Player Matchup

Xbalanque
Xbalanque
Body001
Xbalanque
Level 7
God Stats
1W - 3L
1,529 SR
Queue Stats
9W - 9L
1,462 Elo+
Solo
Arachne
Arachne
EchoMercyDN
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,394 Elo+
Solo
Kuzenbo
Kuzenbo
IHnre
Kuzenbo
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
NikolasRei50000
Anubis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 119L
1,386 Elo+
Solo
Jormungandr
Jormungandr
WMzin
Jormungandr
Level 5
God Stats
0W - 1L
1,312 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,468 SR
1,448 Elo+

VS

Team Averages
Level 20
1,534 SR
1,450 Elo+
Tiamat
Tiamat
AnyLOKO
Tiamat
Level 16
God Stats
2W - 2L
1,201 SR
Queue Stats
27W - 29L
1,302 Elo+
Solo
Cerberus
Cerberus
CENTAYOUKILL
Cerberus
Level 14
God Stats
4W - 3L
1,731 SR
Queue Stats
260W - 298L
1,420 Elo+
Solo
Chang'e
Chang'e
F3l1p3Mestre
Chang'e
Level 18
God Stats
5W - 1L
1,739 SR
Queue Stats
145W - 136L
1,386 Elo+
Solo
Bakasura
Bakasura
Pishulaperro
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 53L
1,626 Elo+
Solo
Cupid
Cupid
lOzZyl
Cupid
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
67W - 62L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Body001
Xbalanque
17
0 / 7 / 6
10,535
439
6,596
16,586
5,707
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
EchoMercyDN
Arachne
18
8 / 7 / 5
13,021
543
15,442
24,545
12,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
IHnre
Kuzenbo
19
0 / 4 / 1
11,811
492
12,490
20,688
22,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
13 / 7 / 6
13,500
563
16,094
19,714
9,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
WMzin
Jormungandr
12
1 / 6 / 4
10,205
425
6,776
12,043
5,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AnyLOKO
Tiamat
15
2 / 10 / 8
11,292
471
7,494
17,725
7,864
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
CENTAYOUKILL
Cerberus
14
1 / 4 / 6
10,542
439
3,438
13,383
11,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
F3l1p3Mestre
Chang'e
18
1 / 3 / 3
12,254
511
7,944
16,987
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Pishulaperro
Bakasura
20
19 / 3 / 6
17,954
748
27,109
25,883
14,592
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
lOzZyl
Cupid
20
8 / 3 / 9
15,464
644
15,808
20,887
7,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
63
22
Kills
31
31
Deaths
23
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AnyLOKO
Tiamat
2
10
8
0.6
L
Xbalanque
Body001
Xbalanque
0
7
6
0.43
W
Cerberus
CENTAYOUKILL
Cerberus
1
4
6
1
L
Arachne
EchoMercyDN
Arachne
8
7
5
1.5
W
Chang'e
F3l1p3Mestre
Chang'e
1
3
3
0.83
L
Kuzenbo
IHnre
Kuzenbo
0
4
1
0.13
L
13
7
6
2.29
W
Bakasura
Pishulaperro
Bakasura
19
3
6
7.33
L
Jormungandr
WMzin
Jormungandr
1
6
4
0.5
W
Cupid
lOzZyl
Cupid
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,398
Damage
61,793
93,576
Taken
94,865
55,294
Mitigated
47,081
27,028
Healing
40,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AnyLOKO
Tiamat
7,494
244
0
2,520
17,725
7,864
422
9,581
8,136
44,337
0
L
Xbalanque
Body001
Xbalanque
6,596
3,644
0
4,996
16,586
5,707
2,518
1,151
14,881
0
63,411
W
Cerberus
CENTAYOUKILL
Cerberus
3,438
325
0
4,191
13,383
11,636
0
7,734
5,579
25,006
0
L
Arachne
EchoMercyDN
Arachne
15,442
11,569
0
10,290
24,545
12,430
84
3,143
20,577
0
104,268
W
Chang'e
F3l1p3Mestre
Chang'e
7,944
1,347
922
8,414
16,987
5,375
471
10,963
5,440
76,184
0
L
Kuzenbo
IHnre
Kuzenbo
12,490
3,015
0
2,780
20,688
22,366
216
5,745
14,291
75,094
0
L
16,094
868
0
8,458
19,714
9,202
272
6,062
13,287
69,712
0
W
Bakasura
Pishulaperro
Bakasura
27,109
19,152
0
13,517
25,883
14,592
4,860
5,497
20,270
0
141,961
L
Jormungandr
WMzin
Jormungandr
6,776
1,348
0
504
12,043
5,589
186
2,785
8,346
25,900
0
W
Cupid
lOzZyl
Cupid
15,808
12,042
0
10,715
20,887
7,614
6,269
5,521
15,330
0
126,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,072
Gold Earned
67,506
532
Minions Killed
696
0
Camps Cleared
0
1,864,183
Distance Traveled
1,931,075
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,292
471
60
3
0
347,897
1
L
Xbalanque
10,535
439
100
4
0
377,810
0
W
Cerberus
10,542
439
41
2
0
330,117
1
L
Arachne
13,021
543
141
6
0
385,286
1
W
Chang'e
12,254
511
161
7
0
369,599
0
L
Kuzenbo
11,811
492
149
6
0
430,248
9
L
Anubis
13,500
563
108
5
0
403,920
1
W
Bakasura
17,954
748
223
9
0
489,818
2
L
Jormungandr
10,205
425
34
1
0
266,919
0
W
Cupid
15,464
644
211
9
0
393,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role