Player Matchup

Ares
Ares
InstaMed
Ares
Level 42
God Stats
2W - 3L
1,729 SR
Queue Stats
5W - 10L
1,660 Elo+
Solo
Arachne
Arachne
Jinxxxsyns
Arachne
Level 29
God Stats
2W - 3L
1,268 SR
Queue Stats
57W - 68L
1,549 Elo+
Party 2
Hou Yi
Hou Yi
LastCloudRhino
Hou Yi
Level 109
God Stats
10W - 8L
1,292 SR
Queue Stats
487W - 434L
1,457 Elo+
Party 2
Chang'e
Chang'e
blvtigekn0chen
Chang'e
Level 116
God Stats
1W - 2L
1,494 SR
Queue Stats
99W - 103L
1,550 Elo+
Solo
Cu Chulainn
Cu Chulainn
deathbomber108
Cu Chulainn
Level 34
God Stats
7W - 8L
1,215 SR
Queue Stats
168W - 164L
1,470 Elo+
Solo
Team Averages
Level 66
1,400 SR
1,537 Elo+

VS

Team Averages
Level 90
1,681 SR
1,627 Elo+
Loki
Loki
Emoney_316
Loki
Level 107
God Stats
14W - 6L
1,713 SR
Queue Stats
1,096W - 978L
1,648 Elo+
Party 1
Thanatos
Thanatos
HurricanesComing
Thanatos
Level 83
God Stats
4W - 4L
1,535 SR
Queue Stats
167W - 164L
1,575 Elo+
Solo
Cthulhu
Cthulhu
Yodaa23_
Cthulhu
Level 33
God Stats
116W - 68L
1,704 SR
Queue Stats
449W - 377L
1,644 Elo+
Party 1
Danzaburou
Danzaburou
mrlee2001
Danzaburou
Level 105
God Stats
12W - 10L
1,747 SR
Queue Stats
680W - 599L
1,662 Elo+
Party 1
Thoth
Thoth
pdiddy857
Thoth
Level 124
God Stats
2W - 1L
1,709 SR
Queue Stats
91W - 60L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 2 / 7
8,977
472
7,799
18,311
14,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Jinxxxsyns
Arachne
19
10 / 2 / 4
11,582
610
11,819
17,432
8,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 4 / 3
8,462
445
7,888
14,640
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 8 / 7
8,731
460
9,488
15,890
5,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
deathbomber108
Cu Chulainn
14
3 / 3 / 3
8,783
462
8,667
16,486
9,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 6
9,658
508
9,014
14,985
8,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 6 / 3
9,521
501
7,284
14,426
5,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Yodaa23_
Cthulhu
14
4 / 4 / 5
9,578
504
9,914
12,748
8,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
mrlee2001
Danzaburou
15
4 / 4 / 6
9,911
522
15,033
15,079
7,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
pdiddy857
Thoth
16
7 / 3 / 4
10,831
570
17,305
7,866
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
43
20
Kills
19
19
Deaths
20
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
W
3
6
3
0.75
L
Ares
3
2
7
3.25
L
Arachne
Jinxxxsyns
Arachne
10
2
4
6
L
3
4
3
1.13
W
Cthulhu
Yodaa23_
Cthulhu
4
4
5
1.63
L
1
8
7
0.56
L
Cu Chulainn
deathbomber108
Cu Chulainn
3
3
3
1.5
W
Danzaburou
mrlee2001
Danzaburou
4
4
6
1.75
W
Thoth
pdiddy857
Thoth
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,661
Damage
58,550
82,759
Taken
65,104
44,118
Mitigated
31,991
29,378
Healing
18,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,014
1,906
0
2,192
14,985
8,054
801
1,848
12,746
0
62,869
W
7,284
2,987
0
6,775
14,426
5,583
83
2,519
11,755
0
58,901
L
Ares
7,799
419
0
4,652
18,311
14,770
58
7,139
11,017
21,425
0
L
Arachne
Jinxxxsyns
Arachne
11,819
7,805
0
5,136
17,432
8,936
2,041
3,161
14,099
0
93,724
L
7,888
3,310
0
4,215
14,640
5,194
740
5,301
9,203
0
45,385
W
Cthulhu
Yodaa23_
Cthulhu
9,914
362
1,015
1,844
12,748
8,397
0
4,614
7,950
25,627
0
L
9,488
1,143
4,541
5,206
15,890
5,327
829
5,797
9,686
42,576
0
L
Cu Chulainn
deathbomber108
Cu Chulainn
8,667
3,323
0
5,628
16,486
9,891
817
4,738
11,535
0
37,243
W
Danzaburou
mrlee2001
Danzaburou
15,033
7,095
0
5,780
15,079
7,295
1,044
5,087
9,815
0
51,745
W
Thoth
pdiddy857
Thoth
17,305
359
0
654
7,866
2,662
1,373
2,873
4,676
56,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,535
Gold Earned
49,499
381
Minions Killed
417
0
Camps Cleared
0
1,771,114
Distance Traveled
1,637,142
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,658
508
109
6
0
358,983
1
W
Thanatos
9,521
501
94
5
0
317,501
1
L
Ares
8,977
472
17
1
0
395,039
6
L
Arachne
11,582
610
151
8
0
386,379
3
L
Hou Yi
8,462
445
87
5
0
320,702
2
W
Cthulhu
9,578
504
33
2
0
310,984
3
L
Chang'e
8,731
460
53
3
0
318,521
5
L
Cu Chulainn
8,783
462
73
4
0
350,473
3
W
Danzaburou
9,911
522
81
4
0
315,585
2
W
Thoth
10,831
570
100
5
0
334,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role