Player Matchup

Geb
Geb
Liiwiistor
Geb
Level 29
God Stats
1W - 1L
1,760 SR
Queue Stats
96W - 53L
1,653 Elo+
Solo
Guan Yu
Guan Yu
Orochi46
Guan Yu
Level 28
God Stats
3W - 1L
1,599 SR
Queue Stats
60W - 59L
1,557 Elo+
Solo
Thanatos
Thanatos
Sadfacenojutsu
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,577 Elo+
Solo
Apollo
Apollo
TurkishSakso
Apollo
Level 15
God Stats
0W - 1L
1,652 SR
Queue Stats
5W - 6L
1,593 Elo+
Solo
Agni
Agni
dbdmecanicas
Agni
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 47L
1,560 Elo+
Solo
Team Averages
Level 26
1,602 SR
1,588 Elo+

VS

Team Averages
Level 41
1,552 SR
1,726 Elo+
Arachne
Arachne
Boybetterkn0w
Arachne
Level 25
God Stats
14W - 12L
1,564 SR
Queue Stats
179W - 200L
1,526 Elo+
Solo
Achilles
Achilles
Lovatico
Achilles
Level 151
God Stats
1W - 1L
1,557 SR
Queue Stats
107W - 90L
1,682 Elo+
Party 1
Anhur
Anhur
RandomDUAL
Anhur
Level 15
God Stats
1W - 3L
1,343 SR
Queue Stats
18W - 10L
1,828 Elo+
Party 1
Hel
Hel
jjyjjo
Hel
Level 8
God Stats
3W - 0L
1,797 SR
Queue Stats
118W - 111L
1,592 Elo+
Solo
Anubis
Anubis
xuco12
Anubis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
2,003 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 8
8,654
412
8,853
19,265
12,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Orochi46
Guan Yu
17
8 / 3 / 3
12,433
592
16,948
21,716
19,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
15
7 / 11 / 1
10,003
476
9,032
20,564
7,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
16
2 / 8 / 4
10,089
480
8,580
17,287
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 6 / 3
10,794
514
15,938
14,450
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
7 / 4 / 8
12,267
584
12,176
17,028
11,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Lovatico
Achilles
19
12 / 2 / 7
11,655
555
20,163
19,662
17,371
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
17
5 / 5 / 7
10,458
498
12,441
15,943
4,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
jjyjjo
Hel
16
0 / 8 / 6
10,228
487
7,930
17,887
4,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
xuco12
Anubis
20
9 / 1 / 6
12,788
609
21,300
19,050
11,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
20
Kills
33
33
Deaths
20
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Arachne
7
4
8
2.75
L
0
5
8
0.8
W
Achilles
Lovatico
Achilles
12
2
7
7.75
L
Guan Yu
Orochi46
Guan Yu
8
3
3
3.17
W
Anhur
5
5
7
1.7
L
Thanatos
7
11
1
0.68
L
Apollo
2
8
4
0.5
L
3
6
3
0.75
W
Hel
jjyjjo
Hel
0
8
6
0.38
W
Anubis
xuco12
Anubis
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,351
Damage
74,010
93,282
Taken
89,570
47,733
Mitigated
50,289
33,860
Healing
45,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
12,176
7,541
0
7,225
17,028
11,999
598
3,037
13,903
0
93,308
L
8,853
1,458
0
3,138
19,265
12,582
132
5,793
13,472
25,082
0
W
Achilles
Lovatico
Achilles
20,163
6,665
1,853
8,413
19,662
17,371
596
5,748
13,789
0
63,224
L
Guan Yu
Orochi46
Guan Yu
16,948
1,832
1,202
9,806
21,716
19,746
1,129
7,368
14,348
0
62,417
W
Anhur
12,441
6,249
0
2,593
15,943
4,961
1,459
3,778
12,140
0
79,518
L
Thanatos
9,032
2,806
0
11,027
20,564
7,233
0
4,261
16,303
0
49,782
L
Apollo
8,580
5,186
0
6,013
17,287
4,534
225
3,313
13,974
0
60,738
L
15,938
896
0
2,674
14,450
3,638
0
8,495
5,955
71,542
0
W
Hel
jjyjjo
Hel
7,930
149
4,666
7,912
17,887
4,585
137
2,154
15,358
64,204
0
W
Anubis
xuco12
Anubis
21,300
423
0
13,288
19,050
11,373
948
10,418
8,557
111,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,973
Gold Earned
57,396
473
Minions Killed
623
0
Camps Cleared
0
1,885,381
Distance Traveled
1,969,272
34
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,267
584
132
6
0
447,772
0
L
Geb
8,654
412
17
1
0
424,651
11
W
Achilles
11,655
555
70
3
0
431,784
1
L
Guan Yu
12,433
592
121
6
0
380,488
5
W
Anhur
10,458
498
126
6
0
342,618
3
L
Thanatos
10,003
476
89
4
0
364,775
4
L
Apollo
10,089
480
110
5
0
348,305
4
L
Agni
10,794
514
136
6
0
367,162
10
W
Hel
10,228
487
117
6
0
391,758
4
W
Anubis
12,788
609
178
8
0
355,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role