Player Matchup

Danzaburou
Danzaburou
Altezzo
Danzaburou
Level 29
God Stats
8W - 5L
1,160 SR
Queue Stats
23W - 28L
1,459 Elo+
Solo
King Arthur
King Arthur
Crossy24686
King Arthur
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
248W - 221L
1,512 Elo+
Solo
Sol
Sol
itsa floppysock
Sol
Level 27
God Stats
17W - 15L
1,500 SR
Queue Stats
172W - 184L
1,521 Elo+
Solo
Bakasura
Bakasura
nerf_me_plz_jeff
Bakasura
Level 13
God Stats
5W - 1L
1,500 SR
Queue Stats
424W - 430L
1,344 Elo+
Solo
Erlang Shen
Erlang Shen
the210selectaz
Erlang Shen
Level 29
God Stats
25W - 23L
1,693 SR
Queue Stats
179W - 191L
1,484 Elo+
Solo
Team Averages
Level 24
1,471 SR
1,464 Elo+

VS

Team Averages
Level 19
1,483 SR
1,466 Elo+
Neith
Neith
AngelTLT
Neith
Level 7
God Stats
9W - 12L
1,323 SR
Queue Stats
16W - 18L
1,522 Elo+
Solo
Bakasura
Bakasura
D4rkouss
Bakasura
Level 26
God Stats
6W - 9L
1,482 SR
Queue Stats
126W - 133L
1,380 Elo+
Party 1
Ullr
Ullr
NoNi2382
Ullr
Level 27
God Stats
1W - 9L
1,500 SR
Queue Stats
150W - 143L
1,424 Elo+
Party 1
Thanatos
Thanatos
TheBartax
Thanatos
Level 29
God Stats
21W - 18L
1,610 SR
Queue Stats
39W - 35L
1,503 Elo+
Solo
Jormungandr
Jormungandr
xX StormZ BoAi
Jormungandr
Level 5
God Stats
34W - 23L
1,500 SR
Queue Stats
78W - 67L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Altezzo
Danzaburou
19
9 / 5 / 12
14,395
626
24,102
16,742
7,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Crossy24686
King Arthur
20
18 / 5 / 10
14,381
625
25,263
22,675
29,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 5 / 9
13,360
581
13,808
18,086
6,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 8 / 4
12,547
546
11,753
20,105
9,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
the210selectaz
Erlang Shen
18
7 / 3 / 11
12,241
532
8,374
21,464
22,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AngelTLT
Neith
17
9 / 10 / 7
12,247
532
16,619
16,763
6,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
D4rkouss
Bakasura
13
1 / 14 / 6
8,850
385
8,358
21,246
11,433
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
15
3 / 11 / 9
10,400
452
10,870
20,725
8,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
TheBartax
Thanatos
19
11 / 5 / 7
12,887
560
14,919
23,157
9,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
xX StormZ BoAi
Jormungandr
13
1 / 10 / 5
9,103
396
6,291
18,521
13,882
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
59
50
Kills
25
26
Deaths
50
46
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Altezzo
Danzaburou
9
5
12
3
L
Neith
AngelTLT
Neith
9
10
7
1.25
W
King Arthur
Crossy24686
King Arthur
18
5
10
4.6
L
Bakasura
D4rkouss
Bakasura
1
14
6
0.29
L
Ullr
3
11
9
0.68
L
Thanatos
TheBartax
Thanatos
11
5
7
2.9
W
10
5
9
2.9
W
6
8
4
1
W
Erlang Shen
the210selectaz
Erlang Shen
7
3
11
4.17
L
Jormungandr
xX StormZ BoAi
Jormungandr
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,300
Damage
57,057
99,072
Taken
100,412
74,877
Mitigated
49,337
25,766
Healing
24,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Altezzo
Danzaburou
24,102
11,443
0
4,525
16,742
7,426
674
2,209
14,493
0
99,067
L
Neith
AngelTLT
Neith
16,619
7,843
0
3,844
16,763
6,127
378
2,774
13,989
0
51,709
W
King Arthur
Crossy24686
King Arthur
25,263
2,273
0
1,335
22,675
29,104
1,039
1,553
20,708
106
79,568
L
Bakasura
D4rkouss
Bakasura
8,358
6,250
828
3,625
21,246
11,433
168
4,048
16,703
0
28,515
L
Ullr
10,870
5,555
354
1,140
20,725
8,064
758
2,902
17,613
0
41,193
L
Thanatos
TheBartax
Thanatos
14,919
6,033
0
14,684
23,157
9,831
163
2,552
20,605
0
67,907
W
13,808
3,422
0
7,916
18,086
6,381
1,744
498
17,496
82,330
0
W
11,753
7,581
0
3,782
20,105
9,106
3,514
930
19,023
0
76,217
W
Erlang Shen
the210selectaz
Erlang Shen
8,374
3,816
0
8,208
21,464
22,860
2,155
1,101
20,257
0
64,906
L
Jormungandr
xX StormZ BoAi
Jormungandr
6,291
1,589
0
494
18,521
13,882
0
1,532
16,779
25,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,924
Gold Earned
53,487
585
Minions Killed
342
0
Camps Cleared
0
1,950,363
Distance Traveled
1,889,767
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,395
626
133
6
0
407,872
1
L
Neith
12,247
532
73
3
0
380,178
4
W
King Arthur
14,381
625
110
5
0
399,810
0
L
Bakasura
8,850
385
66
3
0
359,700
0
L
Ullr
10,400
452
65
3
0
353,606
0
L
Thanatos
12,887
560
101
4
0
449,387
0
W
Sol
13,360
581
133
6
0
373,370
4
W
Bakasura
12,547
546
131
6
0
381,819
0
W
Erlang Shen
12,241
532
78
3
0
387,492
4
L
Jormungandr
9,103
396
37
2
0
346,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role