Player Matchup

Sobek
Sobek
MALIKDARKFIRE
Sobek
Level 16
God Stats
11W - 6L
1,766 SR
Queue Stats
52W - 35L
1,322 Elo+
Solo
Danzaburou
Danzaburou
THE KING4235
Danzaburou
Level 17
God Stats
4W - 7L
1,421 SR
Queue Stats
5W - 7L
1,422 Elo+
Solo
Thanatos
Thanatos
Take A Ganderr
Thanatos
Level 20
God Stats
12W - 13L
1,403 SR
Queue Stats
22W - 32L
1,290 Elo+
Solo
Tiamat
Tiamat
XxSpiderxX1986
Tiamat
Level 16
God Stats
54W - 58L
1,268 SR
Queue Stats
940W - 1,008L
1,312 Elo+
Solo
Nu Wa
Nu Wa
marmol_1011
Nu Wa
Level 29
God Stats
123W - 114L
1,450 SR
Queue Stats
296W - 327L
1,349 Elo+
Solo
Team Averages
Level 20
1,462 SR
1,339 Elo+

VS

Team Averages
Level 25
1,585 SR
1,382 Elo+
Jormungandr
Jormungandr
Joaqomcxd
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,287 Elo+
Solo
Bastet
Bastet
KirbyDragons
Bastet
Level 29
God Stats
2W - 3L
1,730 SR
Queue Stats
45W - 55L
1,256 Elo+
Solo
Pele
Pele
Magicyodacoco
Pele
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 54L
1,280 Elo+
Solo
Achilles
Achilles
PokerPlayer
Achilles
Level 27
God Stats
17W - 8L
1,694 SR
Queue Stats
188W - 96L
1,724 Elo+
Solo
Tiamat
Tiamat
andrei19961128
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 61L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 6
13,488
450
15,675
21,024
24,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
THE KING4235
Danzaburou
20
7 / 7 / 2
16,009
534
12,363
20,112
8,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
20
17 / 7 / 3
16,735
558
30,297
29,799
15,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
1 / 5 / 3
13,714
457
9,658
12,981
6,890
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 2 / 7
14,562
485
8,496
9,116
8,021
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Joaqomcxd
Jormungandr
17
3 / 8 / 3
11,397
380
13,450
26,973
13,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
18
3 / 8 / 6
12,341
411
7,135
23,780
9,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 2 / 0
8,054
268
344
3,531
923
Achilles
PokerPlayer
Achilles
20
17 / 2 / 4
15,271
509
35,132
33,624
42,029
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
0 / 11 / 4
11,792
393
3,938
20,778
9,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
30
Kills
23
24
Deaths
31
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Joaqomcxd
Jormungandr
3
8
3
0.56
L
Bastet
3
8
6
0.75
W
4
3
6
2.33
L
0
2
0
0
L
Achilles
PokerPlayer
Achilles
17
2
4
9.5
W
Danzaburou
THE KING4235
Danzaburou
7
7
2
1.14
W
Thanatos
17
7
3
2.64
W
1
5
3
0.5
L
0
11
4
0.18
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,489
Damage
59,999
93,032
Taken
108,686
63,169
Mitigated
75,791
33,982
Healing
17,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Joaqomcxd
Jormungandr
13,450
3,046
0
2,514
26,973
13,344
266
11,000
15,973
63,543
0
L
Bastet
7,135
3,705
0
1,815
23,780
9,691
1,054
7,829
15,951
0
46,895
W
15,675
1,827
0
2,868
21,024
24,244
190
9,979
10,070
38,932
0
L
344
0
0
86
3,531
923
18
791
2,740
0
7,147
L
Achilles
PokerPlayer
Achilles
35,132
16,483
0
9,250
33,624
42,029
1,882
10,111
23,513
0
109,593
W
Danzaburou
THE KING4235
Danzaburou
12,363
7,090
0
3,667
20,112
8,913
5,220
757
18,975
0
100,275
W
Thanatos
30,297
17,601
0
21,998
29,799
15,101
3,899
2,160
26,955
0
137,575
W
9,658
2,138
183
4,138
12,981
6,890
1,215
1,882
10,899
78,495
0
L
3,938
1,130
0
3,378
20,778
9,804
560
4,098
16,680
58,653
0
W
8,496
3,656
0
1,128
9,116
8,021
1,463
1,635
6,937
52,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,508
Gold Earned
58,855
595
Minions Killed
409
0
Camps Cleared
0
2,356,659
Distance Traveled
2,048,164
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,397
380
65
2
0
512,010
0
L
Bastet
12,341
411
92
3
0
494,780
1
W
Sobek
13,488
450
49
2
0
609,950
4
L
Pele
8,054
268
8
0
0
95,876
0
L
Achilles
15,271
509
137
5
0
560,427
2
W
Danzaburou
16,009
534
156
5
0
407,423
0
W
Thanatos
16,735
558
173
6
0
570,712
0
W
Tiamat
13,714
457
146
5
0
441,940
0
L
Tiamat
11,792
393
107
4
0
385,071
0
W
Nu Wa
14,562
485
71
2
0
326,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role