Player Matchup

Skadi
Skadi
Cosmo_TO
Skadi
Level 38
God Stats
18W - 21L
1,432 SR
Queue Stats
246W - 247L
1,399 Elo+
Solo
Guan Yu
Guan Yu
TheMOODYDUCK108
Guan Yu
Level 109
God Stats
12W - 10L
1,590 SR
Queue Stats
223W - 223L
1,633 Elo+
Party 3
Achilles
Achilles
VOLS444
Achilles
Level 157
God Stats
2W - 4L
1,890 SR
Queue Stats
175W - 175L
1,588 Elo+
Party 3
Ares
Ares
XXsiperjace
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,380 Elo+
Party 3
Baron Samedi
Baron Samedi
beastonthehunt
Baron Samedi
Level 128
God Stats
14W - 11L
1,455 SR
Queue Stats
270W - 245L
1,483 Elo+
Party 3
Team Averages
Level 87
1,573 SR
1,497 Elo+

VS

Team Averages
Level 66
1,520 SR
1,585 Elo+
Artio
Artio
Eye le bum
Artio
Level 26
God Stats
3W - 2L
1,318 SR
Queue Stats
9W - 5L
1,404 Elo+
Party 2
Serqet
Serqet
Somewhat sad
Serqet
Level 129
God Stats
8W - 6L
1,587 SR
Queue Stats
238W - 112L
1,793 Elo+
Party 1
Ymir
Ymir
voltagev100
Ymir
Level 29
God Stats
36W - 11L
1,738 SR
Queue Stats
111W - 27L
1,865 Elo+
Party 1
Izanami
Izanami
vrbans1ra
Izanami
Level 40
God Stats
59W - 63L
1,504 SR
Queue Stats
299W - 389L
1,379 Elo+
Solo
Skadi
Skadi
yoyuyoyo
Skadi
Level 108
God Stats
37W - 27L
1,452 SR
Queue Stats
109W - 106L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cosmo_TO
Skadi
15
1 / 8 / 0
9,527
414
6,271
11,214
2,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
2 / 6 / 3
11,320
492
11,038
20,007
9,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Achilles
VOLS444
Achilles
18
8 / 5 / 4
12,602
548
16,913
29,235
21,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 6 / 0
8,073
351
584
9,569
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
beastonthehunt
Baron Samedi
19
3 / 8 / 1
11,611
505
15,272
17,429
6,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
18
2 / 0 / 16
13,118
570
9,079
22,195
27,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
20
7 / 3 / 7
13,514
588
13,651
16,419
6,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 6 / 7
12,372
538
14,535
17,862
18,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
vrbans1ra
Izanami
17
1 / 3 / 3
11,136
484
1,871
16,947
6,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
yoyuyoyo
Skadi
20
16 / 2 / 5
14,792
643
22,619
14,390
7,721
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
14
Kills
32
33
Deaths
14
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Skadi
Cosmo_TO
Skadi
1
8
0
0.13
W
Artio
2
0
16
10
W
Serqet
7
3
7
3.5
L
2
6
3
0.58
L
Achilles
VOLS444
Achilles
8
5
4
2
L
0
6
0
0
L
Baron Samedi
beastonthehunt
Baron Samedi
3
8
1
0.44
W
6
6
7
1.58
W
Izanami
vrbans1ra
Izanami
1
3
3
0.83
W
Skadi
yoyuyoyo
Skadi
16
2
5
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,078
Damage
61,755
87,454
Taken
87,813
46,067
Mitigated
66,998
19,220
Healing
33,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Cosmo_TO
Skadi
6,271
3,476
0
396
11,214
2,899
221
1,961
9,253
0
51,681
W
Artio
9,079
542
1,345
10,652
22,195
27,483
525
4,857
17,174
50,018
0
W
Serqet
13,651
3,534
0
8,102
16,419
6,921
0
1,638
14,665
0
105,382
L
11,038
790
420
7,254
20,007
9,572
0
5,839
14,000
0
89,446
L
Achilles
VOLS444
Achilles
16,913
3,167
0
6,937
29,235
21,194
940
10,636
16,869
0
73,228
L
584
148
0
380
9,569
5,445
121
756
8,813
10,491
0
L
Baron Samedi
beastonthehunt
Baron Samedi
15,272
577
696
3,137
17,429
6,957
710
3,990
13,237
88,016
0
W
14,535
4,862
0
856
17,862
18,202
537
2,064
15,747
51,027
2,387
W
Izanami
vrbans1ra
Izanami
1,871
724
0
6,647
16,947
6,671
1,749
4,382
12,146
0
61,146
W
Skadi
yoyuyoyo
Skadi
22,619
12,809
618
5,551
14,390
7,721
5,126
2,203
12,119
0
103,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,133
Gold Earned
64,932
525
Minions Killed
564
0
Camps Cleared
0
1,847,940
Distance Traveled
2,072,330
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,527
414
80
3
0
347,536
3
W
Artio
13,118
570
75
3
0
441,228
1
W
Serqet
13,514
588
142
6
0
466,138
4
L
Guan Yu
11,320
492
146
6
0
428,245
0
L
Achilles
12,602
548
116
5
0
423,673
4
L
Ares
8,073
351
28
1
0
275,165
3
L
Baron Samedi
11,611
505
155
7
0
373,321
0
W
Ymir
12,372
538
77
3
0
394,334
1
W
Izanami
11,136
484
111
5
0
360,302
0
W
Skadi
14,792
643
159
7
0
410,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role