Player Matchup

Cthulhu
Cthulhu
John52
Cthulhu
Level 7
God Stats
5W - 5L
1,663 SR
Queue Stats
29W - 32L
1,363 Elo+
Party 4
Anubis
Anubis
Ladaboi
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,203 Elo+
Party 4
Aphrodite
Aphrodite
UP2GUU
Aphrodite
Level 18
God Stats
11W - 15L
1,379 SR
Queue Stats
150W - 136L
1,464 Elo+
Solo
Scylla
Scylla
XShadowPrincessX
Scylla
Level 128
God Stats
6W - 2L
1,787 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 3
Neith
Neith
ZEDISHERE
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 3
Team Averages
Level 32
1,566 SR
1,406 Elo+

VS

Team Averages
Level 14
1,495 SR
1,279 Elo+
Jormungandr
Jormungandr
HonoShinsei
Jormungandr
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 38L
1,398 Elo+
Party 2
Artemis
Artemis
Kubiino25
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 29L
1,159 Elo+
Party 1
Nemesis
Nemesis
Mlhodrap
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 57L
1,289 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TotallyNotCaesar
Cu Chulainn
Level 19
God Stats
3W - 4L
1,477 SR
Queue Stats
21W - 43L
1,365 Elo+
Party 2
Ra
Ra
Vacreon
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 15L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
John52
Cthulhu
16
7 / 1 / 25
10,366
1,152
14,162
10,392
4,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Ladaboi
Anubis
18
10 / 1 / 30
10,848
1,205
22,276
9,839
5,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
UP2GUU
Aphrodite
16
7 / 0 / 25
9,639
1,071
9,477
10,256
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
17 / 1 / 29
11,605
1,289
21,981
8,461
3,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
ZEDISHERE
Neith
18
10 / 1 / 26
10,623
1,180
14,099
5,924
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

315

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HonoShinsei
Jormungandr
15
2 / 10 / 2
9,190
1,021
12,005
19,255
12,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Kubiino25
Artemis
14
0 / 10 / 1
7,851
872
6,262
16,528
5,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Mlhodrap
Nemesis
14
1 / 10 / 1
8,692
966
4,528
18,132
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
TotallyNotCaesar
Cu Chulainn
14
0 / 11 / 2
7,864
874
10,902
23,652
19,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 10 / 1
8,477
942
7,418
12,220
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
11
51
Kills
4
4
Deaths
51
135
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
HonoShinsei
Jormungandr
2
10
2
0.3
W
Cthulhu
John52
Cthulhu
7
1
25
19.5
L
Artemis
Kubiino25
Artemis
0
10
1
0.05
W
Anubis
Ladaboi
Anubis
10
1
30
25
L
Nemesis
Mlhodrap
Nemesis
1
10
1
0.15
L
Cu Chulainn
TotallyNotCaesar
Cu Chulainn
0
11
2
0.09
W
Aphrodite
UP2GUU
Aphrodite
7
0
25
19.5
L
1
10
1
0.15
W
17
1
29
31.5
W
Neith
ZEDISHERE
Neith
10
1
26
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,995
Damage
41,115
44,872
Taken
89,787
21,394
Mitigated
48,097
18,437
Healing
5,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
HonoShinsei
Jormungandr
12,005
3,617
0
325
19,255
12,658
0
15,187
4,068
29,482
0
W
Cthulhu
John52
Cthulhu
14,162
1,742
820
153
10,392
4,562
0
5,502
4,690
28,611
0
L
Artemis
Kubiino25
Artemis
6,262
2,927
0
1,478
16,528
5,824
0
11,546
4,982
0
16,144
W
Anubis
Ladaboi
Anubis
22,276
4,531
0
5,572
9,839
5,207
0
4,878
4,661
37,810
0
L
Nemesis
Mlhodrap
Nemesis
4,528
583
0
2,061
18,132
6,181
0
12,970
5,162
0
20,475
L
Cu Chulainn
TotallyNotCaesar
Cu Chulainn
10,902
2,180
0
663
23,652
19,273
0
17,899
5,753
116
19,302
W
Aphrodite
UP2GUU
Aphrodite
9,477
1,229
3,272
4,002
10,256
5,698
0
3,606
6,400
19,234
0
L
7,418
1,116
0
478
12,220
4,161
0
10,294
1,926
18,108
0
W
21,981
1,634
1,115
1,566
8,461
3,402
0
2,302
5,909
33,610
0
W
Neith
ZEDISHERE
Neith
14,099
10,312
0
1,937
5,924
2,525
0
2,726
3,048
0
22,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,081
Gold Earned
42,074
159
Minions Killed
135
3
Camps Cleared
6
774,525
Distance Traveled
722,898
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,190
1,021
33
4
0
143,602
2
W
Cthulhu
10,366
1,152
43
5
1
168,213
0
L
Artemis
7,851
872
24
3
2
100,170
0
W
Anubis
10,848
1,205
35
4
1
135,637
0
L
Nemesis
8,692
966
36
4
3
158,308
0
L
Cu Chulainn
7,864
874
16
2
1
177,531
2
W
Aphrodite
9,639
1,071
35
4
0
179,332
0
L
Ra
8,477
942
26
3
0
143,287
0
W
Scylla
11,605
1,289
34
4
1
166,223
1
W
Neith
10,623
1,180
12
1
0
125,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role