Player Matchup

Ymir
Ymir
CyberDragonX549
Ymir
Level 28
God Stats
0W - 1L
1,266 SR
Queue Stats
5W - 7L
1,801 Elo+
Solo
Tiamat
Tiamat
TT ElTorzido TT
Tiamat
Level 28
God Stats
9W - 8L
1,670 SR
Queue Stats
174W - 159L
1,612 Elo+
Solo
Chernobog
Chernobog
cayden0314
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,456 Elo+
Solo
Chang'e
Chang'e
cristo0821
Chang'e
Level 29
God Stats
47W - 38L
1,595 SR
Queue Stats
52W - 45L
1,569 Elo+
Solo
Bakasura
Bakasura
fuwilok
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,639 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,615 Elo+

VS

Team Averages
Level 37
1,567 SR
1,540 Elo+
Scylla
Scylla
Blaze x Impulse
Scylla
Level 120
God Stats
3W - 3L
1,700 SR
Queue Stats
126W - 138L
1,536 Elo+
Party 1
Hera
Hera
Cesar Luis1393
Hera
Level 8
God Stats
7W - 10L
1,500 SR
Queue Stats
89W - 84L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Point Gawd5722
Ah Muzen Cab
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,518 Elo+
Party 1
Neith
Neith
hibooOO7
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
lChioma
Skadi
Level 26
God Stats
47W - 30L
1,635 SR
Queue Stats
89W - 76L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 2
8,685
414
3,646
21,808
11,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 8 / 1
8,654
412
9,827
18,009
10,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
cayden0314
Chernobog
9
0 / 18 / 1
6,537
311
838
19,326
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
cristo0821
Chang'e
16
2 / 6 / 1
10,061
479
7,252
15,490
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
fuwilok
Bakasura
10
0 / 10 / 0
7,184
342
987
16,804
5,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 9
12,291
585
18,980
10,441
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
6 / 0 / 11
11,684
556
10,986
7,840
3,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Point Gawd5722
Ah Muzen Cab
20
7 / 1 / 4
12,975
618
10,075
10,681
7,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
hibooOO7
Neith
19
12 / 0 / 9
12,845
612
19,363
14,054
5,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
lChioma
Skadi
16
16 / 3 / 8
13,117
625
14,298
10,013
3,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
92
5
Kills
51
51
Deaths
5
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
10
1
9
14.5
W
6
0
11
11.5
L
2
9
2
0.33
W
Ah Muzen Cab
Point Gawd5722
Ah Muzen Cab
7
1
4
9
L
1
8
1
0.19
L
Chernobog
cayden0314
Chernobog
0
18
1
0.03
L
Chang'e
cristo0821
Chang'e
2
6
1
0.42
L
Bakasura
fuwilok
Bakasura
0
10
0
0
W
Neith
hibooOO7
Neith
12
0
9
16.5
W
Skadi
lChioma
Skadi
16
3
8
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,550
Damage
73,702
91,437
Taken
53,029
36,234
Mitigated
23,744
13,378
Healing
17,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,980
1,903
0
3,566
10,441
3,446
0
5,341
4,870
84,307
0
W
10,986
1,994
0
2,376
7,840
3,161
2,630
3,398
4,232
77,958
0
L
3,646
372
0
633
21,808
11,616
0
8,994
12,814
16,560
0
W
Ah Muzen Cab
Point Gawd5722
Ah Muzen Cab
10,075
4,895
0
4,823
10,681
7,769
3,587
785
9,841
0
110,959
L
9,827
728
120
2,799
18,009
10,283
0
8,847
9,162
47,293
0
L
Chernobog
cayden0314
Chernobog
838
414
0
1,175
19,326
4,898
0
5,525
13,801
0
14,679
L
Chang'e
cristo0821
Chang'e
7,252
215
1,089
4,548
15,490
4,165
0
2,440
13,050
58,028
0
L
Bakasura
fuwilok
Bakasura
987
694
0
3,014
16,804
5,272
0
4,339
12,465
0
18,581
W
Neith
hibooOO7
Neith
19,363
12,421
0
5,902
14,054
5,626
4,350
6,003
7,890
0
96,869
W
Skadi
lChioma
Skadi
14,298
6,564
0
1,081
10,013
3,742
2,351
4,604
5,189
0
50,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,121
Gold Earned
62,912
319
Minions Killed
635
0
Camps Cleared
0
1,690,944
Distance Traveled
1,834,493
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,291
585
112
5
0
400,100
0
W
Hera
11,684
556
142
7
0
399,302
3
L
Ymir
8,685
414
26
1
0
324,783
0
W
Ah Muzen Cab
12,975
618
179
9
0
306,276
0
L
Tiamat
8,654
412
91
4
0
341,178
1
L
Chernobog
6,537
311
29
1
0
290,133
1
L
Chang'e
10,061
479
113
5
0
369,408
0
L
Bakasura
7,184
342
60
3
0
365,442
0
W
Neith
12,845
612
139
7
0
333,215
1
W
Skadi
13,117
625
63
3
0
395,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role