Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver II
Lalah
Ah Muzen Cab
Silver II
Level 117
God Stats
6W - 2L
1,673 SR
Queue Stats
315W - 317L
1,035 MMR
Solo
Chaac
Chaac
Silver V
MacFlash
Chaac
Silver V
Level 77
God Stats
2W - 3L
1,299 SR
Queue Stats
128W - 152L
535 MMR
Solo
Thanatos
Thanatos
Silver II
meatysweglord
Thanatos
Silver II
Level 106
God Stats
1W - 1L
1,391 SR
Queue Stats
28W - 39L
995 MMR
Party 1
Sol
Sol
Silver II
xFantaesia
Sol
Silver II
Level 59
God Stats
4W - 4L
1,472 SR
Queue Stats
28W - 39L
995 MMR
Party 1
Ymir
Ymir
Silver V
zivzi
Ymir
Silver V
Level 132
God Stats
1W - 0L
1,847 SR
Queue Stats
92W - 111L
713 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,536 SR
855 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,538 SR
958 MMR
Ares
Ares
Silver V
Akash4
Ares
Silver V
Level 107
God Stats
7W - 9L
1,409 SR
Queue Stats
33W - 49L
700 MMR
Solo
Nemesis
Nemesis
Silver V
Mehyarr
Nemesis
Silver V
Level 40
God Stats
2W - 6L
1,569 SR
Queue Stats
12W - 18L
1,083 MMR
Solo
Guan Yu
Guan Yu
Silver II
Occulet
Guan Yu
Silver II
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 82L
982 MMR
Solo
Zeus
Zeus
Bronze I
Salazarillo
Zeus
Bronze I
Level 103
God Stats
2W - 2L
1,711 SR
Queue Stats
50W - 77L
524 MMR
Solo
Neith
Neith
Silver II
Подход
Neith
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lalah
Ah Muzen Cab
20
11 / 1 / 5
14,209
568
27,367
16,157
9,312
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
MacFlash
Chaac
17
2 / 4 / 6
11,973
479
14,807
30,708
23,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
meatysweglord
Thanatos
20
8 / 6 / 4
14,221
569
13,402
21,110
8,665
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 5 / 9
13,097
524
21,882
26,147
9,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
zivzi
Ymir
16
2 / 7 / 14
11,678
467
6,801
25,821
31,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
JanusScyllaDanzaburouSetPersephone

VS

Bans
Cu ChulainnCthulhuKing ArthurNu WaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Akash4
Ares
15
2 / 7 / 7
9,758
390
8,719
21,036
17,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Nemesis
Mehyarr
Nemesis
20
9 / 3 / 5
12,941
518
18,427
22,522
11,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Occulet
Guan Yu
19
3 / 5 / 6
12,172
487
18,422
27,971
36,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
8 / 7 / 4
12,745
510
24,712
16,646
6,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 7
10,162
406
14,541
21,243
8,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
52
28
Kills
23
23
Deaths
28
38
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ares
Akash4
Ares
2
7
7
0.79
W
Ah Muzen Cab
Lalah
Ah Muzen Cab
11
1
5
13.5
W
Chaac
MacFlash
Chaac
2
4
6
1.25
L
Nemesis
Mehyarr
Nemesis
9
3
5
3.83
L
Guan Yu
Occulet
Guan Yu
3
5
6
1.2
L
8
7
4
1.43
W
Thanatos
meatysweglord
Thanatos
8
6
4
1.67
W
5
5
9
1.9
W
Ymir
zivzi
Ymir
2
7
14
1.29
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,259
Damage
84,821
119,943
Taken
109,418
82,013
Mitigated
80,104
62,441
Healing
31,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Akash4
Ares
8,719
321
0
187
21,036
17,851
231
5,357
15,654
24,193
0
W
Ah Muzen Cab
Lalah
Ah Muzen Cab
27,367
17,006
0
9,695
16,157
9,312
3,345
4,028
12,083
0
137,650
W
Chaac
MacFlash
Chaac
14,807
3,155
0
15,057
30,708
23,707
762
5,257
25,286
0
73,444
L
Nemesis
Mehyarr
Nemesis
18,427
9,377
0
9,581
22,522
11,409
0
7,156
15,266
0
101,461
L
Guan Yu
Occulet
Guan Yu
18,422
3,054
1,789
8,347
27,971
36,083
498
5,167
21,937
0
80,566
L
24,712
2,219
0
5,127
16,646
6,471
0
6,608
10,038
102,617
0
W
Thanatos
meatysweglord
Thanatos
13,402
4,364
0
18,617
21,110
8,665
721
3,699
17,233
0
120,269
W
21,882
7,993
0
14,806
26,147
9,224
4,512
11,240
14,277
80,242
0
W
Ymir
zivzi
Ymir
6,801
406
1,927
2,339
25,821
31,105
357
7,922
17,633
22,029
0
L
14,541
5,779
0
6,743
21,243
8,290
867
4,395
16,587
0
73,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,178
Gold Earned
57,778
603
Minions Killed
626
0
Camps Cleared
0
2,267,502
Distance Traveled
2,110,391
10
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,758
390
31
1
0
413,224
9
W
Ah Muzen Cab
14,209
568
165
7
0
443,895
5
W
Chaac
11,973
479
110
4
0
453,046
0
L
Nemesis
12,941
518
158
6
0
493,896
6
L
Guan Yu
12,172
487
143
6
0
423,518
11
L
Zeus
12,745
510
164
7
0
426,910
5
W
Thanatos
14,221
569
150
6
0
529,304
4
W
Sol
13,097
524
146
6
0
428,598
1
W
Ymir
11,678
467
32
1
0
412,659
0
L
Neith
10,162
406
130
5
0
352,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role