Player Matchup

He Bo
He Bo
GodRMPR
He Bo
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,503 Elo+
Party 1
Chernobog
Chernobog
HitThatF6KeyBro
Chernobog
Level 7
God Stats
1W - 0L
1,519 SR
Queue Stats
10W - 0L
1,929 Elo+
Party 1
Bacchus
Bacchus
prodigy18rus
Bacchus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 53
1,506 SR
1,644 Elo+

VS

Team Averages
Level 42
1,468 SR
1,377 Elo+
Cupid
Cupid
DoctorKrieg
Cupid
Level 83
God Stats
0W - 4L
1,532 SR
Queue Stats
901W - 988L
1,432 Elo+
Solo
Agni
Agni
LucifersDad
Agni
Level 18
God Stats
0W - 1L
1,199 SR
Queue Stats
1W - 3L
1,293 Elo+
Solo
Cabrakan
Cabrakan
Shindzsi
Cabrakan
Level 25
God Stats
1W - 1L
1,674 SR
Queue Stats
11W - 11L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GodRMPR
He Bo
13
3 / 2 / 11
9,476
729
7,857
7,787
2,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
HitThatF6KeyBro
Chernobog
15
11 / 0 / 6
10,836
834
15,964
10,279
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
prodigy18rus
Bacchus
11
3 / 4 / 10
8,879
683
5,249
9,651
11,512
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,105
623
3,983
10,082
4,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 7 / 2
8,603
662
9,256
10,882
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Shindzsi
Cabrakan
11
1 / 5 / 5
7,996
615
5,255
14,545
16,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
17
Kills
6
6
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
He Bo
GodRMPR
He Bo
3
2
11
4.25
W
Chernobog
HitThatF6KeyBro
Chernobog
11
0
6
14
L
3
7
2
0.57
L
Cabrakan
Shindzsi
Cabrakan
1
5
5
0.7
W
Bacchus
prodigy18rus
Bacchus
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,070
Damage
18,494
27,717
Taken
35,509
18,781
Mitigated
24,744
7,014
Healing
6,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,983
1,417
401
1,997
10,082
4,902
0
5,355
4,727
0
27,488
W
He Bo
GodRMPR
He Bo
7,857
1,514
0
1,375
7,787
2,533
655
3,696
4,091
27,860
0
W
Chernobog
HitThatF6KeyBro
Chernobog
15,964
10,699
0
4,918
10,279
4,736
2,294
6,098
4,181
0
58,909
L
9,256
494
0
1,766
10,882
3,626
0
3,213
7,669
33,949
0
L
Cabrakan
Shindzsi
Cabrakan
5,255
629
1,145
1,052
14,545
16,216
0
4,618
9,927
12,372
0
W
Bacchus
prodigy18rus
Bacchus
5,249
230
185
536
9,651
11,512
163
4,811
4,840
13,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,191
Gold Earned
24,704
129
Minions Killed
111
0
Camps Cleared
0
683,000
Distance Traveled
589,268
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,105
623
48
4
0
205,773
1
W
He Bo
9,476
729
31
2
0
212,788
2
W
Chernobog
10,836
834
81
6
0
241,277
0
L
Agni
8,603
662
53
4
0
194,667
1
L
Cabrakan
7,996
615
10
1
0
188,828
7
W
Bacchus
8,879
683
17
1
0
228,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role