Player Matchup

Chaac
Chaac
Bronze III
BULLETST0RM 97
Chaac
Bronze III
Level 91
God Stats
1W - 0L
1,685 SR
Queue Stats
3W - 1L
1,525 MMR
Party 1
Scylla
Scylla
Bronze III
Misanthroptomist
Scylla
Bronze III
Level 140
God Stats
1W - 2L
1,475 SR
Queue Stats
16W - 12L
1,541 MMR
Solo
Xing Tian
Xing Tian
Bronze III
Xxsimo alamiXx
Xing Tian
Bronze III
Level 124
God Stats
12W - 7L
1,638 SR
Queue Stats
147W - 134L
1,550 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,599 SR
1,539 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,611 SR
1,542 MMR
Bellona
Bellona
Gold V
Subbii
Bellona
Gold V
Level 107
God Stats
1W - 1L
1,759 SR
Queue Stats
27W - 37L
1,462 MMR
Solo
Ares
Ares
Silver II
TDSilverhand
Ares
Silver II
Level 110
God Stats
1W - 2L
1,495 SR
Queue Stats
16W - 17L
1,535 MMR
Solo
Kukulkan
Kukulkan
Gold I
yosoyn1
Kukulkan
Gold I
Level 101
God Stats
157W - 165L
1,578 SR
Queue Stats
1,385W - 1,596L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 8
7,351
735
8,002
9,097
7,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 0 / 1
8,362
836
7,905
5,046
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Xxsimo alamiXx
Xing Tian
10
2 / 2 / 7
7,671
767
4,064
12,457
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CthulhuHadesAphroditeZeusCu Chulainn

VS

Bans
AnubisGuan YuDanzaburouOdinMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Subbii
Bellona
9
1 / 5 / 2
6,362
636
6,647
9,491
7,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 4 / 2
6,066
607
3,442
8,531
6,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
yosoyn1
Kukulkan
11
2 / 2 / 1
7,150
715
6,200
6,018
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
11
Kills
3
3
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
7
0
1
7.5
L
Bellona
Subbii
Bellona
1
5
2
0.4
L
0
4
2
0.25
W
Xing Tian
Xxsimo alamiXx
Xing Tian
2
2
7
2.75
L
Kukulkan
yosoyn1
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,971
Damage
16,289
26,600
Taken
24,040
19,087
Mitigated
15,942
7,736
Healing
3,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,002
1,177
0
3,962
9,097
7,217
0
3,599
5,498
0
20,613
W
7,905
603
0
750
5,046
1,666
147
1,273
3,773
37,685
0
L
Bellona
Subbii
Bellona
6,647
1,760
0
570
9,491
7,603
0
3,500
5,615
0
14,877
L
3,442
236
0
610
8,531
6,117
0
4,734
3,405
10,449
0
W
Xing Tian
Xxsimo alamiXx
Xing Tian
4,064
541
0
3,024
12,457
10,204
50
4,849
7,608
12,824
0
L
Kukulkan
yosoyn1
Kukulkan
6,200
1,004
0
1,876
6,018
2,222
0
3,314
2,426
35,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,384
Gold Earned
19,578
98
Minions Killed
98
0
Camps Cleared
0
602,407
Distance Traveled
508,027
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,351
735
22
2
0
204,622
0
W
Scylla
8,362
836
55
6
0
188,935
2
L
Bellona
6,362
636
23
2
0
170,051
3
L
Ares
6,066
607
12
1
0
158,544
5
W
Xing Tian
7,671
767
21
2
0
208,850
1
L
Kukulkan
7,150
715
63
6
0
179,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role