Player Matchup

Nike
Nike
InfernalManiac
Nike
Level 122
God Stats
1W - 2L
1,355 SR
Queue Stats
131W - 134L
1,419 Elo+
Solo
Susano
Susano
er_tete1DeSBaX
Susano
Level 119
God Stats
1W - 0L
1,819 SR
Queue Stats
14W - 13L
1,506 Elo+
Party 2
Scylla
Scylla
mortero1200
Scylla
Level 83
God Stats
7W - 7L
1,522 SR
Queue Stats
21W - 27L
1,356 Elo+
Party 2
Team Averages
Level 108
1,565 SR
1,427 Elo+

VS

Team Averages
Level 62
1,459 SR
1,556 Elo+
Neith
Neith
Coren25
Neith
Level 37
God Stats
0W - 1L
1,299 SR
Queue Stats
19W - 19L
1,443 Elo+
Party 1
Guan Yu
Guan Yu
SuppHappy
Guan Yu
Level 24
God Stats
1W - 1L
1,579 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 1
Baron Samedi
Baron Samedi
noigel
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 4
8,744
874
4,860
7,473
5,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 3 / 9
7,727
773
6,148
6,586
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
11
2 / 0 / 10
7,507
751
6,105
2,417
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coren25
Neith
10
1 / 3 / 1
6,723
672
4,111
6,693
2,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
SuppHappy
Guan Yu
10
1 / 3 / 2
6,821
682
2,923
7,489
4,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
noigel
Baron Samedi
9
1 / 6 / 2
6,665
667
5,688
8,750
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
3
3
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Coren25
Neith
1
3
1
0.5
W
7
0
4
9
L
Guan Yu
SuppHappy
Guan Yu
1
3
2
0.67
W
3
3
9
2.5
W
Scylla
2
0
10
7
L
Baron Samedi
noigel
Baron Samedi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,113
Damage
12,722
16,476
Taken
22,932
9,342
Mitigated
10,169
510
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Coren25
Neith
4,111
2,122
0
969
6,693
2,182
117
1,771
4,760
0
29,070
W
4,860
456
0
250
7,473
5,639
659
2,846
4,627
0
19,478
L
Guan Yu
SuppHappy
Guan Yu
2,923
305
1,640
2,160
7,489
4,031
0
2,040
5,303
0
11,847
W
6,148
693
0
260
6,586
3,078
0
2,015
4,571
0
25,178
W
Scylla
6,105
346
0
0
2,417
625
809
831
1,586
22,586
0
L
Baron Samedi
noigel
Baron Samedi
5,688
155
362
1,168
8,750
3,956
112
1,793
6,712
24,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,978
Gold Earned
20,209
107
Minions Killed
113
0
Camps Cleared
0
588,568
Distance Traveled
493,764
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,723
672
57
6
0
157,436
1
W
Nike
8,744
874
30
3
0
195,816
0
L
Guan Yu
6,821
682
22
2
0
173,836
2
W
Susano
7,727
773
45
5
0
197,851
1
W
Scylla
7,507
751
32
3
0
194,901
2
L
Baron Samedi
6,665
667
34
3
0
162,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role