Player Matchup

Cthulhu
Cthulhu
DozenMasterwolf
Cthulhu
Level 28
God Stats
6W - 8L
1,306 SR
Queue Stats
196W - 214L
1,462 Elo+
Solo
Ratatoskr
Ratatoskr
Exality28
Ratatoskr
Level 18
God Stats
28W - 25L
1,694 SR
Queue Stats
336W - 315L
1,388 Elo+
Solo
Nu Wa
Nu Wa
IListenGuyI
Nu Wa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,476 Elo+
Solo
Scylla
Scylla
OniZenjutsu
Scylla
Level 23
God Stats
5W - 1L
1,640 SR
Queue Stats
24W - 30L
1,403 Elo+
Solo
Cupid
Cupid
peluca1000
Cupid
Level 27
God Stats
2W - 0L
1,661 SR
Queue Stats
7W - 14L
1,324 Elo+
Solo
Team Averages
Level 24
1,560 SR
1,411 Elo+

VS

Team Averages
Level 16
1,544 SR
1,364 Elo+
Tiamat
Tiamat
CursedBears 2oP
Tiamat
Level 17
God Stats
1W - 1L
1,675 SR
Queue Stats
2W - 4L
1,388 Elo+
Solo
Cthulhu
Cthulhu
DragonDMR23
Cthulhu
Level 26
God Stats
287W - 237L
1,680 SR
Queue Stats
301W - 263L
1,598 Elo+
Solo
Medusa
Medusa
EasyIssa
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,139 Elo+
Solo
Nemesis
Nemesis
xZurdo79
Nemesis
Level 7
God Stats
0W - 3L
1,385 SR
Queue Stats
5W - 11L
1,358 Elo+
Solo
Janus
Janus
zabijakqq
Janus
Level 29
God Stats
8W - 10L
1,478 SR
Queue Stats
79W - 113L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,694
481
6,401
9,578
6,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
Exality28
Ratatoskr
12
11 / 0 / 6
9,002
563
8,326
9,772
3,803
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 0 / 7
8,755
547
5,609
4,626
1,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
15
6 / 1 / 3
9,085
568
5,712
7,357
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cupid
12
2 / 1 / 1
7,391
462
4,124
9,354
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
5,442
340
1,823
6,086
2,597
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
DragonDMR23
Cthulhu
12
4 / 4 / 0
7,417
464
10,941
14,697
8,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
EasyIssa
Medusa
7
0 / 10 / 0
5,607
350
825
12,553
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nemesis
xZurdo79
Nemesis
9
0 / 3 / 0
6,116
382
3,862
11,917
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
zabijakqq
Janus
12
1 / 2 / 0
7,418
464
3,126
4,695
1,286
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
26
Kills
5
5
Deaths
26
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
3
3
2
1.33
L
Cthulhu
DragonDMR23
Cthulhu
4
4
0
1
L
Medusa
EasyIssa
Medusa
0
10
0
0
W
Ratatoskr
Exality28
Ratatoskr
11
0
6
14
W
4
0
7
7.5
W
Scylla
6
1
3
7.5
W
Cupid
2
1
1
2.5
L
Nemesis
xZurdo79
Nemesis
0
3
0
0
L
Janus
zabijakqq
Janus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,172
Damage
20,577
40,687
Taken
49,948
17,005
Mitigated
19,100
14,904
Healing
9,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,823
247
0
465
6,086
2,597
125
2,400
3,670
12,780
0
W
6,401
1,460
0
2,002
9,578
6,240
463
5,147
4,431
32,728
0
L
Cthulhu
DragonDMR23
Cthulhu
10,941
1,299
0
978
14,697
8,931
0
6,332
7,764
39,688
0
L
Medusa
EasyIssa
Medusa
825
420
0
3,300
12,553
2,938
0
1,944
10,521
0
20,519
W
Ratatoskr
Exality28
Ratatoskr
8,326
3,550
0
3,309
9,772
3,803
2,052
2,087
7,685
0
28,760
W
5,609
2,487
0
1,538
4,626
1,485
4,022
2,242
2,384
30,455
0
W
Scylla
5,712
1,068
255
2,563
7,357
2,557
907
2,648
4,709
44,466
0
W
Cupid
4,124
2,685
218
5,019
9,354
2,920
424
3,766
5,588
0
29,267
L
Nemesis
xZurdo79
Nemesis
3,862
1,562
0
3,290
11,917
3,348
0
2,990
8,837
0
29,871
L
Janus
zabijakqq
Janus
3,126
0
0
997
4,695
1,286
0
3,055
1,434
43,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,927
Gold Earned
32,000
285
Minions Killed
242
0
Camps Cleared
0
1,426,683
Distance Traveled
1,264,471
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,442
340
17
1
0
164,517
0
W
Cthulhu
7,694
481
41
3
0
279,248
0
L
Cthulhu
7,417
464
48
3
0
321,089
0
L
Medusa
5,607
350
31
2
0
235,917
5
W
Ratatoskr
9,002
563
52
3
0
344,829
1
W
Nu Wa
8,755
547
53
3
0
296,299
4
W
Scylla
9,085
568
97
6
0
271,240
2
W
Cupid
7,391
462
42
3
0
235,067
0
L
Nemesis
6,116
382
56
4
0
298,191
0
L
Janus
7,418
464
90
6
0
244,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role