Player Matchup

Ao Kuang
Ao Kuang
Darkblade1713
Ao Kuang
Level 26
God Stats
3W - 3L
1,467 SR
Queue Stats
84W - 89L
1,398 Elo+
Solo
Neith
Neith
FelicityMay29
Neith
Level 6
God Stats
4W - 6L
1,461 SR
Queue Stats
4W - 10L
1,243 Elo+
Solo
Medusa
Medusa
OsifferNayo
Medusa
Level 14
God Stats
3W - 4L
1,733 SR
Queue Stats
38W - 43L
1,389 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxToxic_OtachiXx
Cu Chulainn
Level 25
God Stats
6W - 5L
1,619 SR
Queue Stats
92W - 81L
1,367 Elo+
Solo
Tiamat
Tiamat
stonrgirl128
Tiamat
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
431W - 432L
1,338 Elo+
Solo
Team Averages
Level 18
1,556 SR
1,347 Elo+

VS

Team Averages
Level 16
1,477 SR
1,348 Elo+
Nemesis
Nemesis
Fashl
Nemesis
Level 15
God Stats
16W - 13L
1,593 SR
Queue Stats
210W - 158L
1,510 Elo+
Solo
Tiamat
Tiamat
ImTurtling_Bro20
Tiamat
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 149L
1,365 Elo+
Solo
Apollo
Apollo
XSeveny0
Apollo
Level 6
God Stats
19W - 12L
1,500 SR
Queue Stats
86W - 80L
1,143 Elo+
Solo
Zeus
Zeus
bigcj321
Zeus
Level 22
God Stats
15W - 11L
1,559 SR
Queue Stats
19W - 15L
1,409 Elo+
Solo
Ra
Ra
iceboys25
Ra
Level 18
God Stats
2W - 4L
1,231 SR
Queue Stats
21W - 29L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Darkblade1713
Ao Kuang
18
2 / 10 / 10
11,485
957
8,589
25,965
12,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

18
2 / 5 / 10
11,157
930
10,360
17,969
8,205
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
18
5 / 7 / 9
12,748
1,062
13,403
20,767
9,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
XxToxic_OtachiXx
Cu Chulainn
18
6 / 7 / 10
13,017
1,085
13,099
17,054
10,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
18
3 / 13 / 9
12,015
1,001
7,757
21,230
14,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fashl
Nemesis
20
13 / 3 / 18
14,220
1,185
23,820
15,124
6,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
0 / 3 / 28
11,848
987
9,880
10,133
10,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
XSeveny0
Apollo
18
6 / 5 / 24
12,158
1,013
20,799
13,867
6,492
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
20
18 / 4 / 18
15,532
1,294
26,969
11,936
4,421
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
5 / 3 / 21
12,278
1,023
15,087
8,497
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
151
18
Kills
42
42
Deaths
18
48
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Darkblade1713
Ao Kuang
2
10
10
0.7
W
Nemesis
Fashl
Nemesis
13
3
18
7.33
L
2
5
10
1.4
W
0
3
28
4.67
L
Medusa
5
7
9
1.36
W
Apollo
XSeveny0
Apollo
6
5
24
3.6
L
Cu Chulainn
XxToxic_OtachiXx
Cu Chulainn
6
7
10
1.57
W
Zeus
18
4
18
6.75
W
5
3
21
5.17
L
Tiamat
3
13
9
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,208
Damage
96,555
102,985
Taken
59,557
54,348
Mitigated
31,742
12,051
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Darkblade1713
Ao Kuang
8,589
2,198
122
4,945
25,965
12,728
0
10,087
15,878
22,343
0
W
Nemesis
Fashl
Nemesis
23,820
16,806
743
3,576
15,124
6,377
0
5,110
9,889
0
50,120
L
10,360
7,550
0
335
17,969
8,205
0
9,570
8,399
0
21,871
W
9,880
1,143
0
2,020
10,133
10,737
0
2,584
7,459
30,022
0
L
Medusa
13,403
7,136
0
2,787
20,767
9,013
0
11,584
9,183
0
40,127
W
Apollo
XSeveny0
Apollo
20,799
12,882
0
130
13,867
6,492
0
4,017
9,750
0
29,366
L
Cu Chulainn
XxToxic_OtachiXx
Cu Chulainn
13,099
4,118
0
1,047
17,054
10,123
0
10,629
6,425
0
39,443
W
Zeus
26,969
10,154
1,485
2,207
11,936
4,421
0
2,381
9,480
42,011
0
W
15,087
1,239
1,435
877
8,497
3,715
0
2,254
6,218
39,064
0
L
Tiamat
7,757
1,049
0
2,815
21,230
14,279
0
10,066
11,164
24,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,422
Gold Earned
66,036
200
Minions Killed
220
3
Camps Cleared
13
919,902
Distance Traveled
1,048,318
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,485
957
25
2
3
163,952
0
W
Nemesis
14,220
1,185
46
4
10
255,971
0
L
Neith
11,157
930
32
3
0
160,714
0
W
Tiamat
11,848
987
41
3
0
229,424
0
L
Medusa
12,748
1,062
55
5
0
232,264
0
W
Apollo
12,158
1,013
23
2
1
189,830
0
L
Cu Chulainn
13,017
1,085
61
5
0
177,923
0
W
Zeus
15,532
1,294
37
3
2
190,420
0
W
Ra
12,278
1,023
73
6
0
182,673
0
L
Tiamat
12,015
1,001
27
2
0
185,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role