Player Matchup

Tyr
Tyr
Jeroen232323
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,658 Elo+
Solo
Mulan
Mulan
XXDavViXX
Mulan
Level 22
God Stats
2W - 4L
1,501 SR
Queue Stats
38W - 49L
1,433 Elo+
Solo
Ymir
Ymir
astuto964piloto
Ymir
Level 24
God Stats
8W - 7L
1,931 SR
Queue Stats
444W - 465L
1,534 Elo+
Solo
Izanami
Izanami
can2462
Izanami
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,668 Elo+
Solo
Kukulkan
Kukulkan
mamba824evr
Kukulkan
Level 3
God Stats
3W - 3L
1,703 SR
Queue Stats
14W - 11L
1,681 Elo+
Solo
Team Averages
Level 12
1,627 SR
1,595 Elo+

VS

Team Averages
Level 37
1,529 SR
1,420 Elo+
Amaterasu
Amaterasu
Blaze x Impulse
Amaterasu
Level 120
God Stats
19W - 11L
1,786 SR
Queue Stats
126W - 138L
1,513 Elo+
Party 1
Bakasura
Bakasura
CabrakanMain
Bakasura
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
192W - 77L
1,790 Elo+
Solo
Chang'e
Chang'e
Point Gawd5722
Chang'e
Level 7
God Stats
1W - 1L
1,234 SR
Queue Stats
4W - 3L
1,205 Elo+
Party 1
Kukulkan
Kukulkan
Sav0 san
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,089 Elo+
Solo
Neith
Neith
joseea_21
Neith
Level 25
God Stats
13W - 10L
1,627 SR
Queue Stats
87W - 69L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
5,815
291
992
2,962
1,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
XXDavViXX
Mulan
15
4 / 11 / 3
9,233
462
10,332
17,614
10,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
4 / 11 / 5
8,928
446
11,106
28,846
18,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
can2462
Izanami
14
7 / 9 / 5
9,142
457
7,198
16,865
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
mamba824evr
Kukulkan
14
3 / 9 / 4
9,082
454
12,393
12,932
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Blaze x Impulse
Amaterasu
20
9 / 0 / 8
12,522
626
13,836
18,115
10,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
CabrakanMain
Bakasura
20
15 / 2 / 7
13,424
671
22,627
18,851
11,015
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
12 / 0 / 11
13,429
671
11,616
11,604
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
Sav0 san
Kukulkan
14
3 / 11 / 7
9,613
481
7,209
10,916
4,198
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
joseea_21
Neith
15
2 / 5 / 12
10,404
520
9,542
13,948
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
86
18
Kills
41
41
Deaths
18
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Blaze x Impulse
Amaterasu
9
0
8
13
W
Bakasura
CabrakanMain
Bakasura
15
2
7
9.25
L
0
1
0
0
W
12
0
11
17.5
W
Kukulkan
Sav0 san
Kukulkan
3
11
7
0.59
L
Mulan
XXDavViXX
Mulan
4
11
3
0.5
L
4
11
5
0.59
L
Izanami
can2462
Izanami
7
9
5
1.06
W
Neith
joseea_21
Neith
2
5
12
1.6
L
Kukulkan
mamba824evr
Kukulkan
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,021
Damage
64,830
79,219
Taken
73,434
40,521
Mitigated
36,471
10,201
Healing
27,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Blaze x Impulse
Amaterasu
13,836
9,091
476
7,156
18,115
10,502
635
5,127
12,988
0
103,995
W
Bakasura
CabrakanMain
Bakasura
22,627
15,853
0
8,422
18,851
11,015
2,610
4,757
13,994
0
95,599
L
992
263
0
489
2,962
1,054
0
135
2,508
0
5,926
W
11,616
2,433
1,986
5,696
11,604
5,762
405
3,236
8,343
102,775
0
W
Kukulkan
Sav0 san
Kukulkan
7,209
1,553
0
0
10,916
4,198
152
5,944
4,972
30,287
0
L
Mulan
XXDavViXX
Mulan
10,332
3,564
0
1,036
17,614
10,341
289
3,644
12,581
0
53,116
L
11,106
1,840
0
4,759
28,846
18,345
650
5,632
21,358
44,079
0
L
Izanami
can2462
Izanami
7,198
5,635
0
3,018
16,865
6,048
550
4,892
11,343
0
37,858
W
Neith
joseea_21
Neith
9,542
4,363
0
3,554
13,948
4,994
1,908
4,435
9,513
0
46,326
L
Kukulkan
mamba824evr
Kukulkan
12,393
376
0
899
12,932
4,733
0
4,522
7,920
43,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,200
Gold Earned
59,392
317
Minions Killed
634
0
Camps Cleared
0
1,377,011
Distance Traveled
2,000,350
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,522
626
142
7
0
465,937
2
W
Bakasura
13,424
671
187
9
0
416,234
6
L
Tyr
5,815
291
15
1
0
114,080
1
W
Chang'e
13,429
671
172
9
0
389,646
4
W
Kukulkan
9,613
481
55
3
0
341,951
5
L
Mulan
9,233
462
87
4
0
309,356
1
L
Ymir
8,928
446
80
4
0
320,452
1
L
Izanami
9,142
457
58
3
0
306,791
0
W
Neith
10,404
520
78
4
0
386,582
2
L
Kukulkan
9,082
454
77
4
0
326,332
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role