Player Matchup

Jing Wei
Jing Wei
Drainos
Jing Wei
Level 8
God Stats
15W - 11L
1,324 SR
Queue Stats
44W - 42L
1,419 Elo+
Party 1
Hades
Hades
Ecifeal
Hades
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,499 Elo+
Party 1
Heimdallr
Heimdallr
FalzarII
Heimdallr
Level 29
God Stats
22W - 30L
1,552 SR
Queue Stats
33W - 45L
1,485 Elo+
Solo
Zeus
Zeus
Games21C
Zeus
Level 29
God Stats
6W - 10L
1,581 SR
Queue Stats
94W - 108L
1,467 Elo+
Solo
Loki
Loki
LwFpp
Loki
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Team Averages
Level 23
1,492 SR
1,474 Elo+

VS

Team Averages
Level 41
1,541 SR
1,482 Elo+
Nemesis
Nemesis
DarkSchnulli
Nemesis
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
175W - 154L
1,508 Elo+
Solo
Anubis
Anubis
OMGItsSalmonS
Anubis
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 8L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Schiltje20
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 71L
1,483 Elo+
Solo
Guan Yu
Guan Yu
blastkam
Guan Yu
Level 6
God Stats
3W - 1L
1,704 SR
Queue Stats
39W - 46L
1,420 Elo+
Solo
Tiamat
Tiamat
jorgito142
Tiamat
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Drainos
Jing Wei
17
5 / 8 / 9
11,697
1,063
10,706
16,735
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
Ecifeal
Hades
17
3 / 8 / 11
10,933
994
13,725
19,318
7,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
FalzarII
Heimdallr
17
3 / 9 / 10
10,903
991
13,988
19,101
6,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
18
1 / 8 / 16
11,073
1,007
19,451
16,263
4,281
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
LwFpp
Loki
17
7 / 11 / 9
11,996
1,091
11,402
18,511
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

31

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarkSchnulli
Nemesis
18
8 / 4 / 18
12,220
1,111
14,270
18,375
7,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
12 / 4 / 17
14,103
1,282
23,019
12,665
6,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Schiltje20
Jormungandr
19
4 / 5 / 27
11,915
1,083
14,036
16,573
20,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
blastkam
Guan Yu
19
7 / 4 / 20
11,871
1,079
9,061
17,903
21,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
jorgito142
Tiamat
19
13 / 2 / 18
13,466
1,224
25,169
10,145
6,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
144
19
Kills
44
44
Deaths
19
55
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DarkSchnulli
Nemesis
8
4
18
4.25
L
Jing Wei
Drainos
Jing Wei
5
8
9
1.19
L
Hades
Ecifeal
Hades
3
8
11
1.06
L
Heimdallr
FalzarII
Heimdallr
3
9
10
0.89
L
Zeus
1
8
16
1.13
L
Loki
LwFpp
Loki
7
11
9
1.05
W
12
4
17
5.13
W
Jormungandr
Schiltje20
Jormungandr
4
5
27
3.5
W
Guan Yu
blastkam
Guan Yu
7
4
20
4.25
W
Tiamat
jorgito142
Tiamat
13
2
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,272
Damage
85,555
89,928
Taken
75,661
26,769
Mitigated
62,414
9,535
Healing
21,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DarkSchnulli
Nemesis
14,270
9,080
0
5,297
18,375
7,339
0
7,837
10,503
0
28,033
L
Jing Wei
Drainos
Jing Wei
10,706
8,427
0
2,414
16,735
4,221
0
11,355
5,033
0
24,829
L
Hades
Ecifeal
Hades
13,725
3,854
716
2,939
19,318
7,249
0
11,739
7,018
27,716
0
L
Heimdallr
FalzarII
Heimdallr
13,988
8,307
294
694
19,101
6,869
0
10,122
8,606
0
46,228
L
Zeus
19,451
5,346
194
1,603
16,263
4,281
0
11,590
4,155
40,797
0
L
Loki
LwFpp
Loki
11,402
3,504
0
681
18,511
4,149
0
15,800
2,376
0
16,938
W
23,019
2,062
0
5,136
12,665
6,488
0
3,919
8,746
49,823
0
W
Jormungandr
Schiltje20
Jormungandr
14,036
2,159
542
1,648
16,573
20,617
0
8,425
7,996
26,905
0
W
Guan Yu
blastkam
Guan Yu
9,061
839
1,792
3,642
17,903
21,315
0
7,936
9,967
0
16,311
W
Tiamat
jorgito142
Tiamat
25,169
1,005
0
3,015
10,145
6,655
0
5,059
5,086
42,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,602
Gold Earned
63,575
179
Minions Killed
195
7
Camps Cleared
9
988,039
Distance Traveled
1,054,446
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,220
1,111
25
2
3
219,982
0
L
Jing Wei
11,697
1,063
29
3
1
231,165
0
L
Hades
10,933
994
44
4
2
170,423
0
L
Heimdallr
10,903
991
51
5
2
194,370
0
L
Zeus
11,073
1,007
39
4
1
183,017
0
L
Loki
11,996
1,091
16
1
1
209,064
0
W
Anubis
14,103
1,282
86
8
2
213,269
0
W
Jormungandr
11,915
1,083
26
2
0
181,601
3
W
Guan Yu
11,871
1,079
15
1
1
231,550
1
W
Tiamat
13,466
1,224
43
4
3
208,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role