Player Matchup

Ares
Ares
Damian sk5521
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,219 Elo+
Party 2
Artemis
Artemis
Kleimon
Artemis
Level 15
God Stats
51W - 39L
1,567 SR
Queue Stats
65W - 70L
1,401 Elo+
Party 3
Hades
Hades
Marco113333
Hades
Level 7
God Stats
0W - 2L
1,198 SR
Queue Stats
0W - 5L
1,219 Elo+
Party 2
Izanami
Izanami
Naberalgamma
Izanami
Level 29
God Stats
16W - 10L
2,024 SR
Queue Stats
86W - 90L
1,421 Elo+
Party 3
Aphrodite
Aphrodite
Piluackermanhale
Aphrodite
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,085 Elo+
Solo
Team Averages
Level 12
1,558 SR
1,269 Elo+

VS

Team Averages
Level 12
1,475 SR
1,357 Elo+
Ra
Ra
Akinawen
Ra
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 28L
1,148 Elo+
Solo
Neith
Neith
Framboise07
Neith
Level 5
God Stats
3W - 5L
1,374 SR
Queue Stats
37W - 84L
1,298 Elo+
Solo
Anubis
Anubis
Globekill
Anubis
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 4L
1,694 Elo+
Party 1
Bellona
Bellona
Larear
Bellona
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,216 Elo+
Party 1
Chernobog
Chernobog
Renexim
Chernobog
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 12L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 6
11,338
1,031
4,460
26,084
28,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Kleimon
Artemis
18
7 / 7 / 4
12,849
1,168
23,009
21,727
7,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 14 / 9
11,679
1,062
17,976
26,932
19,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Naberalgamma
Izanami
18
4 / 4 / 7
12,102
1,100
20,697
15,698
5,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
16
0 / 6 / 4
9,706
882
2,675
13,719
6,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 21
13,316
1,211
31,205
15,141
7,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 3 / 21
11,858
1,078
12,002
15,371
7,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Globekill
Anubis
20
17 / 3 / 11
14,559
1,324
26,167
14,725
8,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Larear
Bellona
19
7 / 3 / 19
12,536
1,140
17,040
16,901
16,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
Renexim
Chernobog
18
3 / 2 / 19
11,636
1,058
10,078
13,337
11,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
131
14
Kills
40
40
Deaths
14
30
Assists
91
Player
Kills
Deaths
Assists
KDA
W
9
3
21
6.5
L
1
9
6
0.44
W
4
3
21
4.83
W
Anubis
Globekill
Anubis
17
3
11
7.5
L
Artemis
Kleimon
Artemis
7
7
4
1.29
W
Bellona
Larear
Bellona
7
3
19
5.5
L
2
14
9
0.46
L
Izanami
Naberalgamma
Izanami
4
4
7
1.88
L
Aphrodite
0
6
4
0.33
W
Chernobog
Renexim
Chernobog
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,817
Damage
96,492
104,160
Taken
75,475
67,955
Mitigated
51,189
12,259
Healing
23,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,205
3,376
3,955
4,587
15,141
7,680
0
3,952
11,189
65,942
0
L
4,460
971
0
793
26,084
28,928
0
10,009
15,925
16,380
0
W
12,002
8,628
0
5,074
15,371
7,183
0
6,293
9,078
0
35,821
W
Anubis
Globekill
Anubis
26,167
1,099
0
6,330
14,725
8,020
0
4,850
9,875
43,095
0
L
Artemis
Kleimon
Artemis
23,009
13,348
0
2,777
21,727
7,399
0
15,726
5,876
0
42,293
W
Bellona
Larear
Bellona
17,040
7,266
0
1,188
16,901
16,878
0
4,333
12,568
292
23,297
L
17,976
3,154
149
4,840
26,932
19,509
0
14,168
12,614
37,613
0
L
Izanami
Naberalgamma
Izanami
20,697
16,689
0
1,715
15,698
5,390
0
10,410
5,188
0
50,562
L
Aphrodite
2,675
811
460
1,525
13,719
6,729
0
7,254
6,365
9,653
0
W
Chernobog
Renexim
Chernobog
10,078
6,783
0
2,328
13,337
11,428
0
5,683
7,654
0
21,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,674
Gold Earned
63,905
194
Minions Killed
215
5
Camps Cleared
6
919,889
Distance Traveled
901,595
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,316
1,211
85
8
2
204,209
0
L
Ares
11,338
1,031
19
2
1
201,718
2
W
Neith
11,858
1,078
53
5
1
155,133
0
W
Anubis
14,559
1,324
40
4
1
171,284
0
L
Artemis
12,849
1,168
51
5
1
191,828
1
W
Bellona
12,536
1,140
15
1
2
224,629
0
L
Hades
11,679
1,062
42
4
0
159,407
1
L
Izanami
12,102
1,100
66
6
3
195,834
0
L
Aphrodite
9,706
882
16
1
0
171,102
0
W
Chernobog
11,636
1,058
22
2
0
146,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role