Player Matchup

Ra
Ra
BoBoBeep
Ra
Level 23
God Stats
9W - 8L
1,650 SR
Queue Stats
32W - 28L
1,632 Elo+
Solo
Medusa
Medusa
Dess3447
Medusa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 159L
1,551 Elo+
Party 1
Ymir
Ymir
ELDOOOC
Ymir
Level 8
God Stats
2W - 2L
1,703 SR
Queue Stats
12W - 13L
1,361 Elo+
Party 1
Nike
Nike
Hajjii
Nike
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 69L
1,648 Elo+
Solo
Bellona
Bellona
MightySchmeckle
Bellona
Level 25
God Stats
28W - 30L
1,817 SR
Queue Stats
529W - 571L
1,569 Elo+
Solo
Team Averages
Level 30
1,634 SR
1,552 Elo+

VS

Team Averages
Level 22
1,555 SR
1,603 Elo+
Scylla
Scylla
NoneaGod
Scylla
Level 22
God Stats
0W - 6L
1,119 SR
Queue Stats
147W - 169L
1,518 Elo+
Solo
Nemesis
Nemesis
Oblivion210
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 96L
1,793 Elo+
Solo
Neith
Neith
SaintMolli222
Neith
Level 26
God Stats
27W - 19L
1,623 SR
Queue Stats
159W - 201L
1,538 Elo+
Solo
Cthulhu
Cthulhu
Uppercase4
Cthulhu
Level 28
God Stats
6W - 6L
1,769 SR
Queue Stats
32W - 46L
1,644 Elo+
Solo
Cu Chulainn
Cu Chulainn
soulsuccker
Cu Chulainn
Level 28
God Stats
9W - 6L
1,764 SR
Queue Stats
83W - 79L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 13
13,655
594
24,183
12,810
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Dess3447
Medusa
18
7 / 2 / 16
12,408
539
20,422
15,327
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
ELDOOOC
Ymir
17
6 / 2 / 16
12,855
559
8,244
20,359
23,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
Hajjii
Nike
15
3 / 2 / 13
10,584
460
10,572
16,132
12,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
3 / 5 / 11
12,085
525
7,577
18,405
12,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NoneaGod
Scylla
14
3 / 8 / 3
9,072
394
10,178
15,215
5,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Oblivion210
Nemesis
17
3 / 1 / 2
10,320
449
5,856
16,873
7,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
5 / 7 / 0
11,023
479
11,242
15,349
6,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Uppercase4
Cthulhu
14
0 / 7 / 4
10,043
437
12,318
20,049
18,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
soulsuccker
Cu Chulainn
16
1 / 5 / 2
10,102
439
12,041
24,634
16,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
23
28
Kills
12
13
Deaths
28
69
Assists
11
Player
Kills
Deaths
Assists
KDA
W
9
2
13
7.75
W
Medusa
Dess3447
Medusa
7
2
16
7.5
W
Ymir
ELDOOOC
Ymir
6
2
16
7
W
Nike
Hajjii
Nike
3
2
13
4.75
W
3
5
11
1.7
L
Scylla
NoneaGod
Scylla
3
8
3
0.56
L
Nemesis
Oblivion210
Nemesis
3
1
2
4
L
5
7
0
0.71
L
Cthulhu
Uppercase4
Cthulhu
0
7
4
0.29
L
Cu Chulainn
soulsuccker
Cu Chulainn
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,998
Damage
51,635
83,033
Taken
92,120
60,548
Mitigated
53,686
30,369
Healing
13,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,183
1,924
5,269
7,373
12,810
6,265
620
3,408
9,132
111,584
0
W
Medusa
Dess3447
Medusa
20,422
10,027
0
5,604
15,327
6,117
3,552
5,898
9,323
0
98,484
W
Ymir
ELDOOOC
Ymir
8,244
899
0
4,632
20,359
23,851
105
6,265
13,860
41,114
0
W
Nike
Hajjii
Nike
10,572
1,702
0
4,943
16,132
12,314
383
3,248
12,404
3,432
28,523
W
7,577
3,419
0
2,548
18,405
12,001
684
5,468
12,814
0
96,816
L
Scylla
NoneaGod
Scylla
10,178
141
0
1,165
15,215
5,594
444
7,110
8,055
42,939
0
L
Nemesis
Oblivion210
Nemesis
5,856
1,738
0
2,505
16,873
7,350
0
5,050
11,753
0
73,022
L
11,242
5,815
0
3,288
15,349
6,457
0
5,196
10,053
0
80,888
L
Cthulhu
Uppercase4
Cthulhu
12,318
800
0
220
20,049
18,143
0
7,177
12,777
36,307
0
L
Cu Chulainn
soulsuccker
Cu Chulainn
12,041
1,902
0
6,748
24,634
16,142
0
9,940
14,299
0
66,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,587
Gold Earned
50,560
511
Minions Killed
491
0
Camps Cleared
0
2,260,887
Distance Traveled
2,049,516
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,655
594
153
7
0
472,141
7
W
Medusa
12,408
539
112
5
0
445,645
2
W
Ymir
12,855
559
58
3
0
429,424
6
W
Nike
10,584
460
44
2
0
444,034
6
W
Bellona
12,085
525
144
6
0
469,643
3
L
Scylla
9,072
394
78
3
0
360,835
3
L
Nemesis
10,320
449
122
5
0
505,376
7
L
Neith
11,023
479
118
5
0
362,238
2
L
Cthulhu
10,043
437
37
2
0
424,955
7
L
Cu Chulainn
10,102
439
136
6
0
396,112
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role