Player Matchup

Pele
Pele
Ascorgath
Pele
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Olgierd777
Mulan
Level 96
God Stats
4W - 7L
1,509 SR
Queue Stats
39W - 36L
1,335 Elo+
Solo
Ra
Ra
smilingj98
Ra
Level 42
God Stats
6W - 8L
1,500 SR
Queue Stats
89W - 100L
1,523 Elo+
Solo
Team Averages
Level 86
1,503 SR
1,453 Elo+

VS

Team Averages
Level 79
1,538 SR
1,486 Elo+
Bacchus
Bacchus
EnnemyY
Bacchus
Level 24
God Stats
5W - 10L
1,250 SR
Queue Stats
45W - 38L
1,543 Elo+
Solo
Danzaburou
Danzaburou
GrantelsvenTTV
Danzaburou
Level 104
God Stats
5W - 5L
1,747 SR
Queue Stats
144W - 155L
1,489 Elo+
Solo
Horus
Horus
NeerZedSama
Horus
Level 109
God Stats
4W - 7L
1,618 SR
Queue Stats
16W - 28L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
5 / 7 / 5
11,041
736
10,465
17,355
4,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
12
4 / 8 / 5
10,011
667
10,442
15,813
12,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
2 / 2 / 7
9,863
658
10,696
9,954
5,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EnnemyY
Bacchus
15
4 / 4 / 12
11,522
768
13,759
18,332
12,690
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
GrantelsvenTTV
Danzaburou
15
6 / 3 / 9
11,850
790
11,360
12,998
4,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 4 / 10
11,092
739
11,807
16,591
12,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
11
Kills
17
17
Deaths
11
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Pele
5
7
5
1.07
W
Bacchus
EnnemyY
Bacchus
4
4
12
2.5
W
Danzaburou
GrantelsvenTTV
Danzaburou
6
3
9
3.5
W
7
4
10
3
L
Mulan
4
8
5
0.81
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,603
Damage
36,926
43,122
Taken
47,921
22,746
Mitigated
29,622
9,227
Healing
18,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
10,465
1,946
0
3,097
17,355
4,965
1,186
6,171
10,934
0
54,107
W
Bacchus
EnnemyY
Bacchus
13,759
2,125
486
3,435
18,332
12,690
221
3,056
14,687
48,187
0
W
Danzaburou
GrantelsvenTTV
Danzaburou
11,360
5,540
0
5,392
12,998
4,895
1,944
2,534
10,176
0
60,880
W
11,807
6,344
1,831
7,209
16,591
12,037
1,077
4,695
11,427
0
25,872
L
Mulan
10,442
1,436
0
1,381
15,813
12,686
791
3,136
12,377
353
19,062
L
10,696
695
2,038
2,711
9,954
5,095
682
5,117
4,837
38,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
34,464
149
Minions Killed
163
0
Camps Cleared
0
754,674
Distance Traveled
770,562
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,041
736
68
5
0
246,386
0
W
Bacchus
11,522
768
54
4
0
278,382
2
W
Danzaburou
11,850
790
77
5
0
249,237
2
W
Horus
11,092
739
32
2
0
242,943
2
L
Mulan
10,011
667
19
1
0
230,054
1
L
Ra
9,863
658
62
4
0
278,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role