Player Matchup

Neith
Neith
JeRmZ4203777
Neith
Level 2
God Stats
25W - 22L
1,500 SR
Queue Stats
139W - 160L
1,500 Elo+
Solo
Nemesis
Nemesis
NSD101
Nemesis
Level 16
God Stats
11W - 17L
1,379 SR
Queue Stats
36W - 48L
1,373 Elo+
Solo
Bellona
Bellona
Nazzzusx
Bellona
Level 24
God Stats
74W - 77L
1,453 SR
Queue Stats
106W - 105L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
PR135TofW33D
Cthulhu
Level 14
God Stats
3W - 2L
1,679 SR
Queue Stats
63W - 71L
1,500 Elo+
Solo
Bakasura
Bakasura
Playerman702
Bakasura
Level 17
God Stats
11W - 4L
1,632 SR
Queue Stats
40W - 42L
1,357 Elo+
Party 1
Team Averages
Level 15
1,529 SR
1,428 Elo+

VS

Team Averages
Level 16
1,301 SR
1,390 Elo+
Scylla
Scylla
Blesstingye
Scylla
Level 18
God Stats
3W - 16L
1,133 SR
Queue Stats
143W - 208L
1,212 Elo+
Solo
Apollo
Apollo
Ghs149
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,663 Elo+
Solo
Chronos
Chronos
Picknicker1988
Chronos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
TDP_derdevil87
Sun Wukong
Level 21
God Stats
2W - 10L
1,171 SR
Queue Stats
132W - 178L
1,388 Elo+
Solo
Mulan
Mulan
itsjusttyson
Mulan
Level 29
God Stats
11W - 7L
1,202 SR
Queue Stats
455W - 460L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
7,776
598
7,000
6,070
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
NSD101
Nemesis
12
5 / 1 / 2
7,319
563
5,669
6,844
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Nazzzusx
Bellona
12
8 / 0 / 5
7,945
611
7,340
4,966
2,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
PR135TofW33D
Cthulhu
9
0 / 4 / 5
6,030
464
1,132
8,296
2,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Playerman702
Bakasura
10
5 / 3 / 4
6,803
523
3,856
6,281
1,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
7
0 / 4 / 4
5,041
388
1,429
3,589
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Ghs149
Apollo
10
3 / 5 / 0
6,472
498
4,484
10,087
3,590
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 5 / 1
4,954
381
833
4,230
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
TDP_derdevil87
Sun Wukong
10
4 / 2 / 0
6,697
515
4,379
10,318
3,575
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 5 / 0
5,402
416
3,210
8,681
4,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
20
Kills
8
9
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
4
4
0.5
L
Apollo
Ghs149
Apollo
3
5
0
0.6
W
2
1
2
3
W
Nemesis
NSD101
Nemesis
5
1
2
6
W
Bellona
Nazzzusx
Bellona
8
0
5
10.5
W
Cthulhu
PR135TofW33D
Cthulhu
0
4
5
0.63
L
0
5
1
0.1
W
Bakasura
Playerman702
Bakasura
5
3
4
2.33
L
Sun Wukong
TDP_derdevil87
Sun Wukong
4
2
0
2
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,997
Damage
14,335
32,457
Taken
36,905
12,477
Mitigated
13,146
7,241
Healing
6,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,429
580
0
140
3,589
650
330
0
3,489
7,599
0
L
Apollo
Ghs149
Apollo
4,484
3,016
0
2,748
10,087
3,590
0
1,004
9,083
0
34,157
W
7,000
1,686
0
2,908
6,070
1,981
2,259
787
5,233
0
50,064
W
Nemesis
NSD101
Nemesis
5,669
4,694
0
778
6,844
3,124
0
43
6,751
0
43,980
W
Bellona
Nazzzusx
Bellona
7,340
3,379
0
922
4,966
2,721
1,256
641
4,300
0
28,831
W
Cthulhu
PR135TofW33D
Cthulhu
1,132
190
0
1,184
8,296
2,820
210
177
8,069
18,298
0
L
833
403
0
309
4,230
964
1,236
0
4,070
12,685
0
W
Bakasura
Playerman702
Bakasura
3,856
3,490
0
1,449
6,281
1,831
1,219
614
5,567
0
16,855
L
Sun Wukong
TDP_derdevil87
Sun Wukong
4,379
1,798
0
2,389
10,318
3,575
634
128
10,190
0
33,765
L
3,210
1,108
0
1,091
8,681
4,367
456
0
8,681
0
16,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,873
Gold Earned
28,566
307
Minions Killed
183
0
Camps Cleared
0
1,168,323
Distance Traveled
884,988
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,041
388
19
1
0
159,562
2
L
Apollo
6,472
498
61
5
0
216,562
2
W
Neith
7,776
598
101
8
0
235,098
3
W
Nemesis
7,319
563
84
6
0
244,789
0
W
Bellona
7,945
611
58
4
0
266,438
0
W
Cthulhu
6,030
464
30
2
0
189,658
1
L
Chronos
4,954
381
19
1
0
147,037
0
W
Bakasura
6,803
523
34
3
0
232,340
4
L
Sun Wukong
6,697
515
51
4
0
197,495
3
L
Mulan
5,402
416
33
3
0
164,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role