Player Matchup

Neith
Neith
AníbaI
Neith
Level 41
God Stats
7W - 4L
1,556 SR
Queue Stats
145W - 124L
1,659 Elo+
Solo
Fenrir
Fenrir
Brekinho
Fenrir
Level 63
God Stats
11W - 6L
1,485 SR
Queue Stats
304W - 221L
1,617 Elo+
Party 2
Geb
Geb
Hakonda
Geb
Level 20
God Stats
15W - 15L
1,443 SR
Queue Stats
93W - 57L
1,421 Elo+
Party 2
Baba Yaga
Baba Yaga
Ossorronophris
Baba Yaga
Level 17
God Stats
1W - 2L
1,302 SR
Queue Stats
5W - 10L
1,345 Elo+
Party 3
Horus
Horus
hierogliw
Horus
Level 68
God Stats
2W - 4L
1,266 SR
Queue Stats
5W - 10L
1,345 Elo+
Party 3
Team Averages
Level 42
1,410 SR
1,477 Elo+

VS

Team Averages
Level 51
1,527 SR
1,582 Elo+
Chernobog
Chernobog
Charcon2967
Chernobog
Level 79
God Stats
0W - 4L
1,500 SR
Queue Stats
655W - 606L
1,494 Elo+
Solo
Tyr
Tyr
Nikonem
Tyr
Level 67
God Stats
17W - 18L
1,410 SR
Queue Stats
37W - 39L
1,478 Elo+
Party 1
Bakasura
Bakasura
PlumTomato
Bakasura
Level 47
God Stats
8W - 2L
1,500 SR
Queue Stats
800W - 384L
1,878 Elo+
Solo
Skadi
Skadi
Rawgaebbit
Skadi
Level 29
God Stats
3W - 4L
1,726 SR
Queue Stats
39W - 32L
1,561 Elo+
Party 1
Fenrir
Fenrir
lexa7
Fenrir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AníbaI
Neith
16
3 / 1 / 2
9,434
555
9,281
9,603
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Brekinho
Fenrir
15
9 / 5 / 2
10,136
596
11,088
12,962
8,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Geb
12
1 / 4 / 7
8,326
490
2,472
10,081
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
Ossorronophris
Baba Yaga
12
0 / 5 / 5
7,962
468
4,020
9,669
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
hierogliw
Horus
14
3 / 2 / 5
8,339
491
6,609
11,138
11,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Charcon2967
Chernobog
3
0 / 1 / 0
5,293
311
0
759
165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tyr
14
1 / 5 / 3
8,422
495
6,474
12,967
8,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
PlumTomato
Bakasura
20
13 / 1 / 3
12,522
737
17,865
13,659
6,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
15
2 / 5 / 0
9,128
537
7,904
12,727
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
lexa7
Fenrir
10
1 / 4 / 2
7,007
412
2,341
8,117
2,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
16
Kills
17
17
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
AníbaI
Neith
3
1
2
4
W
Fenrir
Brekinho
Fenrir
9
5
2
2
L
Chernobog
Charcon2967
Chernobog
0
1
0
0
W
Geb
1
4
7
1.13
L
Tyr
1
5
3
0.5
W
Baba Yaga
Ossorronophris
Baba Yaga
0
5
5
0.5
L
Bakasura
PlumTomato
Bakasura
13
1
3
14.5
L
Skadi
2
5
0
0.4
W
Horus
hierogliw
Horus
3
2
5
2.75
L
Fenrir
lexa7
Fenrir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,470
Damage
34,584
53,453
Taken
48,229
34,851
Mitigated
22,145
13,516
Healing
13,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AníbaI
Neith
9,281
4,875
0
4,933
9,603
3,251
592
0
9,258
0
70,786
W
Fenrir
Brekinho
Fenrir
11,088
3,349
0
3,386
12,962
8,999
1,192
0
12,332
0
62,121
L
Chernobog
Charcon2967
Chernobog
0
0
0
38
759
165
0
235
524
0
2,777
W
Geb
2,472
240
0
877
10,081
7,604
536
0
9,116
17,306
0
L
Tyr
6,474
573
0
2,627
12,967
8,723
0
3,287
9,455
0
40,445
W
Baba Yaga
Ossorronophris
Baba Yaga
4,020
338
0
869
9,669
3,673
556
0
8,926
38,426
0
L
Bakasura
PlumTomato
Bakasura
17,865
12,769
0
4,217
13,659
6,030
0
2,195
11,439
0
103,511
L
Skadi
7,904
4,674
0
4,673
12,727
4,499
2,582
351
12,276
0
64,739
W
Horus
hierogliw
Horus
6,609
2,683
1,261
2,190
11,138
11,324
926
0
10,438
0
32,451
L
Fenrir
lexa7
Fenrir
2,341
789
0
1,922
8,117
2,728
410
424
7,543
0
16,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,197
Gold Earned
42,372
376
Minions Killed
435
0
Camps Cleared
0
1,589,880
Distance Traveled
1,269,666
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,434
555
119
7
0
304,385
6
W
Fenrir
10,136
596
91
5
0
321,460
2
L
Chernobog
5,293
311
6
0
0
24,011
0
W
Geb
8,326
490
28
2
0
315,527
0
L
Tyr
8,422
495
95
6
0
328,826
2
W
Baba Yaga
7,962
468
84
5
0
303,045
0
L
Bakasura
12,522
737
182
11
0
397,959
1
L
Skadi
9,128
537
117
7
0
304,845
0
W
Horus
8,339
491
54
3
0
345,463
0
L
Fenrir
7,007
412
35
2
0
214,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role