Player Matchup

Danzaburou
Danzaburou
Comicontagious
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Isolded
Artemis
Level 19
God Stats
1W - 3L
1,214 SR
Queue Stats
6W - 9L
1,140 Elo+
Party 3
Nike
Nike
Samehemhat
Nike
Level 16
God Stats
1W - 2L
1,545 SR
Queue Stats
59W - 95L
1,176 Elo+
Solo
Anubis
Anubis
dariqKo
Anubis
Level 25
God Stats
7W - 11L
1,309 SR
Queue Stats
49W - 60L
1,363 Elo+
Solo
Cthulhu
Cthulhu
gullenbursti
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,485 Elo+
Solo
Team Averages
Level 23
1,414 SR
1,333 Elo+

VS

Team Averages
Level 21
1,509 SR
1,340 Elo+
Neith
Neith
AtreidesRU
Neith
Level 33
God Stats
161W - 151L
1,741 SR
Queue Stats
645W - 697L
1,352 Elo+
Party 1
Kukulkan
Kukulkan
Fridolf666
Kukulkan
Level 28
God Stats
5W - 3L
1,620 SR
Queue Stats
21W - 14L
1,402 Elo+
Party 2
Fenrir
Fenrir
krewgaa
Fenrir
Level 14
God Stats
2W - 2L
1,282 SR
Queue Stats
2W - 3L
1,093 Elo+
Party 2
Ymir
Ymir
mrBlack888
Ymir
Level 25
God Stats
32W - 31L
1,402 SR
Queue Stats
210W - 263L
1,354 Elo+
Party 1
Artemis
Artemis
runessonen96
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Comicontagious
Danzaburou
14
2 / 10 / 1
9,245
925
8,227
21,162
8,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Isolded
Artemis
16
0 / 8 / 4
9,346
935
10,272
19,258
8,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 8 / 2
8,972
897
3,195
11,912
6,287
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
dariqKo
Anubis
15
3 / 10 / 0
9,523
952
7,124
17,726
8,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
gullenbursti
Cthulhu
12
0 / 0 / 0
7,840
784
0
126
54
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
14 / 0 / 15
12,459
1,246
20,443
5,095
2,215
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Fridolf666
Kukulkan
19
11 / 0 / 22
12,236
1,224
20,198
5,066
2,309
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
krewgaa
Fenrir
16
3 / 1 / 18
9,983
998
2,955
7,161
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 0 / 27
10,234
1,023
3,835
5,545
4,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
runessonen96
Artemis
17
7 / 4 / 20
10,814
1,081
17,396
11,229
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
138
5
Kills
36
36
Deaths
5
7
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Neith
14
0
15
21.5
L
Danzaburou
Comicontagious
Danzaburou
2
10
1
0.25
W
Kukulkan
Fridolf666
Kukulkan
11
0
22
22
L
Artemis
Isolded
Artemis
0
8
4
0.25
L
0
8
2
0.13
L
Anubis
dariqKo
Anubis
3
10
0
0.3
L
Cthulhu
gullenbursti
Cthulhu
0
0
0
0
W
Fenrir
krewgaa
Fenrir
3
1
18
12
W
1
0
27
14.5
W
Artemis
runessonen96
Artemis
7
4
20
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,818
Damage
64,827
70,184
Taken
34,096
32,898
Mitigated
16,170
3,917
Healing
8,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
20,443
14,518
0
1,445
5,095
2,215
0
1,096
3,999
0
51,043
L
Danzaburou
Comicontagious
Danzaburou
8,227
2,961
0
1,852
21,162
8,951
0
7,451
13,207
0
26,587
W
Kukulkan
Fridolf666
Kukulkan
20,198
2,324
0
871
5,066
2,309
0
819
4,247
38,913
0
L
Artemis
Isolded
Artemis
10,272
3,044
0
1,200
19,258
8,864
0
5,586
13,672
0
23,767
L
3,195
0
0
0
11,912
6,287
0
3,656
8,231
0
21,008
L
Anubis
dariqKo
Anubis
7,124
482
0
865
17,726
8,742
0
7,190
10,511
25,823
0
L
Cthulhu
gullenbursti
Cthulhu
0
0
0
0
126
54
0
0
126
0
0
W
Fenrir
krewgaa
Fenrir
2,955
1,204
0
713
7,161
3,339
0
1,571
5,590
0
6,475
W
3,835
850
0
1,690
5,545
4,087
0
1,864
3,681
15,520
0
W
Artemis
runessonen96
Artemis
17,396
10,042
0
4,075
11,229
4,220
0
1,774
9,455
0
34,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,926
Gold Earned
55,726
155
Minions Killed
210
3
Camps Cleared
4
554,769
Distance Traveled
929,389
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,459
1,246
72
7
0
190,397
0
L
Danzaburou
9,245
925
44
4
2
152,769
0
W
Kukulkan
12,236
1,224
45
5
1
198,403
0
L
Artemis
9,346
935
20
2
1
147,289
0
L
Nike
8,972
897
40
4
0
111,741
0
L
Anubis
9,523
952
51
5
0
130,747
0
L
Cthulhu
7,840
784
0
0
0
12,223
0
W
Fenrir
9,983
998
15
2
2
211,629
2
W
Ymir
10,234
1,023
38
4
1
205,567
0
W
Artemis
10,814
1,081
40
4
0
123,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role