Player Matchup

Mercury
Mercury
Moonsket
Mercury
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 31L
1,774 Elo+
Solo
Neith
Neith
Rauwn
Neith
Level 14
God Stats
1W - 5L
1,442 SR
Queue Stats
31W - 27L
1,571 Elo+
Solo
Ares
Ares
meteors96
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,604 Elo+
Party 1
Olorun
Olorun
skguzeig
Olorun
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 13L
1,783 Elo+
Solo
Amaterasu
Amaterasu
骑猪去兜风ii
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,604 Elo+
Party 1
Team Averages
Level 8
1,488 SR
1,667 Elo+

VS

Team Averages
Level 21
1,547 SR
1,542 Elo+
Tiamat
Tiamat
Cryocamell
Tiamat
Level 24
God Stats
38W - 27L
1,705 SR
Queue Stats
111W - 99L
1,663 Elo+
Solo
Jormungandr
Jormungandr
JoJossef1
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 103L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
PhDRichardFinger
Tsukuyomi
Level 18
God Stats
23W - 17L
1,686 SR
Queue Stats
160W - 139L
1,608 Elo+
Solo
Chaac
Chaac
Raphyquie
Chaac
Level 29
God Stats
1W - 1L
1,346 SR
Queue Stats
151W - 149L
1,466 Elo+
Solo
Izanami
Izanami
ewal
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Moonsket
Mercury
15
5 / 5 / 3
9,402
553
9,359
13,813
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Rauwn
Neith
17
2 / 3 / 3
9,624
566
8,499
9,923
3,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
9
0 / 5 / 1
6,455
380
1,360
9,964
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
skguzeig
Olorun
12
4 / 8 / 3
7,933
467
9,255
14,817
5,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 4 / 2
5,874
346
1,602
9,758
4,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cryocamell
Tiamat
17
10 / 3 / 5
10,755
633
12,232
8,247
6,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
JoJossef1
Jormungandr
15
4 / 0 / 10
9,879
581
9,125
10,906
9,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
16
5 / 5 / 10
9,751
574
10,254
12,799
5,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Raphyquie
Chaac
15
4 / 2 / 4
9,441
555
10,376
11,073
9,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
ewal
Izanami
15
2 / 1 / 2
9,720
572
3,159
8,633
2,445
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
11
Kills
25
25
Deaths
11
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Cryocamell
Tiamat
10
3
5
4.17
W
Jormungandr
JoJossef1
Jormungandr
4
0
10
9
L
Mercury
Moonsket
Mercury
5
5
3
1.3
W
Tsukuyomi
5
5
10
2
W
Chaac
Raphyquie
Chaac
4
2
4
3
L
Neith
Rauwn
Neith
2
3
3
1.17
W
Izanami
ewal
Izanami
2
1
2
3
L
Ares
0
5
1
0.1
L
Olorun
skguzeig
Olorun
4
8
3
0.69
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,075
Damage
45,146
58,275
Taken
51,658
23,817
Mitigated
33,019
11,697
Healing
18,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Cryocamell
Tiamat
12,232
1,404
0
3,127
8,247
6,662
905
845
7,384
60,993
0
W
Jormungandr
JoJossef1
Jormungandr
9,125
2,626
0
3,831
10,906
9,332
208
4,114
6,667
37,509
0
L
Mercury
Moonsket
Mercury
9,359
5,959
0
250
13,813
4,690
0
4,701
8,896
0
55,422
W
Tsukuyomi
10,254
2,446
0
3,836
12,799
5,200
2,152
3,141
9,658
0
58,398
W
Chaac
Raphyquie
Chaac
10,376
2,100
0
3,920
11,073
9,380
1,669
2,338
8,697
0
59,009
L
Neith
Rauwn
Neith
8,499
4,793
0
3,474
9,923
3,440
869
3,212
6,568
0
70,673
W
Izanami
ewal
Izanami
3,159
1,675
0
3,500
8,633
2,445
0
177
8,456
0
65,858
L
Ares
1,360
293
0
642
9,964
5,696
258
1,452
8,180
11,125
0
L
Olorun
skguzeig
Olorun
9,255
4,147
707
4,964
14,817
5,100
427
6,569
7,900
32,635
0
L
1,602
1,013
0
1,660
9,758
4,891
0
4,626
4,825
0
8,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,288
Gold Earned
49,546
315
Minions Killed
487
0
Camps Cleared
0
1,350,006
Distance Traveled
1,527,972
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,755
633
109
6
0
296,057
2
W
Jormungandr
9,879
581
59
3
0
327,637
1
L
Mercury
9,402
553
101
6
0
355,551
5
W
Tsukuyomi
9,751
574
104
6
0
316,331
5
W
Chaac
9,441
555
87
5
0
269,502
2
L
Neith
9,624
566
136
8
0
297,134
4
W
Izanami
9,720
572
128
8
0
318,445
1
L
Ares
6,455
380
14
1
0
208,982
4
L
Olorun
7,933
467
51
3
0
233,738
4
L
Amaterasu
5,874
346
13
1
0
254,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role