Player Matchup

Chaac
Chaac
JhonyAceer
Chaac
Level 102
God Stats
6W - 2L
1,519 SR
Queue Stats
444W - 415L
1,566 Elo+
Solo
Danzaburou
Danzaburou
Vesundo
Danzaburou
Level 142
God Stats
8W - 6L
1,821 SR
Queue Stats
143W - 125L
1,680 Elo+
Solo
Terra
Terra
Лидеp
Terra
Level 115
God Stats
12W - 6L
1,848 SR
Queue Stats
406W - 385L
1,579 Elo+
Solo
Team Averages
Level 120
1,729 SR
1,609 Elo+

VS

Team Averages
Level 123
1,610 SR
1,662 Elo+
Sobek
Sobek
Bowris
Sobek
Level 124
God Stats
1W - 2L
1,780 SR
Queue Stats
24W - 17L
1,637 Elo+
Party 1
Baba Yaga
Baba Yaga
Morbrak
Baba Yaga
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 35L
1,740 Elo+
Party 1
Ullr
Ullr
xXRarePepeXx
Ullr
Level 124
God Stats
9W - 7L
1,550 SR
Queue Stats
225W - 209L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
6 / 1 / 4
8,092
809
6,819
8,712
6,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Vesundo
Danzaburou
11
5 / 0 / 6
8,185
819
11,060
9,098
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
Лидеp
Terra
10
1 / 1 / 10
7,191
719
6,960
8,924
6,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bowris
Sobek
10
1 / 4 / 1
7,262
726
3,573
12,917
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Morbrak
Baba Yaga
8
1 / 5 / 0
6,194
619
8,864
7,722
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 2
6,376
638
3,908
8,712
2,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
2
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bowris
Sobek
1
4
1
0.38
W
Chaac
6
1
4
8
L
Baba Yaga
Morbrak
Baba Yaga
1
5
0
0.2
W
Danzaburou
Vesundo
Danzaburou
5
0
6
8
L
0
3
2
0.33
W
Terra
Лидеp
Terra
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,839
Damage
16,345
26,734
Taken
29,351
16,253
Mitigated
14,103
10,093
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bowris
Sobek
3,573
263
0
3,198
12,917
9,485
0
2,214
10,177
9,917
0
W
Chaac
6,819
1,344
0
3,327
8,712
6,512
47
2,877
5,651
0
25,420
L
Baba Yaga
Morbrak
Baba Yaga
8,864
605
0
1,462
7,722
2,246
0
3,005
4,491
20,400
0
W
Danzaburou
Vesundo
Danzaburou
11,060
4,332
0
3,582
9,098
2,903
2,436
5,403
3,285
0
36,718
L
3,908
1,190
0
250
8,712
2,372
0
1,309
7,228
0
23,542
W
Terra
Лидеp
Terra
6,960
817
1,043
2,141
8,924
6,838
42
3,406
5,296
15,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,468
Gold Earned
19,832
100
Minions Killed
92
0
Camps Cleared
0
586,754
Distance Traveled
524,822
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,262
726
13
1
0
171,657
3
W
Chaac
8,092
809
26
3
0
203,486
2
L
Baba Yaga
6,194
619
29
3
0
180,781
4
W
Danzaburou
8,185
819
59
6
0
187,308
1
L
Ullr
6,376
638
50
5
0
172,384
0
W
Terra
7,191
719
15
2
0
195,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role