Player Matchup

Set
Set
Blackfireyy
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,489 Elo+
Solo
Cthulhu
Cthulhu
Boooobufestu
Cthulhu
Level 15
God Stats
69W - 43L
1,481 SR
Queue Stats
222W - 204L
1,421 Elo+
Party 1
Merlin
Merlin
Gavanak
Merlin
Level 16
God Stats
1W - 0L
1,589 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Yück
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
serEliwen
Izanami
Level 24
God Stats
4W - 0L
1,769 SR
Queue Stats
106W - 97L
1,386 Elo+
Party 1
Team Averages
Level 18
1,568 SR
1,459 Elo+

VS

Team Averages
Level 20
1,497 SR
1,428 Elo+
Sol
Sol
Callibban
Sol
Level 27
God Stats
3W - 6L
1,412 SR
Queue Stats
85W - 74L
1,549 Elo+
Solo
Amaterasu
Amaterasu
Schweig
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,060 Elo+
Solo
Izanami
Izanami
Tyyer
Izanami
Level 28
God Stats
20W - 13L
1,574 SR
Queue Stats
45W - 50L
1,626 Elo+
Party 2
Loki
Loki
foresste123gold
Loki
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 47L
1,644 Elo+
Party 2
Baba Yaga
Baba Yaga
nod20091
Baba Yaga
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 4
6,395
426
1,728
8,989
4,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Boooobufestu
Cthulhu
13
4 / 2 / 7
8,717
581
5,922
10,353
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Gavanak
Merlin
12
1 / 5 / 4
8,002
533
6,024
7,148
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Yück
Arachne
19
18 / 0 / 3
11,557
770
17,764
13,341
5,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
serEliwen
Izanami
13
2 / 3 / 4
8,233
549
6,059
9,819
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 2
8,486
566
8,679
11,981
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Schweig
Amaterasu
8
1 / 3 / 1
5,380
359
2,439
5,226
2,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Tyyer
Izanami
12
4 / 7 / 5
7,452
497
12,207
14,635
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
5 / 4 / 5
7,046
470
8,248
8,440
4,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
nod20091
Baba Yaga
10
1 / 9 / 3
6,011
401
2,879
9,017
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
26
Kills
18
18
Deaths
27
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
8
4
0.38
W
Cthulhu
Boooobufestu
Cthulhu
4
2
7
3.75
L
7
4
2
2
W
Merlin
Gavanak
Merlin
1
5
4
0.6
L
Amaterasu
Schweig
Amaterasu
1
3
1
0.5
L
Izanami
Tyyer
Izanami
4
7
5
0.93
W
Arachne
Yück
Arachne
18
0
3
19.5
L
5
4
5
1.88
L
Baba Yaga
nod20091
Baba Yaga
1
9
3
0.28
W
Izanami
serEliwen
Izanami
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,497
Damage
34,452
49,650
Taken
49,299
23,318
Mitigated
19,269
13,335
Healing
12,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,728
271
0
200
8,989
4,360
677
3,248
5,566
0
9,962
W
Cthulhu
Boooobufestu
Cthulhu
5,922
333
258
708
10,353
6,815
451
577
9,476
21,820
0
L
8,679
2,130
0
5,958
11,981
3,847
0
4,631
7,350
54,570
0
W
Merlin
Gavanak
Merlin
6,024
312
0
360
7,148
2,951
232
4,184
2,889
35,478
0
L
Amaterasu
Schweig
Amaterasu
2,439
781
0
799
5,226
2,842
611
0
5,201
0
11,958
L
Izanami
Tyyer
Izanami
12,207
8,761
0
3,976
14,635
4,665
0
2,826
11,759
0
61,511
W
Arachne
Yück
Arachne
17,764
12,802
0
6,794
13,341
5,571
1,251
1,932
11,259
0
95,484
L
8,248
2,508
0
1,125
8,440
4,393
0
2,890
5,475
0
20,511
L
Baba Yaga
nod20091
Baba Yaga
2,879
316
0
778
9,017
3,522
253
1,599
7,343
16,247
0
W
Izanami
serEliwen
Izanami
6,059
4,402
0
5,015
9,819
3,621
1,341
1,617
8,002
0
53,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,904
Gold Earned
34,375
370
Minions Killed
280
0
Camps Cleared
0
1,474,422
Distance Traveled
1,253,952
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,395
426
18
1
0
280,368
1
W
Cthulhu
8,717
581
38
3
0
334,985
3
L
Sol
8,486
566
112
7
0
262,699
4
W
Merlin
8,002
533
64
4
0
230,909
0
L
Amaterasu
5,380
359
22
1
0
196,871
1
L
Izanami
7,452
497
95
6
0
234,945
0
W
Arachne
11,557
770
140
9
0
369,356
1
L
Loki
7,046
470
29
2
0
309,384
2
L
Baba Yaga
6,011
401
22
1
0
250,053
2
W
Izanami
8,233
549
110
7
0
258,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role