Player Matchup

Merlin
Merlin
ErWalo_2k3
Merlin
Level 109
God Stats
11W - 5L
1,582 SR
Queue Stats
203W - 203L
1,617 Elo+
Party 1
Sylvanus
Sylvanus
NightJupiter331
Sylvanus
Level 29
God Stats
2W - 1L
1,612 SR
Queue Stats
14W - 21L
1,459 Elo+
Solo
Danzaburou
Danzaburou
schecks07
Danzaburou
Level 80
God Stats
1W - 0L
1,233 SR
Queue Stats
8W - 6L
1,716 Elo+
Party 1
Team Averages
Level 73
1,476 SR
1,597 Elo+

VS

Team Averages
Level 66
1,500 SR
1,604 Elo+
Janus
Janus
BoxiestVenus3
Janus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 227L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
Lucky2cool280av
Danzaburou
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 2
Ymir
Ymir
xLimitlessReign
Ymir
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 21L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ErWalo_2k3
Merlin
14
3 / 0 / 5
9,723
695
9,439
8,633
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
12
2 / 2 / 5
9,043
646
3,989
9,950
8,153
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
schecks07
Danzaburou
13
3 / 1 / 4
9,868
705
5,185
9,356
3,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
8,419
601
7,156
7,652
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Lucky2cool280av
Danzaburou
11
2 / 5 / 0
8,426
602
3,250
8,089
4,723
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 0 / 1
7,656
547
2,366
6,037
1,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
3
3
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Merlin
ErWalo_2k3
Merlin
3
0
5
5.5
L
Danzaburou
Lucky2cool280av
Danzaburou
2
5
0
0.4
W
Sylvanus
2
2
5
2.25
W
Danzaburou
schecks07
Danzaburou
3
1
4
5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,613
Damage
12,772
27,939
Taken
21,778
14,202
Mitigated
9,123
11,646
Healing
4,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,156
445
0
782
7,652
2,524
0
4,607
2,751
46,796
0
W
Merlin
ErWalo_2k3
Merlin
9,439
447
64
1,483
8,633
2,849
572
3,455
4,998
53,039
0
L
Danzaburou
Lucky2cool280av
Danzaburou
3,250
564
417
1,011
8,089
4,723
0
4,989
2,769
40
12,711
W
Sylvanus
3,989
1,468
3,940
3,832
9,950
8,153
278
1,709
8,131
19,237
0
W
Danzaburou
schecks07
Danzaburou
5,185
1,521
0
2,327
9,356
3,200
950
3,994
5,124
0
51,328
L
2,366
492
0
2,128
6,037
1,876
0
3,043
2,794
9,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,634
Gold Earned
24,501
206
Minions Killed
135
0
Camps Cleared
0
714,926
Distance Traveled
582,147
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,419
601
92
7
0
240,372
3
W
Merlin
9,723
695
74
5
0
244,055
0
L
Danzaburou
8,426
602
28
2
0
214,725
1
W
Sylvanus
9,043
646
31
2
0
230,807
1
W
Danzaburou
9,868
705
101
7
0
240,064
2
L
Ymir
7,656
547
15
1
0
127,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role