Player Matchup

Neith
Neith
GiangisKh4n
Neith
Level 27
God Stats
1W - 4L
1,336 SR
Queue Stats
142W - 152L
1,393 Elo+
Party 1
Chang'e
Chang'e
PhartSuckerbrrg
Chang'e
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
333W - 351L
1,620 Elo+
Party 2
Jormungandr
Jormungandr
VacuumChicken
Jormungandr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 217L
1,364 Elo+
Party 1
Bakasura
Bakasura
castoridelo
Bakasura
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,539 Elo+
Solo
Guan Yu
Guan Yu
haydeng43
Guan Yu
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
347W - 310L
1,541 Elo+
Party 2
Team Averages
Level 52
1,467 SR
1,491 Elo+

VS

Team Averages
Level 40
1,572 SR
1,489 Elo+
Hel
Hel
Iauti
Hel
Level 32
God Stats
2W - 0L
1,228 SR
Queue Stats
53W - 45L
1,537 Elo+
Solo
Neith
Neith
PoloKente
Neith
Level 46
God Stats
4W - 2L
1,869 SR
Queue Stats
426W - 426L
1,425 Elo+
Solo
Ymir
Ymir
mateogamer2002
Ymir
Level 37
God Stats
14W - 9L
1,859 SR
Queue Stats
172W - 216L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
paardunfan
Erlang Shen
Level 46
God Stats
9W - 3L
1,726 SR
Queue Stats
57W - 58L
1,504 Elo+
Solo
The Morrigan
The Morrigan
zed1222
The Morrigan
Level 37
God Stats
1W - 1L
1,179 SR
Queue Stats
46W - 52L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 5
9,964
453
15,555
16,370
6,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 4 / 0
9,067
412
5,781
11,365
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
VacuumChicken
Jormungandr
15
4 / 6 / 4
9,849
448
8,326
24,061
22,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
castoridelo
Bakasura
16
2 / 3 / 4
10,157
462
5,686
13,609
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
haydeng43
Guan Yu
17
3 / 7 / 0
10,327
469
7,381
17,556
15,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Iauti
Hel
20
4 / 1 / 5
13,794
627
11,854
15,128
11,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
PoloKente
Neith
16
6 / 2 / 5
11,171
508
17,042
12,310
4,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 5 / 6
10,646
484
7,301
18,526
17,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
paardunfan
Erlang Shen
20
8 / 4 / 5
13,341
606
10,529
14,329
8,769
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
zed1222
The Morrigan
19
6 / 3 / 2
12,715
578
11,402
11,978
7,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
15
Kills
26
26
Deaths
15
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
Hel
Iauti
Hel
4
1
5
6.5
L
3
4
0
0.75
W
Neith
PoloKente
Neith
6
2
5
4.25
L
Jormungandr
VacuumChicken
Jormungandr
4
6
4
1
L
Bakasura
castoridelo
Bakasura
2
3
4
1.33
L
Guan Yu
haydeng43
Guan Yu
3
7
0
0.43
W
2
5
6
1
W
Erlang Shen
paardunfan
Erlang Shen
8
4
5
2.63
W
The Morrigan
zed1222
The Morrigan
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,729
Damage
58,128
82,961
Taken
72,271
52,341
Mitigated
49,788
24,408
Healing
24,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,555
8,302
0
6,615
16,370
6,126
978
4,346
12,024
0
73,304
W
Hel
Iauti
Hel
11,854
878
2,493
8,983
15,128
11,065
2,182
4,475
10,009
109,675
0
L
5,781
996
102
3,967
11,365
3,413
0
4,748
6,617
42,876
0
W
Neith
PoloKente
Neith
17,042
9,708
0
4,851
12,310
4,933
3,832
1,679
10,336
0
70,470
L
Jormungandr
VacuumChicken
Jormungandr
8,326
2,073
0
4,183
24,061
22,214
270
6,486
17,575
30,756
0
L
Bakasura
castoridelo
Bakasura
5,686
4,341
0
4,819
13,609
4,989
0
4,432
9,177
0
49,885
L
Guan Yu
haydeng43
Guan Yu
7,381
1,130
643
4,079
17,556
15,599
1,007
8,161
9,391
0
66,561
W
7,301
2,472
0
2,856
18,526
17,245
707
4,699
13,821
45,417
0
W
Erlang Shen
paardunfan
Erlang Shen
10,529
5,125
0
325
14,329
8,769
624
2,706
11,496
0
111,719
W
The Morrigan
zed1222
The Morrigan
11,402
4,458
0
5,329
11,978
7,776
1,046
262
11,581
69,237
3,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,364
Gold Earned
61,667
502
Minions Killed
656
0
Camps Cleared
0
1,534,489
Distance Traveled
1,941,840
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,964
453
116
5
0
323,942
6
W
Hel
13,794
627
181
8
0
414,143
0
L
Chang'e
9,067
412
93
4
0
220,186
3
W
Neith
11,171
508
109
5
0
361,438
2
L
Jormungandr
9,849
448
34
2
0
352,846
3
L
Bakasura
10,157
462
140
6
0
329,854
3
L
Guan Yu
10,327
469
119
5
0
307,661
5
W
Ymir
10,646
484
56
3
0
385,565
3
W
Erlang Shen
13,341
606
149
7
0
447,444
5
W
The Morrigan
12,715
578
161
7
0
333,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role