Player Matchup

Horus
Horus
CallMeJeans
Horus
Level 26
God Stats
13W - 11L
1,128 SR
Queue Stats
75W - 92L
1,229 Elo+
Solo
Tiamat
Tiamat
Drazeros203
Tiamat
Level 28
God Stats
35W - 17L
1,592 SR
Queue Stats
62W - 50L
1,422 Elo+
Solo
Heimdallr
Heimdallr
GeorgeXatzhDD
Heimdallr
Level 16
God Stats
14W - 7L
1,469 SR
Queue Stats
275W - 258L
1,363 Elo+
Solo
Bellona
Bellona
MortDieu
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Pele
Pele
noewiwi
Pele
Level 29
God Stats
2W - 1L
1,569 SR
Queue Stats
32W - 26L
1,519 Elo+
Solo
Team Averages
Level 20
1,452 SR
1,407 Elo+

VS

Team Averages
Level 24
1,451 SR
1,315 Elo+
Hades
Hades
Cylesios
Hades
Level 18
God Stats
1W - 3L
1,450 SR
Queue Stats
20W - 30L
1,262 Elo+
Solo
Erlang Shen
Erlang Shen
DarkEmperor1520
Erlang Shen
Level 29
God Stats
4W - 3L
1,687 SR
Queue Stats
258W - 350L
1,357 Elo+
Party 1
Fenrir
Fenrir
LoneWOLF04LB
Fenrir
Level 29
God Stats
4W - 6L
1,478 SR
Queue Stats
357W - 434L
1,348 Elo+
Party 1
Neith
Neith
Novichok148
Neith
Level 16
God Stats
8W - 15L
1,202 SR
Queue Stats
90W - 139L
1,278 Elo+
Solo
Fafnir
Fafnir
RalofsRabe
Fafnir
Level 28
God Stats
5W - 6L
1,438 SR
Queue Stats
44W - 49L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,603
440
1,841
5,721
2,139
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
14
3 / 0 / 0
8,043
536
5,089
7,081
3,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
GeorgeXatzhDD
Heimdallr
14
3 / 0 / 3
7,787
519
7,467
7,405
2,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
MortDieu
Bellona
13
5 / 1 / 3
8,319
555
7,692
7,044
6,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
noewiwi
Pele
14
4 / 3 / 5
8,597
573
7,464
11,393
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cylesios
Hades
12
1 / 3 / 0
7,115
474
7,228
10,020
5,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
DarkEmperor1520
Erlang Shen
10
1 / 6 / 0
6,612
441
3,407
9,215
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
12
2 / 2 / 0
7,159
477
2,580
8,018
4,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 3 / 0
6,091
406
5,306
7,269
2,282
Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
RalofsRabe
Fafnir
9
0 / 3 / 0
6,647
443
4,519
9,802
9,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
17
Kills
4
4
Deaths
17
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Hades
Cylesios
Hades
1
3
0
0.33
L
Erlang Shen
DarkEmperor1520
Erlang Shen
1
6
0
0.17
W
Tiamat
3
0
0
3
W
Heimdallr
GeorgeXatzhDD
Heimdallr
3
0
3
4.5
L
Fenrir
2
2
0
1
W
Bellona
MortDieu
Bellona
5
1
3
6.5
L
0
3
0
0
L
Fafnir
RalofsRabe
Fafnir
0
3
0
0
W
Pele
noewiwi
Pele
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,553
Damage
23,040
38,644
Taken
44,324
18,568
Mitigated
26,977
15,901
Healing
10,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,841
724
1,680
2,073
5,721
2,139
220
1,513
4,208
0
11,180
L
Hades
Cylesios
Hades
7,228
607
220
2,727
10,020
5,115
639
3,616
6,209
31,419
0
L
Erlang Shen
DarkEmperor1520
Erlang Shen
3,407
1,623
0
1,154
9,215
5,406
632
950
7,959
0
28,380
W
Tiamat
5,089
279
0
2,699
7,081
3,700
1,275
4,234
2,279
42,143
0
W
Heimdallr
GeorgeXatzhDD
Heimdallr
7,467
3,906
0
3,443
7,405
2,663
2,096
1,810
5,595
0
52,912
L
Fenrir
2,580
333
0
1,373
8,018
4,577
228
975
6,931
0
34,447
W
Bellona
MortDieu
Bellona
7,692
2,182
0
1,090
7,044
6,139
640
59
6,985
6,495
26,813
L
5,306
1,540
0
2,591
7,269
2,282
0
315
6,934
0
38,738
L
Fafnir
RalofsRabe
Fafnir
4,519
933
0
2,437
9,802
9,597
0
99
9,703
19,449
0
W
Pele
noewiwi
Pele
7,464
2,708
0
4,916
11,393
3,927
829
3,449
7,830
0
47,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,349
Gold Earned
33,624
378
Minions Killed
295
0
Camps Cleared
0
1,375,321
Distance Traveled
1,285,591
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,603
440
21
1
0
300,210
0
L
Hades
7,115
474
71
5
0
222,401
0
L
Erlang Shen
6,612
441
53
4
0
262,299
0
W
Tiamat
8,043
536
95
6
0
294,445
1
W
Heimdallr
7,787
519
101
7
0
222,682
3
L
Fenrir
7,159
477
64
4
0
255,257
0
W
Bellona
8,319
555
65
4
0
277,201
1
L
Neith
6,091
406
76
5
0
243,615
5
L
Fafnir
6,647
443
31
2
0
302,019
2
W
Pele
8,597
573
96
6
0
280,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role