodo
Bakasura
1
9
0
0.11
W
0
2
13
3.25
L
Jormungandr
szesnasty-bigos
Jormungandr
0
7
2
0.14
W
19
1
23
30.5
W
15
0
26
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,742
Damage
90,570
100,282
Taken
62,850
44,509
Mitigated
45,569
4,722
Healing
31,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bighradjoe
Guan Yu
19,962
5,090
4,082
7,623
19,543
23,602
0
1,679
17,124
0
31,659
L
Chernobog
Fresh Chris03
Chernobog
27,404
19,744
729
1,155
24,769
9,029
0
8,978
15,496
31
55,035
L
Ravana
Malachomp
Ravana
3,119
741
0
347
15,734
6,731
0
4,366
11,243
0
12,553
L
Skadi
10,861
7,636
0
1,305
20,753
7,175
0
8,293
12,260
0
29,358
W
7,675
4,146
0
606
4,109
2,046
0
364
3,695
0
20,951
L
Bakasura
marinefrodo
Bakasura
5,625
3,718
0
911
21,120
8,323
0
4,825
16,095
0
14,704
W
2,702
786
0
0
11,042
6,410
0
442
10,530
13,167
0
L
Jormungandr
szesnasty-bigos
Jormungandr
5,733
2,158
0
275
17,906
13,251
0
6,796
10,935
17,724
0
W
29,675
19,417
0
1,932
16,847
7,788
0
1,270
13,433
36
47,610
W
30,556
3,272
11,224
6,385
11,309
5,723
0
1,684
9,423
45,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,933
Gold Earned
63,200
133
Minions Killed
167
2
Camps Cleared
6
928,960
Distance Traveled
1,068,131
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,672
1,139
21
2
1
254,255
0
L
Chernobog
10,390
866
67
6
2
159,664
1
L
Ravana
9,787
816
10
1
0
169,806
1
L
Skadi
9,663
805
18
2
0
185,092
1
W
Neith
12,000
1,000
42
4
2
146,811
1
L
Bakasura
10,281
857
23
2
0
236,094
1
W
Ymir
10,376
865
24
2
3
161,894
1
L
Jormungandr
9,812
818
15
1
0
178,304
1
W
Nemesis
13,538
1,128
40
3
0
235,879
0
W
Hel
13,614
1,135
40
3
0
269,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role