Player Matchup

Hel
Hel
ClambtheLamb
Hel
Level 28
God Stats
6W - 8L
1,540 SR
Queue Stats
13W - 15L
1,517 Elo+
Solo
Kali
Kali
JaSpErS55
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,756 Elo+
Solo
Hades
Hades
MehranTX07
Hades
Level 15
God Stats
15W - 21L
1,396 SR
Queue Stats
17W - 27L
1,365 Elo+
Solo
Chaac
Chaac
ScarletAngel671
Chaac
Level 8
God Stats
0W - 5L
1,205 SR
Queue Stats
14W - 9L
1,609 Elo+
Party 1
Tiamat
Tiamat
loganleez
Tiamat
Level 28
God Stats
40W - 43L
1,442 SR
Queue Stats
325W - 348L
1,477 Elo+
Party 1
Team Averages
Level 21
1,416 SR
1,545 Elo+

VS

Team Averages
Level 21
1,581 SR
1,517 Elo+
Tiamat
Tiamat
Duncansmac9
Tiamat
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 122L
1,575 Elo+
Solo
Danzaburou
Danzaburou
GHaeffner
Danzaburou
Level 26
God Stats
2W - 0L
1,713 SR
Queue Stats
57W - 62L
1,419 Elo+
Party 2
Apollo
Apollo
Hnois
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,356 Elo+
Party 2
Guan Yu
Guan Yu
Iarry
Guan Yu
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
162W - 152L
1,605 Elo+
Solo
He Bo
He Bo
ppup42
He Bo
Level 29
God Stats
5W - 5L
1,693 SR
Queue Stats
263W - 230L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 0
8,486
354
4,180
19,752
7,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
15
4 / 10 / 5
10,818
451
7,583
17,982
9,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
15
1 / 12 / 1
9,594
400
7,394
21,746
11,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
3 / 5 / 2
12,181
508
14,451
27,951
24,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
loganleez
Tiamat
17
1 / 9 / 2
10,502
438
9,573
19,253
10,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 1 / 2
8,881
370
2,591
5,107
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GHaeffner
Danzaburou
20
10 / 3 / 13
13,425
559
18,753
19,910
8,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Apollo
Hnois
Apollo
18
4 / 4 / 14
12,088
504
12,136
16,586
6,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Iarry
Guan Yu
19
8 / 2 / 14
12,762
532
14,471
20,663
24,425
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
ppup42
He Bo
20
22 / 0 / 7
16,630
693
29,360
17,413
7,418
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
94
9
Kills
44
44
Deaths
10
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Tiamat
0
1
2
1
W
Danzaburou
GHaeffner
Danzaburou
10
3
13
5.5
W
Apollo
Hnois
Apollo
4
4
14
2.75
W
Guan Yu
Iarry
Guan Yu
8
2
14
7.5
L
Kali
4
10
5
0.65
L
Hades
1
12
1
0.13
L
3
5
2
0.8
L
Tiamat
loganleez
Tiamat
1
9
2
0.22
W
He Bo
ppup42
He Bo
22
0
7
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,181
Damage
77,311
106,684
Taken
79,679
63,027
Mitigated
49,879
33,047
Healing
34,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,180
111
1,827
6,742
19,752
7,498
351
4,568
15,184
46,028
0
W
Tiamat
2,591
409
0
2,600
5,107
2,266
0
0
5,107
21,447
0
W
Danzaburou
GHaeffner
Danzaburou
18,753
10,248
0
5,645
19,910
8,862
5,433
6,210
13,528
0
87,656
W
Apollo
Hnois
Apollo
12,136
7,709
0
6,050
16,586
6,908
4,233
2,570
13,886
0
63,962
W
Guan Yu
Iarry
Guan Yu
14,471
3,033
4,062
7,961
20,663
24,425
762
7,812
12,215
189
64,559
L
Kali
7,583
3,736
0
4,301
17,982
9,424
0
7,059
10,923
0
33,561
L
Hades
7,394
1,405
83
4,885
21,746
11,383
0
8,418
13,328
48,901
0
L
14,451
2,018
97
11,701
27,951
24,640
1,528
7,039
20,638
0
90,051
L
Tiamat
loganleez
Tiamat
9,573
1,546
0
3,411
19,253
10,082
739
4,782
14,471
60,439
0
W
He Bo
ppup42
He Bo
29,360
1,558
0
8,475
17,413
7,418
744
3,599
13,796
163,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,581
Gold Earned
63,786
466
Minions Killed
671
0
Camps Cleared
0
1,904,951
Distance Traveled
1,912,379
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,486
354
68
3
0
406,339
4
W
Tiamat
8,881
370
39
2
0
129,436
0
W
Danzaburou
13,425
559
149
6
0
390,568
0
W
Apollo
12,088
504
119
5
0
413,134
0
W
Guan Yu
12,762
532
111
5
0
476,748
11
L
Kali
10,818
451
50
2
0
354,012
0
L
Hades
9,594
400
86
4
0
317,236
0
L
Chaac
12,181
508
152
6
0
422,753
0
L
Tiamat
10,502
438
110
5
0
404,611
4
W
He Bo
16,630
693
253
11
0
502,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role