Player Matchup

Neith
Neith
Caitzz
Neith
Level 1
God Stats
45W - 47L
1,500 SR
Queue Stats
81W - 89L
1,500 Elo+
Party 1
Tiamat
Tiamat
Hyoze
Tiamat
Level 17
God Stats
8W - 6L
1,329 SR
Queue Stats
16W - 14L
1,416 Elo+
Solo
Ymir
Ymir
JInston831
Ymir
Level 89
God Stats
23W - 17L
1,551 SR
Queue Stats
598W - 595L
1,397 Elo+
Party 1
Chaac
Chaac
LaPalomaRusa
Chaac
Level 30
God Stats
4W - 2L
1,636 SR
Queue Stats
183W - 254L
1,374 Elo+
Solo
Anubis
Anubis
x-xx-CONOR-xx-x
Anubis
Level 28
God Stats
17W - 12L
1,556 SR
Queue Stats
52W - 57L
1,385 Elo+
Solo
Team Averages
Level 33
1,514 SR
1,414 Elo+

VS

Team Averages
Level 23
1,456 SR
1,313 Elo+
Pele
Pele
AGORRETEISON_00
Pele
Level 25
God Stats
29W - 27L
1,370 SR
Queue Stats
48W - 60L
1,266 Elo+
Party 2
Bakasura
Bakasura
debeste215
Bakasura
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 136L
1,406 Elo+
Solo
Kumbhakarna
Kumbhakarna
llBlOoDyDrEaMll
Kumbhakarna
Level 28
God Stats
32W - 19L
1,420 SR
Queue Stats
209W - 213L
1,380 Elo+
Solo
Izanami
Izanami
tonete2006
Izanami
Level 18
God Stats
21W - 12L
1,500 SR
Queue Stats
333W - 395L
1,244 Elo+
Party 2
King Arthur
King Arthur
xsilent_90s
King Arthur
Level 25
God Stats
7W - 9L
1,490 SR
Queue Stats
286W - 316L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Caitzz
Neith
9
1 / 0 / 2
5,042
504
3,396
2,491
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Hyoze
Tiamat
10
4 / 0 / 5
5,714
571
2,662
5,376
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 0 / 1
5,750
575
2,643
5,181
2,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
7 / 1 / 4
5,994
599
5,221
5,991
4,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
5 / 0 / 0
6,193
619
4,521
5,083
1,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,295
430
3,722
6,271
1,482
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
debeste215
Bakasura
9
0 / 0 / 0
5,106
511
1,847
5,524
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
llBlOoDyDrEaMll
Kumbhakarna
8
0 / 2 / 0
4,921
492
1,443
6,967
2,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
tonete2006
Izanami
6
1 / 5 / 0
4,625
463
2,598
5,345
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
xsilent_90s
King Arthur
7
0 / 6 / 0
4,141
414
2,104
7,381
2,157
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
19
Kills
1
1
Deaths
19
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Neith
Caitzz
Neith
1
0
2
2
W
Tiamat
Hyoze
Tiamat
4
0
5
6.5
W
2
0
1
2.5
W
7
1
4
9
L
Bakasura
debeste215
Bakasura
0
0
0
0
L
Kumbhakarna
llBlOoDyDrEaMll
Kumbhakarna
0
2
0
0
L
Izanami
tonete2006
Izanami
1
5
0
0.2
W
5
0
0
5
L
King Arthur
xsilent_90s
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,443
Damage
11,714
24,122
Taken
31,488
12,910
Mitigated
9,043
8,539
Healing
4,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,722
1,039
0
637
6,271
1,482
485
2,071
4,125
0
14,515
W
Neith
Caitzz
Neith
3,396
2,413
0
733
2,491
644
490
401
2,079
0
15,072
W
Tiamat
Hyoze
Tiamat
2,662
437
274
2,166
5,376
3,771
99
0
5,376
19,587
0
W
2,643
930
0
1,220
5,181
2,531
0
1,042
4,064
18,010
0
W
5,221
1,085
0
2,428
5,991
4,162
355
0
5,991
0
18,472
L
Bakasura
debeste215
Bakasura
1,847
1,231
0
2,459
5,524
1,492
0
674
4,850
0
20,084
L
Kumbhakarna
llBlOoDyDrEaMll
Kumbhakarna
1,443
301
0
848
6,967
2,708
0
2,254
4,713
12,701
0
L
Izanami
tonete2006
Izanami
2,598
1,945
0
782
5,345
1,204
638
1,668
3,452
0
17,256
W
4,521
258
0
1,718
5,083
1,802
1,032
0
5,083
28,029
0
L
King Arthur
xsilent_90s
King Arthur
2,104
431
0
0
7,381
2,157
104
3,159
4,124
0
13,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,693
Gold Earned
23,088
199
Minions Killed
153
0
Camps Cleared
0
881,964
Distance Traveled
892,254
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,295
430
17
2
0
178,310
3
W
Neith
5,042
504
30
3
0
170,406
0
W
Tiamat
5,714
571
49
5
0
173,158
0
W
Ymir
5,750
575
27
3
0
181,472
1
W
Chaac
5,994
599
35
4
0
207,691
2
L
Bakasura
5,106
511
66
7
0
196,029
0
L
Kumbhakarna
4,921
492
20
2
0
186,046
1
L
Izanami
4,625
463
34
3
0
142,955
0
W
Anubis
6,193
619
58
6
0
149,237
0
L
King Arthur
4,141
414
16
2
0
188,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role