Player Matchup

Sylvanus
Sylvanus
GiggityGratch
Sylvanus
Level 76
God Stats
21W - 23L
1,850 SR
Queue Stats
38W - 54L
1,451 Elo+
Solo
Nemesis
Nemesis
Rastamojo
Nemesis
Level 105
God Stats
4W - 3L
1,816 SR
Queue Stats
563W - 563L
1,593 Elo+
Solo
Ra
Ra
nachoEgn
Ra
Level 80
God Stats
33W - 24L
1,545 SR
Queue Stats
380W - 396L
1,473 Elo+
Solo
Xbalanque
Xbalanque
satorin04
Xbalanque
Level 62
God Stats
11W - 10L
1,796 SR
Queue Stats
299W - 299L
1,458 Elo+
Solo
Apollo
Apollo
Сlapped
Apollo
Level 135
God Stats
13W - 12L
1,628 SR
Queue Stats
346W - 352L
1,533 Elo+
Solo
Team Averages
Level 92
1,727 SR
1,502 Elo+

VS

Team Averages
Level 87
1,559 SR
1,455 Elo+
Ra
Ra
KnivesVash91
Ra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,592 Elo+
Solo
Bakasura
Bakasura
Mqwertyuiop
Bakasura
Level 62
God Stats
9W - 6L
1,533 SR
Queue Stats
309W - 333L
1,433 Elo+
Solo
Guan Yu
Guan Yu
RekageUltra
Guan Yu
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
248W - 244L
1,397 Elo+
Solo
Cernunnos
Cernunnos
ScarySkellymans
Cernunnos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
michall500
Cthulhu
Level 109
God Stats
1W - 0L
1,760 SR
Queue Stats
16W - 26L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GiggityGratch
Sylvanus
15
1 / 3 / 4
9,789
408
4,532
16,871
17,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Rastamojo
Nemesis
20
2 / 3 / 4
11,542
481
15,942
21,800
8,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 3 / 4
11,054
461
7,225
8,576
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
satorin04
Xbalanque
17
1 / 2 / 4
10,644
444
8,183
13,234
6,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
Сlapped
Apollo
19
5 / 3 / 1
12,054
502
18,681
18,735
8,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 3
14,934
622
20,955
15,433
7,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Mqwertyuiop
Bakasura
19
4 / 5 / 0
12,234
510
5,594
22,701
10,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
RekageUltra
Guan Yu
20
0 / 0 / 5
12,556
523
8,502
22,719
28,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
ScarySkellymans
Cernunnos
19
1 / 4 / 5
12,317
513
10,524
12,977
5,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
michall500
Cthulhu
11
0 / 0 / 2
9,321
388
6,007
6,719
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
11
Kills
14
14
Deaths
11
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
GiggityGratch
Sylvanus
1
3
4
1
W
9
2
3
5.25
W
Bakasura
Mqwertyuiop
Bakasura
4
5
0
0.8
L
Nemesis
Rastamojo
Nemesis
2
3
4
1.33
W
Guan Yu
RekageUltra
Guan Yu
0
0
5
2.5
W
Cernunnos
ScarySkellymans
Cernunnos
1
4
5
0.88
W
Cthulhu
michall500
Cthulhu
0
0
2
1
L
2
3
4
1.33
L
Xbalanque
satorin04
Xbalanque
1
2
4
1.5
L
Apollo
Сlapped
Apollo
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,563
Damage
51,582
79,216
Taken
80,549
45,609
Mitigated
56,029
31,356
Healing
31,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
GiggityGratch
Sylvanus
4,532
1,438
1,882
5,341
16,871
17,973
0
7,743
9,128
29,727
0
W
20,955
2,843
3,897
8,551
15,433
7,375
1,120
4,004
11,219
134,844
0
W
Bakasura
Mqwertyuiop
Bakasura
5,594
4,093
0
4,333
22,701
10,412
980
2,344
20,185
0
84,296
L
Nemesis
Rastamojo
Nemesis
15,942
8,926
0
8,813
21,800
8,687
0
4,981
16,334
0
115,688
W
Guan Yu
RekageUltra
Guan Yu
8,502
1,294
1,020
7,749
22,719
28,622
1,820
1,980
20,707
0
82,166
W
Cernunnos
ScarySkellymans
Cernunnos
10,524
5,910
0
2,925
12,977
5,042
244
1,418
11,521
0
82,355
W
Cthulhu
michall500
Cthulhu
6,007
134
429
2,103
6,719
4,578
0
1,643
4,990
30,810
0
L
7,225
401
1,429
3,775
8,576
3,546
610
2,422
6,014
69,821
0
L
Xbalanque
satorin04
Xbalanque
8,183
4,599
0
3,966
13,234
6,774
0
5,199
7,980
0
83,643
L
Apollo
Сlapped
Apollo
18,681
9,979
0
6,150
18,735
8,629
0
6,617
12,118
0
80,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,083
Gold Earned
61,362
602
Minions Killed
735
0
Camps Cleared
0
2,096,882
Distance Traveled
2,140,192
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,789
408
27
1
0
325,634
0
W
Ra
14,934
622
212
9
0
467,320
6
W
Bakasura
12,234
510
147
6
0
505,503
0
L
Nemesis
11,542
481
167
7
0
533,096
2
W
Guan Yu
12,556
523
152
6
0
482,124
5
W
Cernunnos
12,317
513
172
7
0
410,191
1
W
Cthulhu
9,321
388
52
2
0
275,054
3
L
Ra
11,054
461
117
5
0
380,602
7
L
Xbalanque
10,644
444
142
6
0
405,146
0
L
Apollo
12,054
502
149
6
0
452,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role