Player Matchup

Agni
Agni
PEYO trr
Agni
Level 47
God Stats
2W - 2L
1,598 SR
Queue Stats
37W - 58L
1,394 Elo+
Solo
Tiamat
Tiamat
Rimmuncher69420
Tiamat
Level 105
God Stats
9W - 12L
1,394 SR
Queue Stats
316W - 317L
1,498 Elo+
Solo
Ratatoskr
Ratatoskr
SEBRAM51
Ratatoskr
Level 69
God Stats
11W - 16L
1,360 SR
Queue Stats
214W - 186L
1,496 Elo+
Solo
Artio
Artio
kazi1704
Artio
Level 107
God Stats
15W - 18L
1,503 SR
Queue Stats
567W - 586L
1,482 Elo+
Solo
Anhur
Anhur
taenen123
Anhur
Level 44
God Stats
2W - 3L
1,418 SR
Queue Stats
155W - 170L
1,427 Elo+
Solo
Team Averages
Level 74
1,455 SR
1,459 Elo+

VS

Team Averages
Level 62
1,478 SR
1,392 Elo+
Bellona
Bellona
 
Bellona
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
The Icy Duke
Nu Wa
Level 132
God Stats
10W - 14L
1,711 SR
Queue Stats
315W - 321L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
forestcrab132
Ao Kuang
Level 43
God Stats
0W - 5L
1,094 SR
Queue Stats
76W - 78L
1,453 Elo+
Solo
Heimdallr
Heimdallr
i-_-No-BoDY-_-i
Heimdallr
Level 42
God Stats
15W - 12L
1,570 SR
Queue Stats
28W - 30L
1,445 Elo+
Solo
Cthulhu
Cthulhu
tdrbo
Cthulhu
Level 49
God Stats
0W - 3L
1,514 SR
Queue Stats
2W - 8L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
5 / 3 / 5
10,603
505
6,259
10,719
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 8 / 3
9,291
442
10,943
23,802
21,368
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
SEBRAM51
Ratatoskr
19
7 / 3 / 1
11,577
551
10,588
15,821
6,621
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
kazi1704
Artio
15
2 / 2 / 14
10,322
492
9,625
19,084
11,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
taenen123
Anhur
17
6 / 1 / 5
10,629
506
9,192
15,157
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
7 / 2 / 2
11,759
560
14,240
16,680
15,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 3 / 7
11,531
549
19,312
11,675
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
forestcrab132
Ao Kuang
15
4 / 6 / 6
9,805
467
14,319
18,786
6,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
i-_-No-BoDY-_-i
Heimdallr
7
1 / 5 / 0
7,141
340
4,776
7,259
1,851
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
tdrbo
Cthulhu
15
0 / 5 / 1
9,983
475
7,400
15,597
9,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
21
Kills
17
17
Deaths
21
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
7
2
2
4
W
Agni
5
3
5
2.5
W
1
8
3
0.31
W
Ratatoskr
SEBRAM51
Ratatoskr
7
3
1
2.5
L
5
3
7
2.83
L
Ao Kuang
forestcrab132
Ao Kuang
4
6
6
1.17
L
Heimdallr
i-_-No-BoDY-_-i
Heimdallr
1
5
0
0.2
W
Artio
kazi1704
Artio
2
2
14
4.5
W
Anhur
taenen123
Anhur
6
1
5
8.5
L
Cthulhu
tdrbo
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,607
Damage
60,047
84,583
Taken
69,997
48,834
Mitigated
37,077
35,868
Healing
20,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
14,240
6,577
0
5,086
16,680
15,080
1,918
8,564
8,116
0
70,003
W
Agni
6,259
999
0
2,504
10,719
3,606
430
6,491
3,894
58,152
0
W
10,943
1,560
0
9,352
23,802
21,368
0
9,330
14,146
54,482
0
W
Ratatoskr
SEBRAM51
Ratatoskr
10,588
2,879
0
6,608
15,821
6,621
0
6,018
9,585
0
96,812
L
19,312
4,418
0
3,021
11,675
4,490
1,394
5,402
6,273
79,225
0
L
Ao Kuang
forestcrab132
Ao Kuang
14,319
3,003
0
6,393
18,786
6,654
0
6,628
12,158
43,531
0
L
Heimdallr
i-_-No-BoDY-_-i
Heimdallr
4,776
2,221
0
1,490
7,259
1,851
230
1,620
5,639
0
21,727
W
Artio
kazi1704
Artio
9,625
779
717
8,469
19,084
11,954
19
9,336
9,406
50,781
0
W
Anhur
taenen123
Anhur
9,192
3,867
147
8,071
15,157
5,285
747
8,428
6,521
0
68,936
L
Cthulhu
tdrbo
Cthulhu
7,400
141
436
4,480
15,597
9,002
300
4,613
10,984
54,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,422
Gold Earned
50,219
567
Minions Killed
483
0
Camps Cleared
0
2,074,141
Distance Traveled
1,829,737
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,759
560
134
6
0
379,693
1
W
Agni
10,603
505
124
6
0
382,055
6
W
Tiamat
9,291
442
113
5
0
315,253
1
W
Ratatoskr
11,577
551
144
7
0
483,995
6
L
Nu Wa
11,531
549
132
6
0
418,540
1
L
Ao Kuang
9,805
467
67
3
0
413,999
2
L
Heimdallr
7,141
340
30
1
0
175,231
0
W
Artio
10,322
492
81
4
0
500,158
4
W
Anhur
10,629
506
105
5
0
392,680
4
L
Cthulhu
9,983
475
120
6
0
442,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role