Player Matchup

Bacchus
Bacchus
DarykTTV
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 50L
1,644 Elo+
Party 1
Izanami
Izanami
HyperShinobi13
Izanami
Level 30
God Stats
51W - 38L
1,640 SR
Queue Stats
92W - 104L
1,553 Elo+
Solo
Kukulkan
Kukulkan
M忽悠Y
Kukulkan
Level 17
God Stats
20W - 13L
1,621 SR
Queue Stats
206W - 177L
1,615 Elo+
Solo
King Arthur
King Arthur
Skorgello
King Arthur
Level 29
God Stats
28W - 12L
1,715 SR
Queue Stats
64W - 48L
1,640 Elo+
Party 1
Bakasura
Bakasura
StarlinGM
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,686 Elo+
Solo
Team Averages
Level 21
1,595 SR
1,628 Elo+

VS

Team Averages
Level 15
1,500 SR
1,572 Elo+
Ne Zha
Ne Zha
Icehawks17
Ne Zha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,674 Elo+
Solo
Jormungandr
Jormungandr
Matakoreda
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,440 Elo+
Party 2
Amaterasu
Amaterasu
Maya1710
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,686 Elo+
Party 2
Danzaburou
Danzaburou
SwaggiePorkchop
Danzaburou
Level 21
God Stats
32W - 39L
1,537 SR
Queue Stats
230W - 261L
1,555 Elo+
Solo
Chang'e
Chang'e
sippycups
Chang'e
Level 29
God Stats
1W - 3L
1,464 SR
Queue Stats
91W - 107L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarykTTV
Bacchus
18
10 / 0 / 15
13,086
623
11,573
11,307
17,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
9 / 4 / 8
13,506
643
13,254
14,084
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
M忽悠Y
Kukulkan
19
10 / 2 / 8
13,056
622
15,937
10,531
4,261
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Skorgello
King Arthur
19
13 / 2 / 5
13,329
635
14,984
13,597
13,246
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
StarlinGM
Bakasura
20
10 / 5 / 14
13,857
660
19,912
22,203
10,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Icehawks17
Ne Zha
18
8 / 9 / 1
12,089
576
15,087
23,041
8,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Matakoreda
Jormungandr
12
0 / 10 / 1
7,347
350
5,530
18,686
12,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Maya1710
Amaterasu
14
1 / 13 / 1
8,641
411
1,166
17,384
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
SwaggiePorkchop
Danzaburou
16
2 / 12 / 3
10,391
495
12,162
18,275
5,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
sippycups
Chang'e
14
2 / 8 / 2
9,736
464
5,762
15,547
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
21
52
Kills
13
13
Deaths
52
50
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DarykTTV
Bacchus
10
0
15
17.5
W
9
4
8
3.25
L
Ne Zha
Icehawks17
Ne Zha
8
9
1
0.94
L
Jormungandr
Matakoreda
Jormungandr
0
10
1
0.05
L
Amaterasu
Maya1710
Amaterasu
1
13
1
0.12
W
Kukulkan
M忽悠Y
Kukulkan
10
2
8
7
W
King Arthur
Skorgello
King Arthur
13
2
5
7.75
W
Bakasura
StarlinGM
Bakasura
10
5
14
3.4
L
Danzaburou
SwaggiePorkchop
Danzaburou
2
12
3
0.29
L
Chang'e
sippycups
Chang'e
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,660
Damage
39,707
71,722
Taken
92,933
50,971
Mitigated
40,454
16,795
Healing
13,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DarykTTV
Bacchus
11,573
2,398
0
2,505
11,307
17,447
1,797
1,488
9,689
24,323
0
W
13,254
8,827
0
3,888
14,084
5,179
4,201
965
13,044
0
115,249
L
Ne Zha
Icehawks17
Ne Zha
15,087
6,437
0
6,321
23,041
8,763
0
6,201
15,386
0
74,908
L
Jormungandr
Matakoreda
Jormungandr
5,530
1,751
0
514
18,686
12,562
210
6,577
11,984
35,424
0
L
Amaterasu
Maya1710
Amaterasu
1,166
418
0
1,181
17,384
8,987
630
4,094
12,652
0
13,983
W
Kukulkan
M忽悠Y
Kukulkan
15,937
3,054
0
3,662
10,531
4,261
4,563
2,740
7,603
83,242
0
W
King Arthur
Skorgello
King Arthur
14,984
1,938
303
2,177
13,597
13,246
1,404
3,218
10,059
0
78,641
W
Bakasura
StarlinGM
Bakasura
19,912
14,254
0
4,260
22,203
10,838
1,538
1,965
20,035
0
109,942
L
Danzaburou
SwaggiePorkchop
Danzaburou
12,162
4,807
0
2,251
18,275
5,559
0
5,976
11,599
0
44,209
L
Chang'e
sippycups
Chang'e
5,762
631
378
3,010
15,547
4,583
0
4,662
9,711
47,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,834
Gold Earned
48,204
659
Minions Killed
371
0
Camps Cleared
0
1,920,213
Distance Traveled
1,668,161
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,086
623
29
1
0
426,044
2
W
Izanami
13,506
643
186
9
0
327,171
2
L
Ne Zha
12,089
576
118
6
0
329,742
2
L
Jormungandr
7,347
350
49
2
0
368,002
0
L
Amaterasu
8,641
411
38
2
0
316,273
3
W
Kukulkan
13,056
622
130
6
0
354,126
9
W
King Arthur
13,329
635
155
7
0
381,289
0
W
Bakasura
13,857
660
159
8
0
431,583
1
L
Danzaburou
10,391
495
64
3
0
332,362
0
L
Chang'e
9,736
464
102
5
0
321,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role