Player Matchup

Erlang Shen
Erlang Shen
DarkEmperor1520
Erlang Shen
Level 29
God Stats
4W - 3L
1,527 SR
Queue Stats
258W - 350L
1,347 Elo+
Party 1
Jormungandr
Jormungandr
Gauerdo
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 64L
1,299 Elo+
Solo
Susano
Susano
LoneWOLF04LB
Susano
Level 29
God Stats
3W - 1L
1,775 SR
Queue Stats
357W - 434L
1,339 Elo+
Party 1
Anhur
Anhur
ciuspa
Anhur
Level 23
God Stats
4W - 7L
1,268 SR
Queue Stats
34W - 21L
1,458 Elo+
Solo
Vulcan
Vulcan
li3yn4ik
Vulcan
Level 29
God Stats
7W - 6L
1,386 SR
Queue Stats
45W - 57L
1,397 Elo+
Solo
Team Averages
Level 25
1,491 SR
1,368 Elo+

VS

Team Averages
Level 12
1,434 SR
1,205 Elo+
Nemesis
Nemesis
Barmoretti99
Nemesis
Level 11
God Stats
2W - 12L
1,239 SR
Queue Stats
39W - 58L
1,122 Elo+
Party 2
Bellona
Bellona
Mr_Ice420
Bellona
Level 6
God Stats
1W - 4L
1,335 SR
Queue Stats
2W - 6L
1,172 Elo+
Party 3
Anubis
Anubis
Zeuss420
Anubis
Level 5
God Stats
2W - 2L
1,821 SR
Queue Stats
2W - 7L
1,128 Elo+
Party 3
Guan Yu
Guan Yu
m0reda
Guan Yu
Level 25
God Stats
2W - 5L
1,303 SR
Queue Stats
20W - 18L
1,545 Elo+
Solo
Danzaburou
Danzaburou
omismone
Danzaburou
Level 15
God Stats
37W - 40L
1,470 SR
Queue Stats
100W - 126L
1,056 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DarkEmperor1520
Erlang Shen
20
4 / 6 / 3
15,506
500
14,291
23,116
18,261
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Gauerdo
Jormungandr
13
2 / 5 / 1
12,158
392
2,102
14,717
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
20
2 / 5 / 3
15,353
495
5,454
21,690
10,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
ciuspa
Anhur
20
4 / 4 / 2
15,709
507
18,690
19,513
6,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
li3yn4ik
Vulcan
20
2 / 6 / 2
15,180
490
18,246
18,075
11,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Barmoretti99
Nemesis
20
8 / 2 / 6
15,077
486
22,202
29,844
19,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Mr_Ice420
Bellona
4
0 / 2 / 3
7,796
251
312
2,424
605
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Zeuss420
Anubis
6
0 / 2 / 3
8,021
259
403
1,423
338
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
m0reda
Guan Yu
19
5 / 3 / 4
12,759
412
8,555
20,634
30,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
omismone
Danzaburou
20
11 / 5 / 5
16,273
525
22,705
25,181
12,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
14
Kills
24
26
Deaths
14
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Barmoretti99
Nemesis
8
2
6
5.5
W
Erlang Shen
DarkEmperor1520
Erlang Shen
4
6
3
0.92
W
Jormungandr
Gauerdo
Jormungandr
2
5
1
0.5
W
Susano
2
5
3
0.7
L
Bellona
Mr_Ice420
Bellona
0
2
3
0.75
L
Anubis
Zeuss420
Anubis
0
2
3
0.75
W
Anhur
ciuspa
Anhur
4
4
2
1.25
W
Vulcan
li3yn4ik
Vulcan
2
6
2
0.5
L
Guan Yu
m0reda
Guan Yu
5
3
4
2.33
L
Danzaburou
omismone
Danzaburou
11
5
5
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,783
Damage
54,177
97,111
Taken
79,506
55,674
Mitigated
63,264
24,698
Healing
25,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Barmoretti99
Nemesis
22,202
9,296
609
8,323
29,844
19,694
0
7,651
22,193
0
131,259
W
Erlang Shen
DarkEmperor1520
Erlang Shen
14,291
7,720
0
4,682
23,116
18,261
2,306
0
22,612
0
123,008
W
Jormungandr
Gauerdo
Jormungandr
2,102
586
0
509
14,717
8,300
0
0
14,717
26,936
0
W
Susano
5,454
1,631
0
7,312
21,690
10,892
2,106
0
21,690
0
121,957
L
Bellona
Mr_Ice420
Bellona
312
168
0
0
2,424
605
0
124
2,300
0
1,636
L
Anubis
Zeuss420
Anubis
403
151
0
0
1,423
338
0
577
846
2,654
0
W
Anhur
ciuspa
Anhur
18,690
8,247
0
6,798
19,513
6,848
2,934
0
19,513
0
82,611
W
Vulcan
li3yn4ik
Vulcan
18,246
4,021
249
5,148
18,075
11,373
4,706
403
17,672
92,815
0
L
Guan Yu
m0reda
Guan Yu
8,555
778
1,554
9,471
20,634
30,200
833
2,837
17,797
0
49,289
L
Danzaburou
omismone
Danzaburou
22,705
12,247
0
5,929
25,181
12,427
1,648
9,159
16,022
0
124,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,906
Gold Earned
59,926
608
Minions Killed
461
0
Camps Cleared
0
2,416,847
Distance Traveled
1,712,380
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,077
486
177
6
0
707,541
0
W
Erlang Shen
15,506
500
148
5
0
471,913
1
W
Jormungandr
12,158
392
38
1
0
315,729
4
W
Susano
15,353
495
148
5
0
606,143
3
L
Bellona
7,796
251
3
0
0
43,281
0
L
Anubis
8,021
259
6
0
0
50,133
1
W
Anhur
15,709
507
135
4
0
500,407
0
W
Vulcan
15,180
490
139
4
0
522,655
1
L
Guan Yu
12,759
412
77
2
0
427,468
1
L
Danzaburou
16,273
525
198
6
0
483,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role