Player Matchup

Discordia
Discordia
 
Discordia
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Knuppower
Poseidon
Level 29
God Stats
6W - 14L
1,526 SR
Queue Stats
259W - 295L
1,397 Elo+
Solo
Amaterasu
Amaterasu
Shuurros
Amaterasu
Level 5
God Stats
2W - 4L
1,390 SR
Queue Stats
11W - 10L
1,402 Elo+
Party 2
Ymir
Ymir
jpcr12
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,436 Elo+
Solo
Nike
Nike
neymitomobeiro
Nike
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 21L
1,339 Elo+
Solo
Team Averages
Level 10
1,483 SR
1,415 Elo+

VS

Team Averages
Level 19
1,492 SR
1,522 Elo+
Bacchus
Bacchus
AcerMicaell
Bacchus
Level 25
God Stats
10W - 7L
1,546 SR
Queue Stats
34W - 28L
1,522 Elo+
Party 1
Nox
Nox
CastielHunter
Nox
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ESTERMINADOR919
Izanami
Level 26
God Stats
8W - 9L
1,242 SR
Queue Stats
121W - 107L
1,448 Elo+
Solo
Anubis
Anubis
Rabhala
Anubis
Level 10
God Stats
3W - 0L
1,673 SR
Queue Stats
14W - 8L
1,637 Elo+
Party 1
Bakasura
Bakasura
SUPERTRAVECO
Bakasura
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 5 / 5
7,987
998
6,581
7,816
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Knuppower
Poseidon
13
2 / 7 / 4
8,298
1,037
5,721
12,691
3,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
Shuurros
Amaterasu
14
2 / 3 / 5
8,283
1,035
6,118
12,240
7,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
jpcr12
Ymir
11
0 / 3 / 1
6,860
858
345
3,535
2,109
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
3 / 5 / 4
8,457
1,057
10,625
14,122
8,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

158

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AcerMicaell
Bacchus
15
3 / 2 / 15
9,009
1,126
8,395
9,344
10,550
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
10 / 0 / 8
10,639
1,330
9,084
3,276
1,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 12
9,062
1,133
9,485
5,961
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Rabhala
Anubis
15
6 / 1 / 12
9,632
1,204
14,655
7,394
3,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
SUPERTRAVECO
Bakasura
13
1 / 4 / 4
7,776
972
2,987
9,125
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
8
Kills
23
23
Deaths
8
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
5
5
0.7
W
Bacchus
AcerMicaell
Bacchus
3
2
15
5.25
W
10
0
8
14
W
3
1
12
9
L
Poseidon
Knuppower
Poseidon
2
7
4
0.57
W
Anubis
Rabhala
Anubis
6
1
12
12
W
Bakasura
SUPERTRAVECO
Bakasura
1
4
4
0.75
L
Amaterasu
Shuurros
Amaterasu
2
3
5
1.5
L
Ymir
jpcr12
Ymir
0
3
1
0.17
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,390
Damage
44,606
50,404
Taken
35,100
24,441
Mitigated
21,465
1,611
Healing
6,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,581
711
0
0
7,816
2,335
0
5,529
2,287
19,898
0
W
Bacchus
AcerMicaell
Bacchus
8,395
1,486
0
0
9,344
10,550
0
2,128
6,884
12,965
0
W
9,084
976
0
0
3,276
1,424
0
1,652
1,624
18,710
0
W
9,485
6,119
0
2,485
5,961
2,523
0
2,476
3,385
0
21,867
L
Poseidon
Knuppower
Poseidon
5,721
428
0
0
12,691
3,874
0
9,458
3,233
22,773
0
W
Anubis
Rabhala
Anubis
14,655
524
0
3,006
7,394
3,550
0
2,788
4,381
35,813
0
W
Bakasura
SUPERTRAVECO
Bakasura
2,987
1,567
0
1,421
9,125
3,418
0
3,733
5,150
0
13,288
L
Amaterasu
Shuurros
Amaterasu
6,118
3,368
0
1,293
12,240
7,211
0
7,093
4,806
0
13,775
L
Ymir
jpcr12
Ymir
345
0
0
0
3,535
2,109
0
1,089
2,246
3,436
0
L
10,625
2,767
0
318
14,122
8,912
0
8,965
5,157
140
23,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,885
Gold Earned
46,118
118
Minions Killed
151
4
Camps Cleared
8
654,165
Distance Traveled
748,688
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,987
998
30
4
0
150,383
1
W
Bacchus
9,009
1,126
7
1
1
170,915
0
W
Nox
10,639
1,330
20
3
0
174,734
0
W
Izanami
9,062
1,133
39
5
0
116,922
1
L
Poseidon
8,298
1,037
33
4
2
134,834
2
W
Anubis
9,632
1,204
64
8
2
155,967
1
W
Bakasura
7,776
972
21
3
5
130,150
0
L
Amaterasu
8,283
1,035
15
2
2
163,060
1
L
Ymir
6,860
858
9
1
0
42,236
0
L
Nike
8,457
1,057
31
4
0
163,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role