Player Matchup

Sol
Sol
KindBud
Sol
Level 160
God Stats
1W - 0L
1,730 SR
Queue Stats
89W - 21L
1,958 Elo+
Party 1
Geb
Geb
RaidBoss
Geb
Level 155
God Stats
46W - 11L
1,880 SR
Queue Stats
85W - 33L
2,033 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RaidChump
Ah Muzen Cab
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
2,005 Elo+
Party 1
Team Averages
Level 113
1,704 SR
1,999 Elo+

VS

Team Averages
Level 62
1,749 SR
1,680 Elo+
Cupid
Cupid
Plattapie
Cupid
Level 28
God Stats
10W - 9L
1,839 SR
Queue Stats
11W - 10L
1,861 Elo+
Party 2
Set
Set
SaboDayBow
Set
Level 89
God Stats
11W - 7L
1,724 SR
Queue Stats
78W - 67L
1,619 Elo+
Party 2
Khepri
Khepri
XxLegionnaireX
Khepri
Level 69
God Stats
11W - 5L
1,685 SR
Queue Stats
49W - 39L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
2 / 0 / 9
8,042
804
7,583
5,414
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 2 / 6
7,200
720
5,337
9,896
9,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
RaidChump
Ah Muzen Cab
13
9 / 0 / 4
9,119
912
11,088
7,824
2,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Plattapie
Cupid
8
0 / 5 / 1
5,770
577
2,829
7,700
2,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 5 / 0
6,440
644
6,543
11,942
7,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 1
6,525
653
3,013
8,773
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
13
Kills
2
2
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
2
0
9
6.5
L
Cupid
Plattapie
Cupid
0
5
1
0.1
W
2
2
6
2.5
W
Ah Muzen Cab
RaidChump
Ah Muzen Cab
9
0
4
11
L
2
5
0
0.4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,008
Damage
12,385
23,134
Taken
28,415
14,776
Mitigated
14,365
11,568
Healing
3,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
7,583
2,150
0
3,984
5,414
2,719
871
892
4,522
27,982
2,269
L
Cupid
Plattapie
Cupid
2,829
1,571
38
1,432
7,700
2,635
0
4,412
3,288
0
12,022
W
5,337
635
91
1,597
9,896
9,112
30
1,216
8,680
20,015
1,963
W
Ah Muzen Cab
RaidChump
Ah Muzen Cab
11,088
3,584
0
5,896
7,824
2,945
1,113
1,011
6,813
0
56,249
L
6,543
2,611
0
1,392
11,942
7,035
0
5,151
6,791
0
29,163
L
3,013
233
0
436
8,773
4,695
0
2,874
5,899
10,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,361
Gold Earned
18,735
159
Minions Killed
101
0
Camps Cleared
0
561,213
Distance Traveled
552,703
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,042
804
52
5
0
198,061
2
L
Cupid
5,770
577
31
3
0
172,289
3
W
Geb
7,200
720
23
2
0
187,442
0
W
Ah Muzen Cab
9,119
912
84
8
0
175,710
5
L
Set
6,440
644
47
5
0
182,424
4
L
Khepri
6,525
653
23
2
0
197,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role