Player Matchup

Heimdallr
Heimdallr
FerAlvarez
Heimdallr
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 110L
1,572 Elo+
Solo
Hera
Hera
Rique431
Hera
Level 86
God Stats
2W - 2L
1,298 SR
Queue Stats
61W - 55L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
SicilianMick
Cthulhu
Level 141
God Stats
5W - 3L
1,478 SR
Queue Stats
281W - 245L
1,537 Elo+
Solo
Ares
Ares
TheOneMathias
Ares
Level 108
God Stats
13W - 3L
1,311 SR
Queue Stats
309W - 264L
1,572 Elo+
Party 1
Hou Yi
Hou Yi
XIXReaperxX
Hou Yi
Level 81
God Stats
3W - 3L
1,286 SR
Queue Stats
112W - 121L
1,500 Elo+
Solo
Team Averages
Level 115
1,375 SR
1,533 Elo+

VS

Team Averages
Level 139
1,644 SR
1,483 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DammitElizabethh
Agni
Level 158
God Stats
5W - 5L
1,748 SR
Queue Stats
486W - 502L
1,547 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LemmKova
Ah Muzen Cab
Level 160
God Stats
8W - 7L
1,715 SR
Queue Stats
1,409W - 1,457L
1,455 Elo+
Solo
Hera
Hera
itsDjDark
Hera
Level 130
God Stats
1W - 3L
1,758 SR
Queue Stats
195W - 234L
1,385 Elo+
Solo
Ne Zha
Ne Zha
xButtxSneezex
Ne Zha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FerAlvarez
Heimdallr
16
5 / 1 / 8
9,818
893
6,924
8,596
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hera
16
2 / 2 / 7
9,440
858
10,419
8,387
3,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
SicilianMick
Cthulhu
14
1 / 3 / 9
8,913
810
4,763
11,439
11,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 3 / 11
10,143
922
10,458
12,699
17,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
16
5 / 3 / 7
9,420
856
4,282
9,732
4,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 3 / 3
7,903
718
11,350
8,142
3,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 7
8,700
791
5,604
7,705
3,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
LemmKova
Ah Muzen Cab
13
2 / 3 / 6
7,965
724
7,341
9,493
3,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Hera
16
1 / 3 / 5
8,453
768
8,332
7,237
2,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 3 / 3
8,520
775
6,794
8,672
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
17
Kills
12
12
Deaths
17
42
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
3
3
1.83
L
2
5
7
1.1
W
Heimdallr
FerAlvarez
Heimdallr
5
1
8
9
L
Ah Muzen Cab
LemmKova
Ah Muzen Cab
2
3
6
1.67
W
Hera
2
2
7
2.75
W
Cthulhu
SicilianMick
Cthulhu
1
3
9
1.83
W
4
3
11
3.17
W
Hou Yi
5
3
7
2.83
L
Hera
1
3
5
1.17
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,846
Damage
39,421
50,853
Taken
41,249
40,354
Mitigated
16,362
17,477
Healing
13,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,350
502
968
3,211
8,142
3,080
480
5,534
2,608
18,828
0
L
5,604
159
971
941
7,705
3,074
288
4,476
3,229
16,032
0
W
Heimdallr
FerAlvarez
Heimdallr
6,924
1,858
2,203
2,509
8,596
3,929
1,571
3,518
5,078
0
18,536
L
Ah Muzen Cab
LemmKova
Ah Muzen Cab
7,341
1,755
0
3,039
9,493
3,728
799
6,038
3,455
0
16,481
W
Hera
10,419
1,967
1,262
1,993
8,387
3,624
928
4,841
3,546
32,043
0
W
Cthulhu
SicilianMick
Cthulhu
4,763
51
2,682
1,661
11,439
11,197
137
5,319
6,120
18,479
0
W
10,458
212
292
1,306
12,699
17,069
0
5,008
7,691
15,214
0
W
Hou Yi
4,282
93
2,342
1,227
9,732
4,535
2,503
6,600
3,132
0
13,757
L
Hera
8,332
2,547
0
746
7,237
2,926
188
4,704
2,533
24,054
0
L
6,794
1,529
1,306
1,824
8,672
3,554
217
4,888
3,784
0
20,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,734
Gold Earned
41,541
156
Minions Killed
113
0
Camps Cleared
0
1,079,726
Distance Traveled
1,096,177
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,903
718
15
1
0
193,260
2
L
Agni
8,700
791
22
2
0
194,022
1
W
Heimdallr
9,818
893
24
2
0
234,212
0
L
Ah Muzen Cab
7,965
724
19
2
0
237,166
2
W
Hera
9,440
858
58
5
0
221,922
1
W
Cthulhu
8,913
810
35
3
0
201,700
4
W
Ares
10,143
922
8
1
0
195,056
0
W
Hou Yi
9,420
856
31
3
0
226,836
0
L
Hera
8,453
768
40
4
0
231,983
0
L
Ne Zha
8,520
775
17
2
0
239,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role