Player Matchup

Apollo
Apollo
AzaKreSeba
Apollo
Level 26
God Stats
23W - 5L
1,939 SR
Queue Stats
106W - 43L
1,701 Elo+
Solo
Tiamat
Tiamat
Erick_-YT0
Tiamat
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Ruaj1v9
Amaterasu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
SatoshiiRJ
Athena
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 93L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
skate0276
Tsukuyomi
Level 14
God Stats
25W - 20L
1,479 SR
Queue Stats
89W - 81L
1,369 Elo+
Solo
Team Averages
Level 14
1,584 SR
1,521 Elo+

VS

Team Averages
Level 25
1,540 SR
1,411 Elo+
Danzaburou
Danzaburou
AgusKlos
Danzaburou
Level 61
God Stats
22W - 14L
1,572 SR
Queue Stats
144W - 131L
1,511 Elo+
Party 1
Guan Yu
Guan Yu
Minsina
Guan Yu
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 13L
1,290 Elo+
Solo
Fenrir
Fenrir
W7M_Kaneki
Fenrir
Level 29
God Stats
3W - 6L
1,750 SR
Queue Stats
126W - 181L
1,374 Elo+
Solo
Tiamat
Tiamat
bardersiano
Tiamat
Level 11
God Stats
18W - 17L
1,351 SR
Queue Stats
105W - 80L
1,508 Elo+
Party 1
Chang'e
Chang'e
nahue-starlite7
Chang'e
Level 8
God Stats
4W - 2L
1,524 SR
Queue Stats
6W - 11L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AzaKreSeba
Apollo
20
9 / 5 / 2
13,752
573
19,660
29,542
17,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
Erick_-YT0
Tiamat
7
0 / 4 / 1
7,140
298
1,416
4,497
1,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Ruaj1v9
Amaterasu
15
2 / 7 / 6
10,084
420
9,148
17,300
15,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
SatoshiiRJ
Athena
16
3 / 5 / 5
10,631
443
6,371
22,106
11,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
skate0276
Tsukuyomi
17
4 / 11 / 6
11,087
462
12,021
19,118
8,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AgusKlos
Danzaburou
20
10 / 3 / 6
15,832
660
23,391
28,994
14,159
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Minsina
Guan Yu
18
3 / 4 / 8
12,804
534
8,567
14,628
17,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
W7M_Kaneki
Fenrir
18
7 / 6 / 9
13,597
567
13,328
18,934
13,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
20
9 / 1 / 9
15,191
633
18,142
14,425
14,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 4 / 12
12,422
518
5,574
12,164
9,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
18
Kills
31
32
Deaths
18
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AgusKlos
Danzaburou
10
3
6
4.33
L
Apollo
AzaKreSeba
Apollo
9
5
2
2
L
Tiamat
Erick_-YT0
Tiamat
0
4
1
0.13
W
Guan Yu
Minsina
Guan Yu
3
4
8
1.75
L
Amaterasu
Ruaj1v9
Amaterasu
2
7
6
0.71
L
Athena
SatoshiiRJ
Athena
3
5
5
1.1
W
Fenrir
W7M_Kaneki
Fenrir
7
6
9
1.92
W
Tiamat
9
1
9
13.5
W
2
4
12
2
L
Tsukuyomi
skate0276
Tsukuyomi
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,616
Damage
69,002
92,563
Taken
89,145
55,234
Mitigated
68,351
19,601
Healing
46,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AgusKlos
Danzaburou
23,391
12,947
0
20,082
28,994
14,159
7,708
4,328
24,591
0
142,702
L
Apollo
AzaKreSeba
Apollo
19,660
11,555
0
11,642
29,542
17,506
1,538
8,781
20,618
0
136,720
L
Tiamat
Erick_-YT0
Tiamat
1,416
393
0
248
4,497
1,708
276
874
3,578
8,913
0
W
Guan Yu
Minsina
Guan Yu
8,567
2,136
1,113
3,940
14,628
17,402
778
1,337
13,113
591
65,618
L
Amaterasu
Ruaj1v9
Amaterasu
9,148
3,422
0
2,231
17,300
15,282
165
4,451
12,676
0
51,390
L
Athena
SatoshiiRJ
Athena
6,371
1,558
0
3,034
22,106
11,823
447
3,769
18,337
47,810
0
W
Fenrir
W7M_Kaneki
Fenrir
13,328
3,635
0
5,509
18,934
13,513
1,295
2,365
16,322
0
63,927
W
Tiamat
18,142
3,023
130
7,735
14,425
14,188
4,469
697
13,703
99,729
0
W
5,574
603
3,273
4,711
12,164
9,089
982
1,996
10,118
28,922
0
L
Tsukuyomi
skate0276
Tsukuyomi
12,021
5,162
0
2,446
19,118
8,915
1,588
6,244
12,849
0
67,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,694
Gold Earned
69,846
531
Minions Killed
539
0
Camps Cleared
0
1,817,177
Distance Traveled
2,192,539
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,832
660
168
7
0
408,443
3
L
Apollo
13,752
573
227
9
0
402,989
0
L
Tiamat
7,140
298
18
1
0
170,764
0
W
Guan Yu
12,804
534
83
3
0
413,694
5
L
Amaterasu
10,084
420
93
4
0
414,510
0
L
Athena
10,631
443
87
4
0
362,903
0
W
Fenrir
13,597
567
83
3
0
438,824
2
W
Tiamat
15,191
633
158
7
0
467,263
2
W
Chang'e
12,422
518
47
2
0
464,315
1
L
Tsukuyomi
11,087
462
106
4
0
466,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role