Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
KindBud
Chronos
Level 160
God Stats
2W - 1L
1,480 SR
Queue Stats
47W - 11L
1,924 Elo+
Party 1
Cerberus
Cerberus
RaidBoss
Cerberus
Level 155
God Stats
2W - 0L
1,592 SR
Queue Stats
15W - 7L
1,752 Elo+
Party 1
Artemis
Artemis
RaidChump
Artemis
Level 23
God Stats
1W - 0L
1,907 SR
Queue Stats
9W - 0L
2,119 Elo+
Party 1
Sun Wukong
Sun Wukong
mati24gamer
Sun Wukong
Level 141
God Stats
2W - 1L
1,687 SR
Queue Stats
108W - 84L
1,607 Elo+
Solo
Team Averages
Level 128
1,633 SR
1,780 Elo+

VS

Team Averages
Level 45
1,792 SR
1,690 Elo+
Nu Wa
Nu Wa
AToastyGoose
Nu Wa
Level 95
God Stats
13W - 3L
1,820 SR
Queue Stats
106W - 102L
1,638 Elo+
Solo
He Bo
He Bo
SnakyBi
He Bo
Level 22
God Stats
6W - 6L
1,747 SR
Queue Stats
31W - 28L
1,593 Elo+
Solo
Tiamat
Tiamat
WizBean
Tiamat
Level 42
God Stats
120W - 30L
1,872 SR
Queue Stats
273W - 133L
1,808 Elo+
Solo
Anhur
Anhur
Zaffiris
Anhur
Level 44
God Stats
9W - 5L
1,761 SR
Queue Stats
33W - 23L
1,737 Elo+
Solo
Guan Yu
Guan Yu
anonimezz
Guan Yu
Level 24
God Stats
0W - 1L
1,758 SR
Queue Stats
37W - 36L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 5 / 2
7,474
623
6,858
8,582
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
KindBud
Chronos
17
5 / 0 / 4
10,324
860
11,930
11,373
3,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
RaidBoss
Cerberus
17
7 / 3 / 9
11,471
956
14,553
19,894
16,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
RaidChump
Artemis
18
7 / 2 / 4
10,604
884
11,984
10,327
3,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
mati24gamer
Sun Wukong
16
0 / 3 / 13
9,196
766
8,053
14,914
6,747
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
8,299
692
11,252
10,152
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
SnakyBi
He Bo
15
3 / 3 / 2
8,692
724
8,775
11,055
3,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
WizBean
Tiamat
17
3 / 2 / 3
9,230
769
16,720
9,339
7,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Zaffiris
Anhur
14
3 / 6 / 5
8,876
740
10,150
12,709
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
anonimezz
Guan Yu
14
2 / 4 / 8
8,733
728
5,392
18,061
16,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
19
Kills
13
13
Deaths
19
32
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
5
2
0.2
L
2
4
8
1.5
W
Chronos
KindBud
Chronos
5
0
4
7
W
Cerberus
RaidBoss
Cerberus
7
3
9
3.83
W
Artemis
RaidChump
Artemis
7
2
4
4.5
L
He Bo
SnakyBi
He Bo
3
3
2
1.33
L
Tiamat
WizBean
Tiamat
3
2
3
2.25
L
Anhur
Zaffiris
Anhur
3
6
5
0.92
L
Guan Yu
anonimezz
Guan Yu
2
4
8
1.5
W
Sun Wukong
mati24gamer
Sun Wukong
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,378
Damage
52,289
65,090
Taken
61,316
35,820
Mitigated
36,091
13,305
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,858
60
0
362
8,582
5,970
0
4,880
3,489
17,153
0
L
11,252
3,206
86
375
10,152
3,577
0
5,295
4,765
29,498
0
W
Chronos
KindBud
Chronos
11,930
5,447
0
2,373
11,373
3,186
567
8,318
2,561
42,943
0
W
Cerberus
RaidBoss
Cerberus
14,553
734
1,416
3,973
19,894
16,330
131
9,333
9,936
38,152
0
W
Artemis
RaidChump
Artemis
11,984
4,708
0
2,227
10,327
3,587
796
5,553
4,457
0
55,490
L
He Bo
SnakyBi
He Bo
8,775
341
0
1,530
11,055
3,561
104
5,764
5,151
31,726
0
L
Tiamat
WizBean
Tiamat
16,720
1,577
0
2,727
9,339
7,887
0
4,830
4,375
39,571
0
L
Anhur
Zaffiris
Anhur
10,150
5,016
0
1,141
12,709
4,985
301
7,618
4,974
0
28,914
L
Guan Yu
anonimezz
Guan Yu
5,392
314
1,316
1,989
18,061
16,081
0
9,191
8,560
0
12,031
W
Sun Wukong
mati24gamer
Sun Wukong
8,053
962
0
2,954
14,914
6,747
0
7,245
7,181
0
26,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,069
Gold Earned
43,830
350
Minions Killed
269
10
Camps Cleared
7
1,149,003
Distance Traveled
1,067,528
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,474
623
30
3
3
208,456
1
L
Nu Wa
8,299
692
47
4
0
192,339
1
W
Chronos
10,324
860
90
8
2
258,187
0
W
Cerberus
11,471
956
73
6
0
226,531
0
W
Artemis
10,604
884
93
8
5
216,937
4
L
He Bo
8,692
724
74
6
1
198,710
0
L
Tiamat
9,230
769
81
7
5
234,490
2
L
Anhur
8,876
740
56
5
1
200,040
2
L
Guan Yu
8,733
728
11
1
0
241,949
2
W
Sun Wukong
9,196
766
64
5
0
238,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role