Player Matchup

Chiron
Chiron
Kabel_Haspel
Chiron
Level 103
God Stats
13W - 8L
1,490 SR
Queue Stats
473W - 441L
1,459 Elo+
Party 1
Athena
Athena
VS69MV
Athena
Level 66
God Stats
1W - 4L
1,168 SR
Queue Stats
291W - 323L
1,454 Elo+
Solo
Amaterasu
Amaterasu
fishermb02
Amaterasu
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 106L
1,338 Elo+
Solo
Aphrodite
Aphrodite
iververis1
Aphrodite
Level 73
God Stats
37W - 17L
1,723 SR
Queue Stats
228W - 212L
1,409 Elo+
Party 1
Fenrir
Fenrir
rensie14c
Fenrir
Level 28
God Stats
3W - 1L
1,758 SR
Queue Stats
27W - 27L
1,427 Elo+
Party 1
Team Averages
Level 75
1,528 SR
1,417 Elo+

VS

Team Averages
Level 78
1,510 SR
1,389 Elo+
Sol
Sol
Cristian_TV96
Sol
Level 107
God Stats
12W - 7L
1,500 SR
Queue Stats
341W - 349L
1,418 Elo+
Solo
Tiamat
Tiamat
ITzGodly8292
Tiamat
Level 26
God Stats
1W - 2L
1,503 SR
Queue Stats
160W - 159L
1,434 Elo+
Party 3
Tyr
Tyr
ONI ANTONIO
Tyr
Level 100
God Stats
20W - 15L
1,500 SR
Queue Stats
428W - 526L
1,328 Elo+
Party 3
Arachne
Arachne
ONI_NITS-_-XING
Arachne
Level 72
God Stats
36W - 25L
1,624 SR
Queue Stats
300W - 317L
1,386 Elo+
Party 2
Cabrakan
Cabrakan
exir135
Cabrakan
Level 83
God Stats
7W - 11L
1,424 SR
Queue Stats
302W - 334L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 4 / 10
8,100
450
10,813
11,727
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
VS69MV
Athena
14
0 / 7 / 4
7,780
432
4,807
15,628
7,037
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
fishermb02
Amaterasu
17
5 / 2 / 8
9,846
547
8,180
15,666
14,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
iververis1
Aphrodite
17
9 / 2 / 8
10,748
597
13,338
15,310
6,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
rensie14c
Fenrir
16
9 / 1 / 4
10,581
588
10,357
15,600
6,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
9,073
504
15,999
14,622
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
14
1 / 5 / 6
8,897
494
10,222
9,548
6,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 2
8,590
477
8,393
14,256
13,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
7 / 6 / 2
10,123
562
13,322
18,939
6,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
exir135
Cabrakan
14
3 / 4 / 5
8,594
477
7,355
14,657
11,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
24
Kills
16
16
Deaths
25
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
Tiamat
1
5
6
0.8
W
Chiron
1
4
10
1.5
L
1
6
2
0.33
L
7
6
2
1.33
W
Athena
VS69MV
Athena
0
7
4
0.29
L
Cabrakan
exir135
Cabrakan
3
4
5
1.38
W
Amaterasu
fishermb02
Amaterasu
5
2
8
4.5
W
Aphrodite
iververis1
Aphrodite
9
2
8
6.5
W
Fenrir
rensie14c
Fenrir
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,495
Damage
55,291
73,931
Taken
72,022
39,382
Mitigated
42,403
29,727
Healing
21,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,999
4,307
0
6,536
14,622
4,613
2,575
2,757
11,865
69,964
0
L
Tiamat
10,222
715
0
1,548
9,548
6,239
195
3,936
5,587
38,174
0
W
Chiron
10,813
3,853
903
3,430
11,727
4,638
852
4,851
6,794
0
47,591
L
8,393
2,575
0
2,728
14,256
13,211
609
3,283
10,561
0
45,673
L
13,322
8,469
0
7,037
18,939
6,940
324
4,110
14,754
0
54,812
W
Athena
VS69MV
Athena
4,807
1,166
0
454
15,628
7,037
250
11,693
3,866
31,876
0
L
Cabrakan
exir135
Cabrakan
7,355
1,586
1,190
2,118
14,657
11,400
195
4,059
10,502
23,715
0
W
Amaterasu
fishermb02
Amaterasu
8,180
4,128
0
3,883
15,666
14,769
1,042
1,747
13,534
0
52,751
W
Aphrodite
iververis1
Aphrodite
13,338
1,427
4,876
10,636
15,310
6,614
204
8,397
6,514
61,600
0
W
Fenrir
rensie14c
Fenrir
10,357
2,756
0
5,545
15,600
6,324
0
6,207
9,137
0
60,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,055
Gold Earned
45,277
463
Minions Killed
387
0
Camps Cleared
0
1,726,831
Distance Traveled
1,687,511
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,073
504
110
6
0
314,545
3
L
Tiamat
8,897
494
77
4
0
346,817
7
W
Chiron
8,100
450
81
5
0
312,948
1
L
Tyr
8,590
477
92
5
0
319,130
3
L
Arachne
10,123
562
79
4
0
355,385
0
W
Athena
7,780
432
55
3
0
346,454
1
L
Cabrakan
8,594
477
29
2
0
351,634
0
W
Amaterasu
9,846
547
108
6
0
296,839
3
W
Aphrodite
10,748
597
120
7
0
362,964
2
W
Fenrir
10,581
588
99
6
0
407,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role