Player Matchup

Ymir
Ymir
J3su kristo
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,251 Elo+
Party 3
Vulcan
Vulcan
RouStriker
Vulcan
Level 10
God Stats
3W - 2L
1,521 SR
Queue Stats
6W - 5L
1,673 Elo+
Party 3
Artemis
Artemis
Shasta2015
Artemis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,495 Elo+
Party 3
Tiamat
Tiamat
Theolegrand85
Tiamat
Level 28
God Stats
20W - 11L
1,695 SR
Queue Stats
62W - 45L
1,634 Elo+
Party 2
Scylla
Scylla
spiderstar90
Scylla
Level 24
God Stats
18W - 8L
1,529 SR
Queue Stats
50W - 23L
1,668 Elo+
Party 2
Team Averages
Level 43
1,549 SR
1,544 Elo+

VS

Team Averages
Level 19
1,515 SR
1,411 Elo+
Cthulhu
Cthulhu
Flame_Spriggan
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,361 Elo+
Party 1
Tiamat
Tiamat
Frederik-1843
Tiamat
Level 27
God Stats
104W - 114L
1,470 SR
Queue Stats
126W - 142L
1,377 Elo+
Party 1
Neith
Neith
chojisensei
Neith
Level 7
God Stats
10W - 10L
1,575 SR
Queue Stats
10W - 11L
1,532 Elo+
Solo
Bastet
Bastet
tha_mast-a
Bastet
Level 28
God Stats
43W - 41L
1,531 SR
Queue Stats
63W - 65L
1,487 Elo+
Solo
Nemesis
Nemesis
xd_patrick123
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 22
10,596
1,060
7,513
11,193
9,710
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
RouStriker
Vulcan
16
2 / 1 / 16
9,341
934
5,317
5,345
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Shasta2015
Artemis
17
8 / 6 / 16
10,689
1,069
15,885
9,624
3,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
15 / 1 / 16
12,122
1,212
18,345
8,269
8,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
17
6 / 1 / 23
10,728
1,073
13,237
7,916
2,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

303

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 6
9,755
976
12,036
21,224
19,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 12 / 5
8,934
893
9,018
18,125
10,544
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 1
9,110
911
4,215
5,055
1,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
tha_mast-a
Bastet
15
8 / 5 / 4
11,419
1,142
12,121
10,215
3,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
14
0 / 9 / 4
8,647
865
2,421
12,234
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
32
35
Kills
12
12
Deaths
35
93
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
L
0
12
5
0.21
W
4
3
22
5
W
Vulcan
RouStriker
Vulcan
2
1
16
10
W
Artemis
Shasta2015
Artemis
8
6
16
2.67
W
15
1
16
23
L
2
0
1
2.5
W
Scylla
6
1
23
17.5
L
Bastet
tha_mast-a
Bastet
8
5
4
2
L
Nemesis
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,297
Damage
39,811
42,347
Taken
66,853
27,139
Mitigated
38,910
6,276
Healing
3,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,036
705
0
475
21,224
19,396
0
13,658
7,133
30,232
0
L
9,018
809
0
1,307
18,125
10,544
0
11,305
6,529
21,441
0
W
7,513
1,988
556
828
11,193
9,710
0
5,384
5,588
10,212
0
W
Vulcan
RouStriker
Vulcan
5,317
1,701
0
48
5,345
2,095
0
3,863
1,457
11,553
0
W
Artemis
Shasta2015
Artemis
15,885
11,540
0
0
9,624
3,657
0
3,914
5,513
0
32,407
W
18,345
1,675
0
2,854
8,269
8,972
0
3,978
4,272
35,283
0
L
4,215
1,129
0
725
5,055
1,554
0
2,719
2,226
0
16,130
W
Scylla
13,237
3,060
689
1,301
7,916
2,705
0
3,328
4,463
29,625
0
L
Bastet
tha_mast-a
Bastet
12,121
2,119
255
255
10,215
3,307
0
7,343
2,650
0
16,996
L
Nemesis
2,421
853
0
810
12,234
4,109
0
8,143
3,903
0
9,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,476
Gold Earned
47,865
149
Minions Killed
116
5
Camps Cleared
1
895,577
Distance Traveled
874,186
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,755
976
31
3
0
176,370
0
L
Tiamat
8,934
893
28
3
0
176,320
0
W
Ymir
10,596
1,060
15
2
0
160,359
0
W
Vulcan
9,341
934
12
1
0
213,000
0
W
Artemis
10,689
1,069
35
4
0
138,550
0
W
Tiamat
12,122
1,212
41
4
5
192,825
1
L
Neith
9,110
911
30
3
0
182,011
0
W
Scylla
10,728
1,073
46
5
0
190,843
0
L
Bastet
11,419
1,142
13
1
0
199,506
1
L
Nemesis
8,647
865
14
1
1
139,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role