Player Matchup

Ra
Ra
BenQ02
Ra
Level 26
God Stats
4W - 6L
1,298 SR
Queue Stats
254W - 263L
1,493 Elo+
Solo
Ullr
Ullr
DoingGodsJob
Ullr
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 3L
1,500 Elo+
Solo
Anhur
Anhur
Sanabriaevan827
Anhur
Level 13
God Stats
2W - 3L
1,486 SR
Queue Stats
24W - 24L
1,471 Elo+
Solo
Raijin
Raijin
YZ_RIKI
Raijin
Level 28
God Stats
2W - 0L
1,503 SR
Queue Stats
6W - 3L
1,552 Elo+
Solo
Set
Set
simpvalpza
Set
Level 10
God Stats
26W - 40L
1,366 SR
Queue Stats
111W - 158L
1,394 Elo+
Solo
Team Averages
Level 18
1,431 SR
1,482 Elo+

VS

Team Averages
Level 20
1,564 SR
1,515 Elo+
Neith
Neith
BadBo0y-is-back
Neith
Level 25
God Stats
4W - 7L
1,583 SR
Queue Stats
712W - 699L
1,598 Elo+
Solo
Ymir
Ymir
BillieBaddAss09
Ymir
Level 17
God Stats
5W - 5L
1,397 SR
Queue Stats
55W - 38L
1,578 Elo+
Solo
Tiamat
Tiamat
ChaosLegacy
Tiamat
Level 28
God Stats
4W - 2L
1,683 SR
Queue Stats
41W - 50L
1,466 Elo+
Party 1
Hades
Hades
Isaac097676
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Shadow__Legacy
King Arthur
Level 24
God Stats
2W - 3L
1,659 SR
Queue Stats
37W - 50L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
0 / 1 / 4
5,539
504
3,038
2,800
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
7 / 0 / 1
7,772
707
6,043
5,050
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 0 / 0
5,896
536
3,246
4,157
1,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
YZ_RIKI
Raijin
11
2 / 1 / 0
6,145
559
2,517
3,456
1,027
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 2 / 3
5,492
499
2,775
5,603
1,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,716
429
2,164
4,378
963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 1 / 0
4,817
438
1,416
6,244
1,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
9
2 / 3 / 1
5,364
488
3,506
5,606
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 6 / 1
4,157
378
664
4,865
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Shadow__Legacy
King Arthur
8
0 / 3 / 1
4,735
430
1,522
6,838
2,227
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
14
Kills
4
4
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Ra
0
1
4
2
L
1
1
0
1
L
Tiamat
2
3
1
0.83
W
7
0
1
7.5
L
0
6
1
0.08
W
4
0
0
4
L
King Arthur
Shadow__Legacy
King Arthur
0
3
1
0.17
W
Raijin
YZ_RIKI
Raijin
2
1
0
2
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,619
Damage
9,272
21,066
Taken
27,931
6,775
Mitigated
8,739
7,744
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,164
520
327
1,334
4,378
963
0
1,206
3,084
0
16,988
W
Ra
3,038
553
742
1,004
2,800
975
63
234
2,566
27,765
0
L
1,416
242
0
1,676
6,244
1,941
0
977
5,111
4,819
0
L
Tiamat
3,506
417
0
2,124
5,606
2,433
23
584
5,022
17,967
0
W
6,043
1,681
0
2,344
5,050
1,931
1,033
1,563
3,325
0
42,643
L
664
257
68
138
4,865
1,175
20
1,185
3,664
4,266
0
W
3,246
1,810
0
945
4,157
1,037
379
637
3,520
0
19,955
L
King Arthur
Shadow__Legacy
King Arthur
1,522
43
0
1,329
6,838
2,227
84
1,343
5,495
0
19,499
W
Raijin
YZ_RIKI
Raijin
2,517
238
0
918
3,456
1,027
1,792
1,335
1,851
30,564
0
W
2,775
841
0
1,791
5,603
1,805
0
1,337
4,218
0
22,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,844
Gold Earned
23,789
260
Minions Killed
124
0
Camps Cleared
0
954,975
Distance Traveled
982,976
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,716
429
31
3
0
207,211
0
W
Ra
5,539
504
46
4
0
220,071
0
L
Ymir
4,817
438
11
1
0
210,804
3
L
Tiamat
5,364
488
41
4
0
196,604
0
W
Ullr
7,772
707
81
7
0
183,117
1
L
Hades
4,157
378
8
1
0
167,980
0
W
Anhur
5,896
536
49
4
0
180,890
0
L
King Arthur
4,735
430
33
3
0
200,377
0
W
Raijin
6,145
559
45
4
0
185,291
0
W
Set
5,492
499
39
4
0
185,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role