Player Matchup

Hel
Hel
ClambtheLamb
Hel
Level 28
God Stats
6W - 8L
1,403 SR
Queue Stats
13W - 15L
1,421 Elo+
Solo
Odin
Odin
LinuXboX
Odin
Level 18
God Stats
22W - 12L
1,724 SR
Queue Stats
236W - 184L
1,616 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
McFeedey
Ah Muzen Cab
Level 17
God Stats
3W - 4L
1,418 SR
Queue Stats
30W - 17L
1,663 Elo+
Solo
Ratatoskr
Ratatoskr
StarlinGM
Ratatoskr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,809 Elo+
Solo
Ra
Ra
kwan0304
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,477 Elo+
Solo
Team Averages
Level 14
1,509 SR
1,597 Elo+

VS

Team Averages
Level 22
1,553 SR
1,542 Elo+
Cerberus
Cerberus
BadbunnyPrr
Cerberus
Level 8
God Stats
10W - 5L
1,649 SR
Queue Stats
33W - 16L
1,612 Elo+
Solo
Apollo
Apollo
Cosm0s02
Apollo
Level 14
God Stats
8W - 3L
1,947 SR
Queue Stats
469W - 402L
1,562 Elo+
Solo
Danzaburou
Danzaburou
Sbellefontaine1
Danzaburou
Level 28
God Stats
9W - 17L
1,500 SR
Queue Stats
693W - 733L
1,492 Elo+
Party 1
Anubis
Anubis
WinnieThePotato
Anubis
Level 29
God Stats
9W - 8L
1,469 SR
Queue Stats
40W - 35L
1,531 Elo+
Solo
Sobek
Sobek
lakesnake2
Sobek
Level 29
God Stats
4W - 1L
1,197 SR
Queue Stats
106W - 110L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
9,205
484
5,402
14,580
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
12
0 / 11 / 6
7,290
384
8,416
17,307
10,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
McFeedey
Ah Muzen Cab
16
3 / 5 / 5
10,135
533
15,288
16,503
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
StarlinGM
Ratatoskr
16
4 / 9 / 5
10,289
542
8,307
21,844
7,465
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 15 / 4
7,969
419
6,476
14,444
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BadbunnyPrr
Cerberus
17
11 / 1 / 10
11,290
594
14,429
17,324
18,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Cosm0s02
Apollo
19
18 / 4 / 5
13,211
695
19,620
14,787
6,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Sbellefontaine1
Danzaburou
16
4 / 1 / 7
10,664
561
9,428
9,801
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
12 / 2 / 8
12,395
652
17,938
15,101
6,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
13
1 / 4 / 7
9,121
480
5,916
15,211
13,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
12
Kills
46
46
Deaths
12
22
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BadbunnyPrr
Cerberus
11
1
10
16
L
4
6
2
0.83
W
Apollo
Cosm0s02
Apollo
18
4
5
5.13
L
Odin
0
11
6
0.27
L
Ah Muzen Cab
McFeedey
Ah Muzen Cab
3
5
5
1.1
W
Danzaburou
Sbellefontaine1
Danzaburou
4
1
7
7.5
L
Ratatoskr
StarlinGM
Ratatoskr
4
9
5
0.72
W
12
2
8
8
L
1
15
4
0.2
W
Sobek
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,889
Damage
67,331
84,678
Taken
72,224
35,493
Mitigated
49,250
18,794
Healing
24,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BadbunnyPrr
Cerberus
14,429
860
0
4,718
17,324
18,530
1,745
2,137
14,687
60,883
0
L
5,402
167
1,860
4,498
14,580
7,135
369
7,409
7,171
28,910
0
W
Apollo
Cosm0s02
Apollo
19,620
12,941
0
520
14,787
6,927
5,055
1,207
13,480
0
103,946
L
Odin
8,416
1,717
0
501
17,307
10,196
0
10,205
7,102
0
26,264
L
Ah Muzen Cab
McFeedey
Ah Muzen Cab
15,288
9,657
0
6,918
16,503
6,864
546
6,803
9,700
0
72,513
W
Danzaburou
Sbellefontaine1
Danzaburou
9,428
4,042
0
5,589
9,801
3,510
4,048
2,797
6,979
0
56,833
L
Ratatoskr
StarlinGM
Ratatoskr
8,307
2,452
0
4,000
21,844
7,465
0
7,542
14,302
0
55,787
W
17,938
1,597
0
9,723
15,101
6,604
3,482
2,359
12,527
74,358
0
L
6,476
1,763
203
814
14,444
3,833
35
6,324
8,120
22,436
0
W
Sobek
5,916
289
0
3,918
15,211
13,679
37
3,378
11,783
20,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,888
Gold Earned
56,681
345
Minions Killed
564
0
Camps Cleared
0
1,602,290
Distance Traveled
1,727,276
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,290
594
148
8
0
367,403
0
L
Hel
9,205
484
40
2
0
317,728
3
W
Apollo
13,211
695
145
8
0
345,144
2
L
Odin
7,290
384
40
2
0
316,072
1
L
Ah Muzen Cab
10,135
533
141
7
0
302,720
1
W
Danzaburou
10,664
561
107
6
0
335,176
2
L
Ratatoskr
10,289
542
103
5
0
364,049
1
W
Anubis
12,395
652
131
7
0
305,320
8
L
Ra
7,969
419
21
1
0
301,721
1
W
Sobek
9,121
480
33
2
0
374,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role