Player Matchup

Cthulhu
Cthulhu
CANGREJOMIX
Cthulhu
Level 10
God Stats
10W - 7L
1,399 SR
Queue Stats
30W - 22L
1,570 Elo+
Party 2
Medusa
Medusa
CharlyEDLR95
Medusa
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 56L
1,604 Elo+
Party 2
Kukulkan
Kukulkan
Pheryk
Kukulkan
Level 14
God Stats
2W - 2L
1,585 SR
Queue Stats
2W - 7L
1,453 Elo+
Solo
Team Averages
Level 44
1,495 SR
1,543 Elo+

VS

Team Averages
Level 21
1,629 SR
1,392 Elo+
Neith
Neith
Grimstein
Neith
Level 24
God Stats
1W - 2L
1,749 SR
Queue Stats
38W - 37L
1,483 Elo+
Party 1
Osiris
Osiris
Happuts
Osiris
Level 23
God Stats
10W - 4L
1,506 SR
Queue Stats
31W - 29L
1,472 Elo+
Party 1
Yemoja
Yemoja
БеглаяПринцесса
Yemoja
Level 15
God Stats
1W - 2L
1,631 SR
Queue Stats
3W - 8L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CANGREJOMIX
Cthulhu
19
0 / 5 / 12
16,326
563
17,837
36,726
59,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
20
7 / 5 / 4
18,685
644
25,992
27,243
12,554
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Pheryk
Kukulkan
20
7 / 5 / 7
17,742
612
43,190
18,946
9,230
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Grimstein
Neith
20
7 / 4 / 7
18,339
632
36,129
26,827
13,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Osiris
Happuts
Osiris
20
7 / 7 / 6
18,589
641
21,404
40,444
42,921
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 3 / 8
16,256
561
13,110
40,856
52,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
14
Kills
15
15
Deaths
14
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CANGREJOMIX
Cthulhu
0
5
12
1.2
W
Medusa
7
5
4
1.8
L
Neith
Grimstein
Neith
7
4
7
2.63
L
Osiris
Happuts
Osiris
7
7
6
1.43
W
Kukulkan
Pheryk
Kukulkan
7
5
7
2.1
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,019
Damage
70,643
82,915
Taken
108,127
81,183
Mitigated
108,995
23,853
Healing
20,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CANGREJOMIX
Cthulhu
17,837
705
2,541
7,638
36,726
59,399
266
7,044
29,682
48,054
0
W
Medusa
25,992
17,013
0
12,421
27,243
12,554
2,896
3,024
24,219
0
165,102
L
Neith
Grimstein
Neith
36,129
13,580
0
7,596
26,827
13,195
2,427
13,978
12,849
0
166,349
L
Osiris
Happuts
Osiris
21,404
9,420
797
6,160
40,444
42,921
852
22,517
17,927
0
74,717
W
Kukulkan
Pheryk
Kukulkan
43,190
2,742
0
1,253
18,946
9,230
1,738
3,180
15,766
132,672
0
L
13,110
2,482
1,305
5,037
40,856
52,879
596
26,091
14,765
76,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,753
Gold Earned
53,184
355
Minions Killed
309
0
Camps Cleared
0
1,499,611
Distance Traveled
1,539,190
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,326
563
49
2
0
501,835
3
W
Medusa
18,685
644
139
5
0
509,475
0
L
Neith
18,339
632
163
6
0
468,954
4
L
Osiris
18,589
641
44
2
0
550,164
6
W
Kukulkan
17,742
612
167
6
0
488,301
0
L
Yemoja
16,256
561
102
4
0
520,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role